/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file event_logs.h Functions related to event logging. */ #ifndef EVENT_LOGS_H #define EVENT_LOGS_H #include "core/enum_type.hpp" #include "date_type.h" #include enum GameEventFlags : uint32_t { GEF_COMPANY_DELETE = 1 << 0, ///< (d) A company has been deleted GEF_COMPANY_MERGE = 1 << 1, ///< (m) A company has been bought by another GEF_RELOAD_NEWGRF = 1 << 2, ///< (n) ReloadNewGRFData() has been called GEF_TBTR_REPLACEMENT = 1 << 3, ///< (t) CMD_TEMPLATE_REPLACE_VEHICLE has been called GEF_DISASTER_VEH = 1 << 4, ///< (D) A disaster vehicle exists or has been created GEF_TRAIN_CRASH = 1 << 5, ///< (c) A train crash has occurred GEF_INDUSTRY_CREATE = 1 << 6, ///< (i) An industry has been created (in game) GEF_INDUSTRY_DELETE = 1 << 7, ///< (j) An industry has been deleted (in game) GEF_VIRT_TRAIN = 1 << 8, ///< (v) A virtual train has been created GEF_RM_INVALID_RV = 1 << 9, ///< (r) Removed uncorrectable road vehicle on load }; DECLARE_ENUM_AS_BIT_SET(GameEventFlags) extern GameEventFlags _game_events_since_load; extern GameEventFlags _game_events_overall; extern time_t _game_load_time; extern EconTime::YearMonthDay _game_load_cur_date_ymd; extern EconTime::DateFract _game_load_date_fract; extern uint8_t _game_load_tick_skip_counter; extern StateTicks _game_load_state_ticks; inline void RegisterGameEvents(GameEventFlags events) { _game_events_since_load |= events; _game_events_overall |= events; } char *DumpGameEventFlags(GameEventFlags events, char *b, const char *last); void AppendSpecialEventsLogEntry(std::string message); char *DumpSpecialEventsLog(char *buffer, const char *last); void ClearSpecialEventsLog(); void LogGameLoadDateTimes(char *buffer, const char *last); #endif /* EVENT_LOGS_H */