Commit Graph

11 Commits (f5747bf753258574c1bd40aa205b5c250bc30408)

Author SHA1 Message Date
Jonathan G Rennison 989577d40c Add support for adding a third error line to the error GUI
Add support for a second error string ID to CommandCost
6 years ago
frosch 7b238142b8 (svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack. 11 years ago
frosch 25adefca23 (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction. 12 years ago
planetmaker f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
frosch 7ae3b0d332 (svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on. 12 years ago
frosch b77bb699da (svn r24250) -Fix [FS#5154]: Do not immediately display error messages from parsing the cfg file, but schedule them for displaying after the GUI is prepared for it. 13 years ago
frosch d8ac06522d (svn r24249) -Codechange: Split the extraction of current DParams from the ErrorMessageData constructor into a separate function. 13 years ago
frosch 8aa131f31b (svn r24248) -Codechange: Move ErrorMessageData class definition to header file. 13 years ago
rubidium 56f37d9386 (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 13 years ago
rubidium 43e78a88ca (svn r23475) -Codechange: queue critical error messages, so when multiple happen you won't miss any 13 years ago
rubidium 9aab2dc861 (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago