Commit Graph

23 Commits (fd986f651a9e0aa067fe7a7443030bd342f75ad8)

Author SHA1 Message Date
michi_cc a55a77cbae (svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138) 13 years ago
rubidium d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
peter1138 42347d3c45 (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites 13 years ago
peter1138 9e0e4bf639 (svn r23315) -Codechange: Only encode sprites for zoom levels that will be used. 13 years ago
rubidium 33d71b45fe (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
rubidium 3053d8e3b5 (svn r23194) -Codechange: don't cast away const needlessly 13 years ago
rubidium 7dfcc69011 (svn r22397) -Document: some tidbits of the blitter code 13 years ago
frosch dfff637487 (svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h 14 years ago
rubidium 9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium 2e5596025c (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 15 years ago
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz 721a0b0608 (svn r16628) -Codechange: remove one gcc2 hack 15 years ago
rubidium 89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
smatz 7ec2ad621d (svn r13640) -Codechange: make colours behind not fully solid objects less darker for BM_TRANSPARENT (for 32bpp blitters) 16 years ago
smatz faebe10d81 (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
16 years ago
smatz 4ce73a679c (svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler) 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago
smatz d5dbce8331 (svn r11652) -Codechange: add the svn $ header for several files 17 years ago
truelight f827093ba7 (svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
17 years ago