bjarni
55c7840710
(svn r6647) -Fix: [vehicle list windows] Lists of shared orders are now no longer closed by a window event if the list is empty
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The window is now closed when the order is deleted.
This is because removing windows from a window event is asking for problems
2006-10-05 08:27:40 +00:00
bjarni
ff6f83b56c
(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
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This moved a few of the strings and sprites a few pixels. Hopefully this will work out ok.
2006-10-05 08:15:51 +00:00
belugas
7606b2707d
(svn r6645) -Fix(r6631): Forgot two click_state occurences
2006-10-05 02:29:01 +00:00
belugas
66206867fe
(svn r6644) -Fix(r6637): remove inline to allow MSVC compilation
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-Fix(r5124): Add aircraft.h to MSVC projects
2006-10-05 02:26:27 +00:00
belugas
0257cc1496
(svn r6643) -Fix(r6631): Adjust proper disabled and lowered states of removal button on railtoolbar
2006-10-05 01:43:49 +00:00
glx
384a8be1cc
(svn r6642) -Fix r6639: 2 conversions missed
2006-10-04 20:12:39 +00:00
belugas
24a34eec9b
(svn r6641) -Fix(6639): Wongly converted SetWidgetLoweredState
2006-10-04 19:27:53 +00:00
bjarni
186f8f8867
(svn r6640) -Fix: [autoreplace] autoreplace can now use the money for selling the old vehicle to build the new one
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Say we got 40k for selling the old one and the new one costs 60k, then the player only needs 20k to replace
The new engine is still built before selling the old one for various reasons, but now the player gets a loan
of the sell value, which is always repaid when replace fails or the old engine is sold. The player will never notice this loan.
2006-10-04 19:15:25 +00:00
belugas
6444b0e781
(svn r6639) -CodeChange : Conversion of SetWidgetLoweredState to SetWindowWidgetLoweredState, in order to follow pre-established standard
2006-10-04 19:11:43 +00:00
bjarni
ddb46fe8d8
(svn r6638) -Fix r5652: restored each vehicle list type to their type classes, so it's possible to redraw all lists of one vehicle type again (instead of all types)
2006-10-04 17:09:17 +00:00
bjarni
f8f0bd4943
(svn r6637) -Codechange: merged all (vehicle type)EnterDepot into VehicleEnterDepot()
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This revealed duplicated code like aircraft lists got invalidated twice
Moved invalidation of the vehicle detail window to VehicleServiceInDepot() as it should always be updated when serviced
2006-10-04 12:01:59 +00:00
miham
5bb5da02ad
(svn r6636) WebTranslator2 update to 2006-10-04 09:10:08
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french - 24 changed by glx (24)
icelandic - 6 changed by scrooge (6)
2006-10-04 07:10:35 +00:00
glx
e27e381d29
(svn r6635) -Fix r6634: incomplete/incorrect assignment
2006-10-04 01:08:25 +00:00
belugas
0305adeb12
(svn r6634) -Fix(r6377): Do not change a widget state after a DrawWindowWidgets, as it is a bit useless
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-Fix(r6562): Use the correct widget index for enabling
2006-10-04 00:51:13 +00:00
glx
b63b99faef
(svn r6633) -Fix r6631: climate selector now shows the current selected climate (and only this one)
2006-10-04 00:27:31 +00:00
miham
96a8a23fb5
(svn r6632) WebTranslator2 update to 2006-10-03 23:11:07
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american - 3 fixed, 2 changed by WhiteRabbit (5)
catalan - 3 fixed, 2 changed by arnaullv (5)
norwegian - 50 fixed by brygge_2 (50)
polish - 3 fixed, 2 changed by meush (5)
swedish - 3 fixed, 2 changed by cjw (5)
2006-10-03 21:11:42 +00:00
belugas
17eb65050b
(svn r6631) -Codechange: Use accessors for click_state.
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Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-10-03 20:16:20 +00:00
miham
bdaab39e64
(svn r6630) WebTranslator2 update to 2006-10-03 19:38:59
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danish - 6 fixed by ThomasA (6)
french - 3 fixed, 3 changed by belugas (6)
hungarian - 5 fixed by miham (5)
icelandic - 10 fixed, 17 changed by scrooge (27)
italian - 24 fixed, 2 changed by sidew (26)
2006-10-03 17:39:36 +00:00
peter1138
e850358e73
(svn r6629) - Fix (r6628): One check for the number of players got misplaced by patch...
2006-10-03 16:25:03 +00:00
peter1138
53744881a4
(svn r6628) - Feature: Add the ability to pause a server if not enough players are connected. The setting for this is 'min_players' and can be set in the config and via the console. If the number of players drops below this number, the server will pause the game.
2006-10-03 16:15:34 +00:00
bjarni
950ef8f237
(svn r6627) -Fix r6624: fixed some warnings
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Now it happened again. Somebody got warnings, that I didn't get... I will look into this issue
2006-10-03 16:05:11 +00:00
miham
f86375b678
(svn r6626) WebTranslator2 update to 2006-10-03 17:04:54
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german - 6 fixed, 1 changed by chu (6), Neonox (1)
hungarian - 1 fixed, 2 changed by miham (3)
spanish - 1 fixed by eusebio (1)
turkish - 13 fixed by jnmbk (13)
2006-10-03 15:05:27 +00:00
peter1138
b1457a1cfc
(svn r6625) - Feature: Add the ability for servers to execute a script just after a client has connected, e.g. for a MOTD, etc.
2006-10-03 14:59:05 +00:00
bjarni
ea63050d5f
(svn r6624) -Feature: added ability to add refit commands to vehicle orders (can only be done in goto depot orders)
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Example: make a train transport iron ore from A to B, then it visits a depot and refits to steel
It then transport steel back to A or near A if there is a factory and then it visits another depot to refit to iron ore again
This is controlled in the orders. If a goto depot order is lightlighted, then "Unload" changes to "Refit"
Control click "Refit" removes the refit part of the order (as the tooltip says)
The player will still pay the normal refit costs
Known issues:
If a vehicle is not in a depot, then the refit window will fail to tell refitted cargo capacity
Refit costs in the refit window can sometimes print 0 when it should not because the refit calculation is unaware that the vehicle will be refitted in between
Warning: autoreplace got a protection against replacing something so you get a new cargo type, but it can fail here. In the iron ore/steel example, it can see that
the vehicle carries iron ore and the new one can be refitted to iron ore, then it will replace. It will not check to see that it's valid for steel as well.
This is something to look into in the future
2006-10-03 14:52:39 +00:00
peter1138
7b1053c350
(svn r6623) - Codechange: When adding a NewGRF string, check to see if it can replace an existing string. Also remove string length check on load which was a quickfix for some grfs.
2006-10-03 14:04:43 +00:00
peter1138
7be5422d83
(svn r6622) - Add support for NewGRF text includes. (Based on mart3p's patch)
2006-10-03 09:25:42 +00:00
belugas
753b572400
(svn r6619) -Codechange: Use accessors for disabled_state.
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Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-10-03 02:08:15 +00:00
peter1138
e383584988
(svn r6618) - After refitting a train, update its cached variables as they may change.
2006-10-02 22:10:04 +00:00
glx
2b5436d42f
(svn r6617) -Fix r6596: missing '>' in openttd.vcproj
2006-10-02 20:30:20 +00:00
miham
d1a4b23887
(svn r6616) WebTranslator2 update to 2006-10-02 18:26:27
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catalan - 9 changed by arnaullv (9)
danish - 54 fixed by ThomasA (54)
dutch - 3 fixed by habell (3)
finnish - 26 fixed by lauri.kajan (26)
ukrainian - 40 fixed by znikoz (40)
2006-10-02 16:27:02 +00:00
peter1138
869b5d3b97
(svn r6615) - Fix (r6601): Fix bug that prevented subtypes appearing in some cases.
2006-10-02 16:03:31 +00:00
bjarni
94c3963841
(svn r6614) -Fix: added check to see if a newly opened refit window is different from NULL before assigning data to it
2006-10-02 08:41:20 +00:00
miham
bc96ad5f76
(svn r6613) WebTranslator2 update to 2006-10-02 10:09:31
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german - 31 fixed by Neonox (31)
portuguese - 40 fixed by supra90 (40)
ukrainian - 68 fixed by znikoz (68)
2006-10-02 08:10:09 +00:00
belugas
2c45339e0a
(svn r6612) -Codechange: Use accessors for hidden_state.
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Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)
2006-10-02 00:28:31 +00:00
peter1138
21591b5219
(svn r6611) - Newsounds:
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- If the NewGRF sound effect chosen doesn't exist, then ignore it.
- Play load/unload sound if provided.
2006-10-01 17:56:38 +00:00
miham
0e0af039db
(svn r6610) WebTranslator2 update to 2006-10-01 19:26:07
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brazilian_portuguese - 33 fixed, 8 changed by tucalipe (41)
swedish - 33 fixed by cjw (33)
2006-10-01 17:26:37 +00:00
peter1138
1756a48b7d
(svn r6609) - Move the mass stop/start buttons of the depot window to the bottom row, to match all other vehicle list windows, and make it look a bit neater, (Suggested by skidd13)
2006-10-01 16:02:29 +00:00
peter1138
c2220a9836
(svn r6608) - Fix (r6601): The scroll bar could fall out of the window... more gui-fu needed...
2006-10-01 15:03:15 +00:00
peter1138
8d5c98ee87
(svn r6607) - Fix (r6601): Fix selection of refit type when the list is scrolled.
2006-10-01 14:55:53 +00:00
miham
c1f29c5ab3
(svn r6606) WebTranslator2 update to 2006-10-01 16:47:44
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american - 46 fixed by WhiteRabbit (46)
catalan - 34 changed by arnaullv (34)
czech - 33 fixed by Hadez (33)
dutch - 30 fixed by webfreakz (30)
french - 6 changed by glx (6)
italian - 17 fixed by sidew (17)
2006-10-01 14:48:22 +00:00
peter1138
406d756c6f
(svn r6602) - Feature: we now support NewGRF livery refits, as used by DBsetXL, amongst others. This requires a savegame bump to save the cargo subtype.
2006-10-01 12:25:31 +00:00
peter1138
2de71bc234
(svn r6601) - Codechange: Support cargo subtypes in the refit window. The refit window has been altered to support resizing and scrolling. Note that the cargo subtype isn't yet passed for actual refitting yet. (Based on mart3p's patch)
2006-10-01 12:00:32 +00:00
miham
e8615736af
(svn r6600) WebTranslator2 update to 2006-10-01 08:20:02
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brazilian_portuguese - 5 changed by tucalipe (5)
catalan - 41 fixed by arnaullv (41)
french - 41 fixed, 16 changed by glx (57)
hungarian - 32 fixed by miham (32)
polish - 33 fixed by meush (33)
spanish - 40 fixed by eusebio (40)
turkish - 2 fixed by edokan (2)
2006-10-01 06:20:42 +00:00
belugas
4ebb3857e7
(svn r6599) -Codechange: Add accessors around the members click/disabled/hidden_state of Window
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This is the first step toward merging XTDwidget.
2006-10-01 01:32:07 +00:00
belugas
a113295622
(svn r6596) -Fix(r6562) : Add missing resize_window_widget.h to MSVC projects
2006-10-01 00:38:46 +00:00
bjarni
8deaef7faf
(svn r6595) -Fix r6542: [depot window] clicking sell all in a depot with no vehicles will now do nothing at all (instead of opening the confination window) (spotted by glx)
2006-09-30 23:53:35 +00:00
peter1138
22845ef3b9
(svn r6594) - Fix (r6513): When adding command callbacks, add the callback to the list...
2006-09-30 21:36:00 +00:00
bjarni
37ddda749a
(svn r6593) -Fix: [depot window] added sprites to the buttons, that lacked one
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Also changed the sprites on some of the other buttons to make the buttons consistent
Credits for this:
Drawing: skidd13 (first sprite copied/heavily inspired by Bot_40)
Grfencoding: peter1138
Coding to apply the new sprites: peter1138 (modified by me)
Ideas:
Born Acorn
MeusH
ValHallA|SW
XeryusTC
Sorry if I forgot to mention somebody
2006-09-30 21:23:34 +00:00
miham
b312ea6239
(svn r6592) [Translations] Removed strings obsoleted by Bjarni at r6591
2006-09-30 21:12:53 +00:00
bjarni
3cfa76f0c5
(svn r6591) -Codechange: changed strings that used the word "depot" into one for each vehicle type
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This is a request from translators as depot is not valid for all vehicle types in all translations
This will cause a lot of warnings when generating the lang files. MiHaMiX will fix them in a moment (hopefully)
2006-09-30 20:59:23 +00:00