dominik
f5c33e5073
(svn r1413) Fixed a serious memory leak problem. The invisible tiles on the southern border now have the correct tile type (MP_VOID) again. Please note that older maps might still have incorrect border tiles, thus still causing overflows.
2005-01-07 12:33:28 +00:00
tron
f8c95a1dbe
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
2005-01-06 11:39:00 +00:00
darkvater
6edb21231e
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
2005-01-04 17:11:03 +00:00
tron
c0702318d2
(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
2005-01-03 18:59:58 +00:00
darkvater
39f8b82640
(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
2005-01-03 14:07:49 +00:00
tron
32bfe0dddd
(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
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While here replace one erroneous TILE_MAX_X with MapMaxY()
2005-01-03 12:56:22 +00:00
truelight
7e89cd8643
(svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits
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from overflowing)
2005-01-03 11:11:16 +00:00
truelight
5d06584545
(svn r1321) -Fix: Revision 1302 partly solved the problem and created an other.
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Should now really be solved.. now only MP_WATER is owned by OWNER_WATER
2005-01-01 19:18:48 +00:00
truelight
4b38004a49
(svn r1302) -Fix: [ 1091655 ] In some older maps somehow water is owned by
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OWNER_NONE instead of OWNER_WATER.
-Fix: On InitializeLandscape the map was made MP_WATER, but OWNER_NONE.
When ConvertGroundTilesIntoWaterTiles() is not called, this gives big
problems (see above). Now the owner is set to OWNER_WATER by default.
2004-12-30 10:29:28 +00:00
truelight
c2ee8d70e4
(svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
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an uint8 till the savegame version is bumped to version 5. Then it works
automaticly as a fully uint16. So _stations[] can not be increased till
after the bump!!
2004-12-28 11:51:31 +00:00
tron
e75954a7ab
(svn r1144) Don't rely on sizeof() to determine the map size, use MapSize() instead
2004-12-17 09:01:24 +00:00
tron
765ecfed84
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
2004-12-15 22:18:54 +00:00
tron
57adc97733
(svn r724) Remove restriction that a tile can only accept 3 cargo types.
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This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.
2004-11-21 10:49:40 +00:00
truelight
1a0a7ed763
(svn r184) -Fix: starting a new game in DesertLandscape crashed the game
2004-09-08 17:44:29 +00:00
truelight
10d54ac604
(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
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-Fix: some minor fixes around GetTileTrackStatus (blathijs)
2004-09-05 16:15:22 +00:00
truelight
a0ba5a7939
(svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now.
2004-08-24 12:54:37 +00:00
dominik
b3cdae2af1
(svn r51) Yet another slope graphics fix
2004-08-14 10:05:27 +00:00
dominik
ca120eedad
(svn r40) Final slope graphics fix
2004-08-13 18:27:33 +00:00
dominik
0c25a4b10c
(svn r38) Preliminary slopes graphics fix. Neighboring tile check not done yet
2004-08-13 11:28:59 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00