tron
49a4d014b9
(svn r1852) Start cleaning up sprite handling:
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- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
20 years ago
tron
701a32d048
(svn r1840) Repel str_buffr and use local buffers where possible
20 years ago
tron
c644e6b742
(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
20 years ago
tron
d3f84347ac
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
20 years ago
dominik
a94a7b0775
(svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing...
20 years ago
tron
97f893ae2f
(svn r1596) Add some more statics
20 years ago
tron
94d5aeabb2
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
20 years ago
tron
4eb8f833fe
(svn r1557) Replace strange if () do while () construct with a plain for ()
20 years ago
tron
589215c822
(svn r1508) Remove duplicate declarations and include proper headers where necessary
20 years ago
tron
2eb7aedf69
(svn r1402) Trim trailing whitespace
20 years ago
darkvater
0fcc58b8eb
(svn r1268) -Fix: some warnings in gfx.c fixed
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-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game
-Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0
20 years ago
dominik
b3c7d7f3bd
(svn r1091) Fix: Finally station names use 100% the correct color in transparent mode
20 years ago
truelight
67731d344e
(svn r1045) -Fix: OpenTTD compiles again under VC6 (sign_de)
20 years ago
dominik
6e99d2c0e8
(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
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Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
20 years ago
truelight
d6a1f3e412
(svn r942) -Merged branch/network back into the trunk
20 years ago
tron
7b8bf96c2b
(svn r822) Use a struct instead of pairs of bytes for the string colormap.
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While here give the string colormap a more canonical name.
20 years ago
dominik
d801ca16a3
(svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite
20 years ago
pasky
0f7e48ead2
(svn r679) Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by Oskar.
20 years ago
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
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Thanks to lvoge
20 years ago
tron
b5e1240a8a
(svn r564) Simplify scroll logic and correct one erroneous use of memcpy()
20 years ago
tron
2eb00c0bd3
(svn r499) Merge r498 to trunk:
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Disabled buttons flicker no more
This solves bug report 991101
20 years ago
darkvater
f3758d133a
(svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
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-Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
20 years ago
darkvater
493df26058
(svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame.
20 years ago
truelight
eb49a19460
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
20 years ago
dominik
e2f627a22e
(svn r127) New feature: ingame console. (sign_de)
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Press tab to open the console, more info in docs/console.txt
20 years ago
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
20 years ago