/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file ai_scanner.hpp declarations of the class for AI scanner */ #ifndef AI_SCANNER_HPP #define AI_SCANNER_HPP #include "../script/script_scanner.hpp" class AIScannerInfo : public ScriptScanner { public: AIScannerInfo(); ~AIScannerInfo(); void Initialize() override; /** * Select a random AI. * @return A random AI from the pool. */ class AIInfo *SelectRandomAI() const; /** * Check if we have an AI by name and version available in our list. * @param name The name of the AI. * @param version The version of the AI, or -1 if you want the latest. * @param force_exact_match Only match name+version, never latest. * @return nullptr if no match found, otherwise the AI that matched. */ class AIInfo *FindInfo(const std::string &name, int version, bool force_exact_match); /** * Set the Dummy AI. */ void SetDummyAI(class AIInfo *info); protected: std::string GetScriptName(ScriptInfo *info) override; const char *GetFileName() const override { return PATHSEP "info.nut"; } Subdirectory GetDirectory() const override { return AI_DIR; } const char *GetScannerName() const override { return "AIs"; } void RegisterAPI(class Squirrel *engine) override; private: AIInfo *info_dummy; ///< The dummy AI. }; class AIScannerLibrary : public ScriptScanner { public: void Initialize() override; /** * Find a library in the pool. * @param library The library name to find. * @param version The version the library should have. * @return The library if found, nullptr otherwise. */ class AILibrary *FindLibrary(const std::string &library, int version); protected: std::string GetScriptName(ScriptInfo *info) override; const char *GetFileName() const override { return PATHSEP "library.nut"; } Subdirectory GetDirectory() const override { return AI_LIBRARY_DIR; } const char *GetScannerName() const override { return "AI Libraries"; } void RegisterAPI(class Squirrel *engine) override; }; #endif /* AI_SCANNER_HPP */