Commit Graph

1296 Commits

Author SHA1 Message Date
dominik
dfd0276d3a (svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611 2005-01-24 20:42:02 +00:00
dominik
2ca1807242 (svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments 2005-01-24 20:35:07 +00:00
matthijs
dd712f31fd (svn r1644) - Some minor corrections to the os/debian dir. 2005-01-24 20:33:43 +00:00
truelight
5e8a669cba (svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again 2005-01-24 20:25:52 +00:00
truelight
370ab3ef29 (svn r1642) -Fix: solve AI related order-problem 2005-01-24 20:20:30 +00:00
tron
ce01ed4e10 (svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
Leave an assert() just to be sure...
2005-01-24 18:57:16 +00:00
bjarni
879ca66041 (svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed. 2005-01-24 18:21:23 +00:00
dominik
15dfad9153 (svn r1639) Fixed spelling: Wrong command in error for goto_dir 2005-01-24 17:49:22 +00:00
celestar
3bd60674b8 (svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
workaround, as somewhere there might be some InteractiveRandom() abuse
in the code.
2005-01-24 14:39:22 +00:00
darkvater
f91558f4c6 (svn r1637) -Fix: VS6 warning
-Added missing files to VS6 and VS.Net project files (bociusz)
2005-01-24 11:32:47 +00:00
bjarni
dcacc38d81 (svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed 2005-01-24 10:50:57 +00:00
bjarni
bce73fb080 (svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now 2005-01-24 08:49:14 +00:00
tron
0f4b023539 (svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile 2005-01-24 07:18:45 +00:00
darkvater
59e099149c (svn r1633) -Fix: [1040119] Flood and wagons in depot 2005-01-24 00:36:22 +00:00
darkvater
aa5f513d4c (svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved 2005-01-23 23:59:49 +00:00
dominik
a94a7b0775 (svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing... 2005-01-23 23:58:35 +00:00
miham
c1db3ea675 (svn r1630) Langfile update 2005-01-23 22:39:34 +00:00
bjarni
cf862380fc (svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
this also fixes some window updates issues when autoreplacing
2005-01-23 22:01:51 +00:00
darkvater
3554e28ad8 (svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed 2005-01-23 21:42:29 +00:00
darkvater
9ae639279d (svn r1627) -Fix: The tabulizer in action ^_^ 2005-01-23 21:30:31 +00:00
darkvater
e19caaf413 (svn r1626) -Updated readme and credits list. 2005-01-23 21:24:33 +00:00
darkvater
96335b8d6a (svn r1625) -Alphabetized credits list 2005-01-23 20:41:20 +00:00
darkvater
7ba0a0d95c (svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem. 2005-01-23 20:40:49 +00:00
tron
3d2764b29e (svn r1623) Remove dead code 2005-01-23 20:06:38 +00:00
truelight
bf3190d7f4 (svn r1622) -Fix: variables can't be defined after a statement.. (Igor2Code) 2005-01-23 19:33:42 +00:00
truelight
5f6b7664f4 (svn r1621) -Fix: fixed some compiler warnings for the random-debug-switch 2005-01-23 19:02:53 +00:00
tron
bd4213c12f (svn r1620) Fix typo in r1619 2005-01-23 17:51:22 +00:00
tron
4058e62b75 (svn r1619) Fight bit rot in the Makefile:
- Begin all echos with ===> to visually emphasise them
- Add @ to suppress printing of commands where it was missing
- Add echos to rules where none were 
- Rephrase some existing echos
- Remove VERBOSE_FILTER, because piping errors to /dev/null is ... a bad idea
2005-01-23 17:35:01 +00:00
tron
65cd4e6355 (svn r1618) () -> (void) 2005-01-23 16:33:09 +00:00
darkvater
c9d6ea2570 (svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately). 2005-01-23 15:25:17 +00:00
tron
1cd455b8be (svn r1616) Introduce ttd_strlcat() and use it to de-uglify some piece of code in misc_cmd.
While here rename the len parameter of ttd_strlcpy() to size, because it is a buffer size and not a string length.
Also add -Wwrite-strings to the Makefile, because the above mentioned piece of code was the only part which triggered this warning.
2005-01-23 15:16:47 +00:00
darkvater
98b06abd59 (svn r1615) -Fix: [1107350] console ignoring return character occasionally. For everyone that is running 2 dedicated servers on 1 windows machine, console input is now correct (event was the same so it was random which console received the input) 2005-01-23 14:15:42 +00:00
dominik
95960c19a7 (svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed 2005-01-23 13:45:20 +00:00
darkvater
5d2eaf5af0 (svn r1613) -Fix: WE_CLICK event is not called on default actions. If special action is needed, use the other events like WE_RESIZE or WE_DESTROY, etc. 2005-01-23 13:42:26 +00:00
truelight
b586a890f7 (svn r1612) -Fix: made sure that ->next pointers are set to NULL 2005-01-23 13:30:02 +00:00
dominik
c857bfa12a (svn r1611) Display server port in the multiplayer game info window
I had to make the multiplayer window 10 pixels wider for this
2005-01-23 13:19:15 +00:00
tron
81ee2d931b (svn r1610) Remove trailing whitespace (last time ever, i hope) 2005-01-23 13:09:35 +00:00
truelight
5156f6b360 (svn r1609) -Codechange: converted the last order-loop with FOR_VEHICLE_ORDERS 2005-01-23 13:08:01 +00:00
tron
c736ab2750 (svn r1608) Make ReplaceWords() comprehensible 2005-01-23 12:04:40 +00:00
truelight
18f16908a2 (svn r1607) -Fix: When deleting an order, the next pointer was not cleared,
resulting in some unusual behavoir from time to time
2005-01-23 11:37:27 +00:00
tron
61a3ac68e2 (svn r1606) Fix some bogus casts 2005-01-23 10:54:32 +00:00
tron
38d6049b84 (svn r1605) Remove redundant if 2005-01-23 10:47:15 +00:00
dominik
9b9cdb1bad (svn r1604) Fix: [ 1105112 ] Destroyed train locks crossings 2005-01-23 10:40:54 +00:00
darkvater
c92bd3abdd (svn r1603) -Fix: unused variable in FormatTinyDate
-Fix: added void to all win32.c functions as well
2005-01-23 10:34:39 +00:00
tron
6140e55f38 (svn r1602) -Fix: [1107514] When resizing a window, make sure the correct window receives the click 2005-01-23 08:34:39 +00:00
dominik
7f15ae3301 (svn r1601) Add: A brand new set of icons.
Removed: The old icons
2005-01-22 23:57:03 +00:00
bjarni
10ebe309b3 (svn r1600) Mac: applied the new icon to the mac binary file 2005-01-22 23:55:45 +00:00
bjarni
d2738fed80 (svn r1599) fix: autoreplace window now updates when inflation alters prices
Hackykid and not LordOfThePigs pointed out the update problem fixed in rev 1597. Sorry. Sometimes development can get too fast
2005-01-22 23:41:23 +00:00
dominik
bb34830bee (svn r1598) Feature: Message history now is stickyable and resizeable
The news messages are now precisely cropped according to pixel width to fit optimal into the window.
Introduced a new date format: DATE_TINY, which is ISOish.
2005-01-22 23:13:20 +00:00
bjarni
afbac4c317 (svn r1597) fix: autoreplace vehicle lists are now redrawn when a new vehicle becomes available (thanks LordOfThePigs for pointing this one out) 2005-01-22 23:11:25 +00:00