Patric Stout
1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" ( #10306 )
...
Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
2 years ago
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
4 years ago
Charles Pigott
860c270c73
Codechange: Replace assert_compile macro with static_assert
4 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
JMcKiern
04f659e768
Fix: Some typos found using codespell
5 years ago
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
5 years ago
Johannes E. Krause
662dcc3c31
Fix #6920 : Make 9.8m/s^2 a common constant for TE-calculation
6 years ago
PeterN
cad47bbefe
Fix: Tractive effort was slightly too high as per NewGRF spec. ( #6785 )
6 years ago
rubidium
f3d085e33c
(svn r26702) -Fix [FS#6067]: integer overflows in acceleration code causing either too low acceleration or too large acceleration
10 years ago
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
10 years ago
frosch
08a8c3a773
(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
12 years ago
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
13 years ago
rubidium
4de1f3be88
(svn r23540) -Codechange: unify and document vehicle widgets
13 years ago
rubidium
fd86b0608d
(svn r21997) -Fix [FS#4473]: when the difference between force and resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better
14 years ago
michi_cc
868d035b45
(svn r21712) -Change: Tune 'realistic' acceleration even more to make more trains reach their top speed.
14 years ago
terkhen
12c86a1391
(svn r21518) -Codechange: Rename AccelerationCache to GroundVehicleCache.
14 years ago
michi_cc
b26b8b5b2a
(svn r21107) -Fix: Don't use the maximum track speed where the maximum vehicle speed is meant.
14 years ago
michi_cc
2d801c64a1
(svn r21106) -Change: Tuned realistic acceleration to be a bit more realistic in order to make acceleration "slower", which highlights the differences between vehicle types more.
14 years ago
terkhen
766bf140db
(svn r21092) -Codechange: Merge max speed functions.
14 years ago
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
14 years ago
terkhen
cded122da5
(svn r20303) -Feature: [NewGRF] Air drag property support for trains and road vehicles. Air drag for vehicles with air drag not set or set to zero will use a default value depending on their max speed.
14 years ago
terkhen
1fd66d7cc4
(svn r20299) -Add: Make trains and road vehicles use a different area value to calculate air drag.
14 years ago
terkhen
c233dc08c1
(svn r19599) -Fix [FS#3751]: Vehicles with a weight of zero crashed the game when using realistic acceleration.
14 years ago
terkhen
06a3faa651
(svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle.
...
-Add: Required acceleration functions at RoadVehicle.
15 years ago
terkhen
4e6cac84d6
(svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
...
-Codechange: Move GetSlopeResistance to GroundVehicle.
15 years ago
terkhen
07c373d60a
(svn r19339) -Codechange: Move acceleration functions to GroundVehicle.
15 years ago