alberth
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f72ad87540
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(svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo).
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2014-09-07 16:12:58 +00:00 |
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rubidium
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9ed12b0f07
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(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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2014-04-25 15:40:32 +00:00 |
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rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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alberth
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24d3594723
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(svn r25640) -Fix: Do not suggest a start date for the game when there will be no vehicles available at all.
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2013-07-31 07:30:18 +00:00 |
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alberth
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46901b73b2
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(svn r25639) -Codechange: Rename both 'STR_ERROR_NO_VEHICLES_AVAILABLE*' strings.
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2013-07-31 07:25:58 +00:00 |
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rubidium
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1efc64fa7d
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(svn r25553) -Fix [FS#5530]: provide a warning when no vehicles are available, and tell what to do in that case
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2013-07-02 18:57:26 +00:00 |
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planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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2013-01-08 22:46:42 +00:00 |
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frosch
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f93602aec9
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(svn r24813) -Change: Offer engine previews only to companies which actually use the particular vehicle-type/cargo-type combination.
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2012-12-09 16:55:57 +00:00 |
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frosch
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51fca5eec7
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(svn r24812) -Fix: Close pending preview windows when the engine is introduced to everyone.
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2012-12-09 16:55:38 +00:00 |
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frosch
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5c358c4173
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(svn r24811) -Add: Close engine preview window when another client accepts it.
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2012-12-09 16:55:21 +00:00 |
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frosch
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0e4b212c45
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(svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking.
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2012-12-09 16:55:03 +00:00 |
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yexo
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3439769fef
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(svn r24660) -Feature: do not display the preview window for disabled vehicle types (Eagle_rainbow)
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2012-11-01 22:42:29 +00:00 |
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alberth
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0849fb8d36
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(svn r24535) -Doc: Two additions, lots of small spelling fixes, and some Doxygen improvements.
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2012-09-21 09:47:21 +00:00 |
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frosch
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9f9cad1ac9
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(svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope.
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2012-08-21 19:53:08 +00:00 |
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frosch
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a8c88f43b6
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(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead.
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2012-05-26 14:16:03 +00:00 |
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frosch
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fb63991851
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(svn r24200) -Fix [FS#5149]: Invalidate build vehicle windows every month, in case they need resorting due to changed reliabilities.
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2012-05-05 19:25:20 +00:00 |
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frosch
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1777809e14
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(svn r23861) -Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes.
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2012-01-28 12:11:23 +00:00 |
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frosch
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90c53046c7
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(svn r23860) -Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15.
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2012-01-28 12:08:03 +00:00 |
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rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
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truebrain
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9359c6fc47
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(svn r23615) -Add: more API functions exposed to NoGo (part 2)
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2011-12-19 20:57:34 +00:00 |
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rubidium
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3d88c74389
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(svn r23526) -Codechange: unify cargos vs cargoes
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2011-12-15 21:56:00 +00:00 |
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michi_cc
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def8e7215b
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(svn r23504) -Feature: Aircraft range.
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2011-12-13 00:43:35 +00:00 |
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truebrain
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98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
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frosch
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0fbad47371
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(svn r23176) -Codechange: Deduplicate code between Engine::DetermineCapacity() and Engine::GetDisplayDefaultCapacity().
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2011-11-09 16:41:36 +00:00 |
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frosch
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88b2e687c2
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(svn r23175) -Codechange: Refactor Engine::DetermineCapacity().
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2011-11-09 16:40:36 +00:00 |
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frosch
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50b480b959
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(svn r23174) -Codechange: Deduplicate code between GetEngineProperty() and GetVehicleProperty().
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2011-11-09 16:39:34 +00:00 |
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frosch
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026317bb44
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(svn r23173) -Codechange: Rename GetVehicleCapacity() to Engine::DetermineCapacity().
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2011-11-09 16:38:50 +00:00 |
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yexo
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e98be8ed24
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(svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game
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2011-11-03 12:54:02 +00:00 |
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frosch
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acc3c75951
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(svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code.
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2011-11-01 00:23:41 +00:00 |
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frosch
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b78a459613
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(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
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2011-10-03 17:20:56 +00:00 |
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frosch
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b6766c2ed5
|
(svn r22976) -Codechange: Split group statistics into separate struct.
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2011-10-03 17:20:26 +00:00 |
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frosch
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7133887ed6
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(svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load.
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2011-10-03 17:19:54 +00:00 |
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michi_cc
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08b7981f37
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(svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period.
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2011-08-03 20:55:08 +00:00 |
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frosch
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5e0bf4ada8
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(svn r22690) -Fix: [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo.
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2011-07-27 19:38:43 +00:00 |
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rubidium
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fb5ecb9499
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(svn r22411) -Document: another bunch of bits
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2011-05-02 17:42:12 +00:00 |
|
frosch
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d12c2dfa24
|
(svn r22250) -Cleanup (r16378): Engines poolitems do not need a flag for validness anymore. The pool knows that on its own.
|
2011-03-13 22:05:29 +00:00 |
|
alberth
|
bb4d832146
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(svn r22239) -Doc: Further engine doxyment additions.
|
2011-03-13 16:43:00 +00:00 |
|
smatz
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887a7724dc
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(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
|
2011-02-08 18:34:13 +00:00 |
|
frosch
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ef3ec0f8c8
|
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
|
2011-02-05 20:41:13 +00:00 |
|
frosch
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faa2a26ae1
|
(svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF.
|
2011-02-05 20:37:00 +00:00 |
|
frosch
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915e339d0f
|
(svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
|
2011-02-05 16:07:23 +00:00 |
|
rubidium
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b8c9988d9f
|
(svn r21842) -Feature [FS#4393]: [NewGRF] Introduction dates/required types for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available
|
2011-01-18 21:30:59 +00:00 |
|
rubidium
|
6371b75bcc
|
(svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced
|
2011-01-18 21:28:07 +00:00 |
|
smatz
|
aa4f269f3e
|
(svn r21652) -Cleanup: one semicolon is enough
|
2010-12-28 14:22:51 +00:00 |
|
rubidium
|
ab9cc74ba5
|
(svn r21410) -Codechange: limit engine name by amount of characters, not bytes
|
2010-12-05 22:24:20 +00:00 |
|
planetmaker
|
f6aa80c617
|
(svn r21374) -Fix: Purchases lists were not invalidated when using 'resetengines'
|
2010-12-04 08:38:02 +00:00 |
|
rubidium
|
2223ff92c7
|
(svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties for ships and RVs (Hirundo)
|
2010-11-18 14:32:09 +00:00 |
|
rubidium
|
46186134c8
|
(svn r21239) -Codechange/Fix: [NewGRF] Use 0xFF instead of 0 as default value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo)
|
2010-11-18 14:20:03 +00:00 |
|
planetmaker
|
c36da4841b
|
(svn r21101) -Doc: Additions and clarifications of doxygen comments
|
2010-11-06 16:55:15 +00:00 |
|
terkhen
|
b65df93121
|
(svn r21100) -Feature [NewGRF]: Add CB36 support for road vehicle property 0x15 (Speed).
|
2010-11-06 13:11:24 +00:00 |
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