Commit Graph

4 Commits (f6ddaf6a23c4218f5ab7c61a30288d78d5073484)

Author SHA1 Message Date
truelight 6a4ba84320 (svn r3226) -Fix: GPMI implementation had minor glitches
-Fix: the AI speed control is done by the AI-core, individual AIs don't have to do it (so, AIs were delayed twice ;)
-Add: Support for AI-network-clients (an AI, connecting to a remote server)
-Fix: minor AI-core problems
19 years ago
truelight 31f218fdf9 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
settings, off by defaut). An other step to AIScripts.
      WARNING: this is still highly experimental and has known bugs!
19 years ago
tron e0dd7efc82 (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE 19 years ago
truelight 991d5c6234 (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
-Fix: removed the ability for the oldAI to cheat (this will criple him somewhat)
-Add: base-code for many improvements to come in the AI-system
-Add: added base-code for multiplayer AIs (DOES NOT WORK YET!)
19 years ago