rubidium
ce919e8c71
(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
2007-03-08 16:27:54 +00:00
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00
rubidium
ea319b78f8
(svn r8969) -Codechange: rework of the player face bits.
...
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
- replace tons of ifs/switches/magic numbers by table lookups
2007-03-02 01:17:11 +00:00
rubidium
c8882bd3d2
(svn r8511) -Codechange: make WindowClass an enumerated value.
2007-02-01 15:49:12 +00:00
Darkvater
50ca901b40
(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
2007-01-27 12:29:55 +00:00
peter1138
92d418b031
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
...
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
rubidium
f35ed4bbc2
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
KUDr
e373ea7096
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
2007-01-10 18:12:09 +00:00