Commit Graph

138 Commits (f5b1115039e41d7f75f91e7355003f10dd01b352)

Author SHA1 Message Date
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
belugas 0181678cde (svn r11804) -Fix(r11797,FS#1636): Industry tiles should receive the same medecine as indstries themselves regarding the resolver's object 17 years ago
rubidium b4b3190b62 (svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed... 17 years ago
rubidium 38115acf5a (svn r11776) -Codechange: more header splittings to reduce the dependencies. 17 years ago
rubidium 429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 9ecda0a97a (svn r11651) -Codechange [FS#1555]: implement GRF parameter querying for industries and fix a 'bug' as side effect. 17 years ago
rubidium c3ea7e4dc4 (svn r11608) -Fix: do not trigger industries, but only the industry's tiles. 17 years ago
skidd13 71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 17 years ago
skidd13 8be526e499 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 17 years ago
rubidium af5c2a785f (svn r11410) -Codechange: implement random triggers for industries. 17 years ago
belugas f55fdfb7c4 (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
rubidium 91af1d6bca (svn r11375) -Fix [FS#1397]: the industry recolour map was always applied when recolouring was turned on, instead of only applying it when the colour translation is '0'. 17 years ago
rubidium e21b7634bf (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 17 years ago
belugas c446c5ffb3 (svn r11241) -Fix: Obiwan error on industry animated tiles. Spotted and fixed by Csaboka 17 years ago
rubidium 9d8c8c200e (svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed. 17 years ago
rubidium 531fe3e070 (svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases). 17 years ago
rubidium a2256f6b0f (svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent. 17 years ago
rubidium c952f3d5ef (svn r11187) -Fix: what holds for houses in r11149 also holds for industries. 17 years ago
rubidium e61f197dba (svn r11158) -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits. 17 years ago
rubidium fc371ad994 (svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas.
-Fix: GetIndustryIDAtOffset crashed when the industry->xy tile was not an industry tile.
17 years ago
rubidium 4dca543135 (svn r11151) -Codechange: add (partial) support for randomizing industry triggers (part of the backend for it). Furthermore update the documentation of the map's bits wrt to industries. 17 years ago
rubidium 60f1eb21fa (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 17 years ago
rubidium c5cfb281ad (svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch. 17 years ago
belugas 1b329b1bd9 (svn r10904) -Fix: When using a temporary industry, make sure you do not clear some unreachable tiles upon its destruction.
-Codechange: do not perform something that by all means will not change. A zero offset is really meaningless...
17 years ago
rubidium d624f66c79 (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch. 17 years ago
rubidium 02ab86631e (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code. 17 years ago
rubidium 9e3ee0e689 (svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer. 17 years ago
rubidium 07a1d4379e (svn r10520) -Fix: when a "can I build this industry tile here" callback did not fail, it doesn't automatically mean that the industry tile can be built there. 17 years ago
rubidium 5f7f99e381 (svn r10515) -Codechange: allow getting some more data about the environment of an industry. 17 years ago
rubidium 57268fa7e3 (svn r10514) -Codechange: add support for getting the nearest industry with a given type. 17 years ago
rubidium 79d04412b0 (svn r10508) -Codechange: allow customizable animation schemes for industries. 17 years ago
rubidium 09eb6623ab (svn r10494) -Fix (r10490): possible null dereference in some exotic newgrfs. 17 years ago
rubidium 25511e0e26 (svn r10490) -Codechange: add support for industries on non-flat surfaces. 17 years ago
rubidium 6cf2aad165 (svn r10486) -Fix: do not draw foundations when the "should I draw foundations" callbacks says to do so. 17 years ago
belugas 2ad0d708cc (svn r10226) -Codechange: Add support for newindustry tiles drawing.
Heavily based on Maedhros's newhouses implementation
17 years ago
belugas 0b2b435c44 (svn r10172) -Fix(r10127): Wrong evaluation order on variable 0x41 for industry tile.
The industry's xy (northernmost tile) should be checked against the relative tile, not the other way around.
17 years ago
belugas 0b65070b36 (svn r10146) -Codechange: Silence a compiler warning
-Codechange: Comment style beautifying
-Codechange: define (tentatively) var 0x44 and 0x61 for industry tiles
17 years ago
belugas 30863358f9 (svn r10127) -Add: Addition of basic structure for industry tiles callbacks (unfinished).
-Codechange: ResolverObject receives member gfx, making it compatible for both industries and industry tiles
-Codechange: NewIndustryResolver now has his randombits and triggers (even if not implemented)
17 years ago