Peter Nelson
ec1cf96b62
Codechange: Move initialization of group-type to CreateGroup function.
2023-10-20 18:37:27 +01:00
Peter Nelson
8bd06807e4
Codechange: Pass initializer list instead of null-terminated list of group types.
2023-10-20 18:37:27 +01:00
Peter Nelson
1fecbeff76
Codechange: Remove create parameter from IniLoadFile::GetGroup.
...
GetGroup now only returns nullptr if the group does not exist.
Use GetOrCreateGroup to create a group.
This avoids creating groups while reading ini files.
2023-10-20 18:37:27 +01:00
Peter Nelson
c47a0e1578
Codechange: Correct scope of IniItem for for-loop.
2023-10-20 18:37:27 +01:00
Peter Nelson
6ce7195ef1
Codechange: Split GetGroup into GetGroup/GetOrCreateGroup.
...
This follows the pattern used for GetItem/GetOrCreateItem, and allows use
of references where we know the group must exist.
2023-10-20 18:37:27 +01:00
Peter Nelson
54b1a067eb
Codechange: Test for nullptr instead of treating pointer as boolean.
2023-10-20 18:37:27 +01:00
Peter Nelson
d3c5ae2648
Codechange: Add CreateGroup/CreateItem methods for ini files.
...
This abstracts the internals a bit.
2023-10-20 18:37:27 +01:00
Peter Nelson
0c85ce29ea
Codechange: Pass ini file by reference and prefer automatic storage.
...
This avoids new/delete operations, and (not) checking for nullptr.
2023-10-20 18:37:27 +01:00
Peter Nelson
3961318974
Codechange: Accept std::string in RemoveGroup().
2023-10-20 18:37:27 +01:00
Peter Nelson
bb6fa9bf3b
Change: Display cargo lists in sorted cargo order. ( #11383 )
2023-10-20 17:32:17 +01:00
Tyler Trahan
088db62dba
Change: Always allow expanding towns in Scenario Editor to build new roads ( #11377 )
2023-10-19 17:01:45 -04:00
Jonathan G Rennison
4df2640f87
Fix: Tile slope missing from road stops varact2 variable 0x42
2023-10-19 20:05:36 +02:00
Peter Nelson
e1c83869ed
Fix: Scale minimum width for server name by interface scale. ( #11381 )
2023-10-19 17:06:47 +00:00
Jonathan G Rennison
6b649f668e
Documentation: Fix table for road stops var 42/roadstop_terrain_type
2023-10-19 17:44:54 +01:00
Peter Nelson
9602de474d
Codechange: Use iterators and/or range-for on cargo related loops.
2023-10-19 17:03:25 +01:00
Peter Nelson
2a88e0fab3
Codechange: Use bitmask instead of array for cargo consistency check.
...
We only need to know if a cargo type is accepted, not how much.
2023-10-19 17:03:25 +01:00
Jonathan G Rennison
a1c6923c63
Fix: Assertion in sprite aligner window ( #11371 )
...
When clicking sprite number after re-opening window having previously used sprite picker tool
2023-10-17 16:25:48 -04:00
Loïc Guilloux
ab805c4e9e
Fix #11375 , 7c37dcb
: Use STRING2 when the passed string can have 2 parameters ( #11376 )
2023-10-16 17:49:44 +00:00
Tyler Trahan
f49ffaaaea
Fix e4fd99a
, Fix #11270 : Vehicle max age is not subject to leap years ( #11372 )
2023-10-15 22:34:03 +00:00
Jonathan G Rennison
39247b0120
Road stops: Add tile slope to varact2 variable 0x42
2023-10-15 22:27:28 +01:00
Peter Nelson
356a5d5773
Codechange: Use std::vector in fallback layouter, and shorten accessors. ( #11355 )
...
This avoids use of malloc/free (and custom move constructors), and follows how the exist layouters are written.
2023-10-15 21:59:10 +01:00
Jonathan G Rennison
b9654985ad
Fix crash in sprite aligner window
...
When clicking sprite number after re-opening window
having previously used sprite picker tool
2023-10-15 21:51:41 +01:00
translators
2be1b72a5b
Update: Translations from eints
...
hungarian: 50 changes by Norodix
2023-10-15 18:36:51 +00:00
translators
a73ef95a2b
Update: Translations from eints
...
chinese (simplified): 5 changes by WenSimEHRP
2023-10-14 18:37:25 +00:00
Rubidium
adad078b55
Fix #11367 , 7c37dcb
: use STRING1 when the passed string can have a parameter
2023-10-14 12:15:25 +02:00
Peter Nelson
bdcf6b6acd
Fix: Treat closing network relay window as a choice of "No".
...
Issue ConnectFailure when closing the window if the relay request is
considered unhandled.
2023-10-13 20:47:28 +01:00
Peter Nelson
f379b31e28
Add: data parameter in Window::Close method.
...
This allows passing data when closing a window, e.g. to indicate how it was closed.
2023-10-13 20:47:28 +01:00
Peter Nelson
cda6f24fe8
Change: Filter duplicate paths from valid search path list. ( #11363 )
2023-10-09 21:38:13 +00:00
Loïc Guilloux
0458c15060
Cleanup: [MacOS] Remove unneeded WITH_SDL checks ( #11360 )
2023-10-09 19:35:15 +02:00
Peter Nelson
ac9db3f5aa
Codechange: Don't use bit-field in Yapf rail node. ( #11362 )
...
Compacting 3 booleans into 3 bits could save memory allocation, however this data is inside a union which also contains a 4-byte integer. As such this gives the cost penalty of a bit-field without any benefit.
2023-10-09 12:11:55 +00:00
translators
84201a8520
Update: Translations from eints
...
chinese (traditional): 80 changes by wpi3
chinese (simplified): 1 change by WenSimEHRP
2023-10-07 18:37:44 +00:00
Peter Nelson
2fd3d943aa
Fix 94167dfd
: Don't shade the currently selected engine in autoreplace window. ( #11354 )
...
This breaks #7729 which specifically allows autoreplace of same engine types, and also did not work properly if the engine had been built during the current game session.
2023-10-06 21:09:24 +01:00
WenSimEHRP
adbbbd14b6
Update simplified_chinese.txt
2023-10-04 20:14:29 +01:00
translators
89acfc7ff9
Update: Translations from eints
...
chinese (simplified): 1 change by WenSimEHRP
indonesian: 12 changes by liimee
2023-10-04 18:39:06 +00:00
Jonathan G Rennison
e3ccc54670
Adjust setting text for departure board conditional order handling
2023-10-04 18:29:55 +01:00
Jonathan G Rennison
cd091e04f5
Add settings filter to only show non-vanilla settings
2023-10-04 18:20:25 +01:00
Peter Nelson
d1a94d75e1
Fix: Incorrect include path for timers. ( #11351 )
2023-10-04 17:02:16 +01:00
Jonathan G Rennison
0620026d56
Tracerestrict: Add long reserve (unless stopping) mode
...
Requires realistic braking
2023-10-03 20:59:28 +01:00
translators
7145b7060a
Update: Translations from eints
...
romanian: 3 changes by bnegrut
2023-10-03 18:39:41 +00:00
Jonathan G Rennison
b299c4dce8
Tracerestrict: Add enum type for TRIT_LONG_RESERVE values
2023-10-03 18:11:41 +01:00
merni-ns
c794676928
Fix #10763 , Fix #11168 : Display variant groups that consist only of unavailable sub-groups ( #11342 )
2023-10-03 12:43:15 +00:00
Peter Nelson
5869f790d8
Fix: Check for engine variant loops during NewGRF initialization. ( #11343 )
...
Invalid NewGRFs could set up an engine variant loop that never ends. This
was checked for in some places that evaluated variants, but not all. In
most cases this would result in the engines not appearing, but could
potentially cause an infinite loop and crash.
Instead, during NewGRF initialization detect loops and remove invalid
variants before setting display flags.
2023-10-03 12:14:32 +01:00
merni-ns
077b08bbfa
Fix #11261 : Set number of items correctly when choosing available airport set ( #11344 )
2023-10-03 12:58:44 +02:00
frosch
82c8720814
Fix #8846 : When upgrading NewGRF presets, copy NewGRF parameters only if the NewGRF are compatible. Otherwise reset to defaults.
2023-10-02 22:32:30 +02:00
frosch
d75a5e1a9a
Fix: Upgrading NewGRF presets could result in incomplete display of NewGRF parameters until restart.
2023-10-02 22:32:30 +02:00
Patric Stout
4280c413a6
Fix: only count distance traveled in vehicles for cargo payment ( #11283 )
...
No longer you can utilize the free (and instant) labour of station
workers, transporting your cargo from one part of the station to
the other. No more!
Based on patch by dP.
(cherry picked from commit df400ef84a
)
2023-10-02 19:26:08 +01:00
Patric Stout
05c35c8e31
Fix: base cargo payment on load/unload tile, instead of station sign location ( #11281 )
...
(cherry picked from commit 9c49a61249
)
2023-10-02 00:25:15 +01:00
Patric Stout
a15847cf4f
Codechange: simplify splitting of CargoPacket ( #11286 )
...
(cherry picked from commit d1a0ca67be
)
2023-10-01 23:55:26 +01:00
Patric Stout
59d5270a8c
Fix b0e73277
: save/load next_station for CargoPacket again
...
(cherry picked from commit 9e3763cfb3
)
2023-10-01 23:50:23 +01:00
Patric Stout
a38b072e4b
Fix: don't compare next_station when trying to merge CargoPackets
...
For vehicle packets they shouldn't be compared, and for station
packets they are already in a bucket per next_station.
(cherry picked from commit 1243c331b6
)
2023-10-01 23:50:14 +01:00