Jonathan G Rennison
17257b9620
Add: 32bpp SSE2 blitter palette animator ( #6795 )
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Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469 .
6 years ago
peter1138
209d3e2e9e
(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites.
11 years ago
frosch
e4416d6a0c
(svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128.
12 years ago
rubidium
54e36c4ff8
(svn r24111) -Codechange: use Colour more instead of manually bitstuffing
13 years ago
peter1138
3ef77e55c5
(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites
13 years ago
rubidium
61625e53c9
(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL)
13 years ago
rubidium
2ccbd2a6f5
(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure
13 years ago
rubidium
4f87d2e88c
(svn r23194) -Codechange: don't cast away const needlessly
13 years ago
rubidium
485c7cd99e
(svn r22397) -Document: some tidbits of the blitter code
14 years ago
frosch
004c93f9da
(svn r22288) -Codechange: Deduplicate Blitter_8bppBase::DrawLine() and Blitter_32bppBase::DrawLine() into Blitter::DrawLine().
14 years ago
frosch
3d1008318b
(svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h
14 years ago
alberth
b2f9b0ac43
(svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty().
15 years ago
rubidium
db33e32b4d
(svn r18873) -Codechange: use PaletteID also in the blitter
15 years ago
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
smatz
d703f0c3b5
(svn r16628) -Codechange: remove one gcc2 hack
15 years ago
rubidium
9d018723b7
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
16 years ago
rubidium
c0a8d09ca7
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
16 years ago
glx
c10691faff
(svn r14080) -Fix (r14052): assert triggered when drawing chat window with 32bpp-anim blitter (backup buffer was too small)
16 years ago
smatz
69cb2f088f
(svn r13721) -Codechange: one less multiplication for colour mixing in 32bpp blitters (GeekToo)
16 years ago
smatz
1834a2f670
(svn r13640) -Codechange: make colours behind not fully solid objects less darker for BM_TRANSPARENT (for 32bpp blitters)
16 years ago
smatz
114c820c56
(svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
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All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
16 years ago
smatz
7a7ff65ac5
(svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
17 years ago
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
17 years ago
rubidium
9d8fa486af
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
17 years ago
rubidium
01e20c9140
(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
17 years ago
truelight
89bdfaacd9
(svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using 0..255 makes it much faster (frosch)
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-Fix: ComposeColourXXX could work a tiny bit faster when using 256, not 255 as value to divide with; downside is that it can give alpha errors (frosch)
17 years ago
truelight
3fa3d2e365
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
18 years ago
truelight
2a6b7e4e02
(svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color)
18 years ago
truelight
1c4760ee06
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
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-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
18 years ago
truelight
26e9b5ca5f
(svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer
18 years ago
truelight
09879ea308
(svn r10203) -Codechange: more moving things to blitter-layer: DrawLine
18 years ago
peter1138
c31ff284c3
(svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go.
18 years ago
truelight
f5776a8c6b
(svn r10193) -Fix r10190: somehow an other partly-patch was applied too
18 years ago
truelight
003375d375
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
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-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
18 years ago