/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file 32bpp_ssse3.hpp SSSE3 32 bpp blitter. */ #ifndef BLITTER_32BPP_SSSE3_HPP #define BLITTER_32BPP_SSSE3_HPP #ifdef WITH_SSE #ifndef SSE_VERSION #define SSE_VERSION 3 #endif #ifndef SSE_TARGET #define SSE_TARGET "ssse3" #endif #ifndef FULL_ANIMATION #define FULL_ANIMATION 0 #endif #include "32bpp_sse2.hpp" /** The SSSE3 32 bpp blitter (without palette animation). */ class Blitter_32bppSSSE3 : public Blitter_32bppSSE2 { public: void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override; template void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom); const char *GetName() override { return "32bpp-ssse3"; } }; /** Factory for the SSSE3 32 bpp blitter (without palette animation). */ class FBlitter_32bppSSSE3: public BlitterFactory { public: FBlitter_32bppSSSE3() : BlitterFactory("32bpp-ssse3", "32bpp SSSE3 Blitter (no palette animation)", HasCPUIDFlag(1, 2, 9)) {} Blitter *CreateInstance() override { return new Blitter_32bppSSSE3(); } }; #endif /* WITH_SSE */ #endif /* BLITTER_32BPP_SSSE3_HPP */