Commit Graph

5 Commits

Author SHA1 Message Date
Richard Wheeler
5cf9c46b29
Feature: Toyland-specific river graphics (#11523)
Replaces the old solution of reusing temperate sprites for toyland.
2023-12-27 17:44:21 -05:00
Richard Wheeler
a856fbeca9
Fix: Incorrect mask files for NE river slopes (#11503) 2023-11-27 13:00:20 +00:00
Richard Wheeler
2b92577f5c Fix: Add shading to river slopes
Adds a 32bpp shading to the river rapids/slopes to make them more visible. Requires a bump of original graphics grfs to use container version 2. Fixes #9031
2023-11-26 23:54:10 +01:00
Michael Lutz
3d3ed87d99
Fix: Bad alignment of button icons when using the original baseset. (#10200) 2022-12-25 18:03:39 -05:00
Patric Stout
85315e2e31 Codechange: rework how grf and ob[msg] are generated
For grfs, it now uses CMake scripts to do its job, and both grf
files are split into their own folder to make more clear what is
going on. Additionally, it no longer builds in-source (although the
resulting grf is copied back in the source folder).

For ob[msg] it now uses CMake scripts to generate the translation
files; the result is no longer stored in-source (but in the build
folder).

Although all files are available to create the GRFs and basesets, it
won't really work till CMake is introduced (which will happen in a
few commits from here)
2020-06-05 19:36:05 +02:00