Commit Graph

31 Commits (fd59393899867500032237a304e32132879bb919)

Author SHA1 Message Date
Patric Stout e7ba42ad4b
Fix bde05ce7: also update the version in the OpenTTD docs to v0.4 (#11810) 6 months ago
Patric Stout bde05ce79c
Update: OpenTTD TTF font to v0.4 (#11799) 6 months ago
Michael Lutz 994bdff81e Codechange: [CMake] Use timestamps to copy non-generated baseset files. 6 months ago
Michael Lutz 36cf6b1d13 Feature: Scalable OpenTTD TrueType font made by Zephyris.
This uses the normal variant for the small font, not the all-caps version.
6 months ago
Richard Wheeler 5cf9c46b29
Feature: Toyland-specific river graphics (#11523)
Replaces the old solution of reusing temperate sprites for toyland.
6 months ago
Loïc Guilloux db65d763f7
Change: [CMake] Use explicit list for grf source files (#11539) 7 months ago
Richard Wheeler a856fbeca9
Fix: Incorrect mask files for NE river slopes (#11503) 7 months ago
Richard Wheeler 2b92577f5c Fix: Add shading to river slopes
Adds a 32bpp shading to the river rapids/slopes to make them more visible. Requires a bump of original graphics grfs to use container version 2. Fixes #9031
7 months ago
Peter Nelson 872fdcbbab
Change: When building NewGRFs, use grfid (from grfcodec) to calculate NewGRF MD5 hash. (#11492)
This allows for v2 container NewGRFs to be created. Hashes are needed for building the baseset metadata, so the .hash files are stored the source tree so they can be built if grfcodec and grfid are not present.

The hash of openttd.grf is not actually needed, but it is simpler to leave it in than handle only orig_extra.grf.
7 months ago
PeterN 644e310506
Fix: Incorrect y-position of monospace glyphs. (#10794) 1 year ago
Francis Herne 6caed5f15e
Add: Slope-aware and roadtype-specific one-way sprites. (#10282) 2 years ago
Michael Lutz 3d3ed87d99
Fix: Bad alignment of button icons when using the original baseset. (#10200) 2 years ago
frosch f4e2a462fe Cleanup: Remove unused flag sprites. 2 years ago
Matthijs Kooijman 5777649ac4
Fix: [CMake] openttd.32.bmp wasn't installed but used by SDL (#9772)
This file is used to set the SDL application icon, but it was no longer
installed since the switch to CMake.
3 years ago
Patric Stout fda1a590f6 Change: use icons to indicate you/host in Online Players GUI 3 years ago
Patric Stout 5266359424 Feature: rework in-game Online Players GUI
The GUI now more clearly shows some basic information about the
server you joined, your client name (and the ability to change it),
and what players are in which company.

It also contains useful buttons to press to join companies, chat
with other people, and for admins to kick/ban people.

Additionally, renamed "advertised" to "visibility"; this has to
do with future additions, but also because it is more clear in
wording.
3 years ago
frosch 8dda0ec4ff Add: [NewGRF] new GUI sprites for 'rename' and 'go to location'. 4 years ago
Patric Stout 88f30f7fe7
Fix #8313: use correct capitalization for TTO / DOS base-music (#8385)
DOS did not have cases in filenames. Different OS interpret
them as either all-lowercase or all-uppercase. So we try both.
All-uppercase is done by the obg/obm/obs files, and if opening
fails, OpenTTD will automatically retry the all-lowercase variant.

So for those who already have the files lowercase, nothing
changes. For those that install fresh from TTO, it should now
work out-of-the-box.
4 years ago
Charles Pigott 348c231e12 Codechange: Make codestyle for CMake files consistent for 'control' statements 4 years ago
Patric Stout 56d54cf60e Add: introduce CMake for project management
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.

Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.

This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.

Addtiionally, this heavily improves our detection of libraries, etc.
4 years ago
Patric Stout 85315e2e31 Codechange: rework how grf and ob[msg] are generated
For grfs, it now uses CMake scripts to do its job, and both grf
files are split into their own folder to make more clear what is
going on. Additionally, it no longer builds in-source (although the
resulting grf is copied back in the source folder).

For ob[msg] it now uses CMake scripts to generate the translation
files; the result is no longer stored in-source (but in the build
folder).

Although all files are available to create the GRFs and basesets, it
won't really work till CMake is introduced (which will happen in a
few commits from here)
4 years ago
glx22 f6223f8ac2
Fix #8161, e31def197: Lang files may have LF EOL (#8163) 4 years ago
glx22 e31def197f
Fix: properly support utf-8 in baseset translation vbscript (#8154) 4 years ago
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
Peter Nelson 1334cfb3e5 Change: Always build baseset metadata, instead of including it in the repo.
This adds a script and project files to generate these files within MSVC.
6 years ago
Niels Martin Hansen 276192f714 Change #6684: Cutting point overrides for music base sets
This improves bad looping of title screen song from Windows TTD, and fixes
a long silence at the end of "Can't get there from here" from Windows TTD.
6 years ago
Niels Martin Hansen 921101ed06 Feature: Baseset music for TTD DOS and TTO data 6 years ago
frosch 1aedadb49b (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not.
  orig_extra.grf contains graphics specific to the original baseset only.
8 years ago
rubidium 8d10337bf0 (svn r25218) -Fix: the baseset description translation script did not work with any awk other than gawk 11 years ago
frosch df63cb6cef (svn r25205) -Feature: Translations of baseset descriptions via lang files. 11 years ago