Commit Graph

26563 Commits

Author SHA1 Message Date
Peter Nelson
f0ae111c4a Change: Put ends of slider under centre of control knob. 2022-11-12 18:28:39 +00:00
Peter Nelson
64a1fc174f Change: Scale thickness of slider bevel. 2022-11-12 18:28:39 +00:00
Peter Nelson
1180c95372 Codechange: Add parameters to change range of slider widget. 2022-11-12 18:28:39 +00:00
Peter Nelson
d35f1d3d06 Codechange: Rename slider widget functions to be less specific. 2022-11-12 18:28:39 +00:00
Peter Nelson
23a8222200 Change: Split vscroll and hscroll padding.
Vertical and horizontal scrollbars are different sizes, this allows
different padding for each type.
2022-11-12 18:28:39 +00:00
Peter Nelson
90ce704366 Change: Use scaled WidgetDimensions for core widgets. 2022-11-12 18:28:39 +00:00
Peter Nelson
0bb9a45785 Change: Simplify drawing widget image buttons. 2022-11-12 18:28:39 +00:00
Peter Nelson
d0add1e07f Change: Ignore offsets when drawing GUI sprite. 2022-11-12 18:28:39 +00:00
Peter Nelson
b5693becdc Add: Define scaled WidgetDimensions.
Includes RectPadding container.
2022-11-12 18:28:39 +00:00
Peter Nelson
b6ed595176 Codechange: Prefer suggested widget padding. 2022-11-12 18:28:39 +00:00
Peter Nelson
0108e9f387 Change: Set up suggested widget padding for panel, frame and inset.
Window handlers are free to ignore the suggested padding, however some
handlers have logic that assumes this information was already provided.
2022-11-12 18:28:39 +00:00
Peter Nelson
68423c40c5 Fix: Off-by-one in GetAlignedPosition(). 2022-11-12 18:28:39 +00:00
Peter Nelson
47f4fc6a70 Add: NWidgetPart SetPadding via RectPadding 2022-11-12 18:28:39 +00:00
Peter Nelson
dd9f6bc803 Change: Use RectPadding Horizontal()/Vertical() helpers. 2022-11-12 18:28:39 +00:00
Peter Nelson
04cbe57d2a Change: Use RectPadding for widget padding/uz_padding. 2022-11-12 18:28:39 +00:00
Peter Nelson
75b222b0d9 Add: RectPadding type.
This is similar to Rect but specifies padding to apply to a Rect.
2022-11-12 18:28:39 +00:00
Peter Nelson
5786d49143 Change: Use Rect when drawing build engine list. 2022-11-12 18:28:39 +00:00
Peter Nelson
46a1ab0937 Change: Use Rect when drawing infrastructure window. 2022-11-12 18:28:39 +00:00
Peter Nelson
c9a81fd67b Change: Use Rect for drawing vehicle details. 2022-11-12 18:28:39 +00:00
Peter Nelson
3ff05321dc Change: Use standard padding for AI Debug window. 2022-11-12 18:28:39 +00:00
Peter Nelson
1f1378c129 Change: Align picker previews to button centre. 2022-11-12 18:28:39 +00:00
Peter Nelson
cb059fc081 Change: Use Rect for QueryString editor. 2022-11-12 18:28:39 +00:00
Peter Nelson
fea7247072 Change: Use standard 'frametext' padding for settings window. 2022-11-12 18:28:39 +00:00
Peter Nelson
6f95e04005 Change: Use Rect helpers for widget drawing.
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Peter Nelson
cb10ed1509 Change: Move error window padding to widget level.
This simplifies calculation during drawing.
2022-11-12 18:28:39 +00:00
Peter Nelson
cd0d5a771d Fix: Engine preview text overly padded.
WIP_EP_QUESTION is already padded at the widget level, so no need to apply
extra padding to left/right.
2022-11-12 18:28:39 +00:00
Peter Nelson
f5f035a22b Codechange: Make use of Rect Width/Height helpers. 2022-11-12 18:28:39 +00:00
Peter Nelson
632464a623 Codechange: Use Rect in DropDownListItem::Draw(). 2022-11-12 18:28:39 +00:00
Peter Nelson
d8e01f8aa5 Codechange: Add some Rect helpers.
Shrink/Expand/Translate are marked nodiscard as they provide a new Rect
rather than modifying the original Rect.
2022-11-12 18:28:39 +00:00
Peter Nelson
17d1fe26c2 Codechange: Helpers to allow passing a Rect to some functions. 2022-11-12 18:28:39 +00:00
Peter Nelson
eb4ba1991b Change: Use CenterBounds function in more places.
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2022-11-12 18:28:39 +00:00
Peter Nelson
18201dfbc3 Cleanup: Simplify CenterBounds() 2022-11-12 18:28:39 +00:00
Peter Nelson
ab55d3e1fa Change: Rearrange layouts of station/depot picker windows. 2022-11-12 18:28:39 +00:00
Jonathan G Rennison
7c3c92f8b8
Fix #10155: SyncCompanySettings sending old instead of new setting values (#10158) 2022-11-12 17:24:31 +00:00
Joel-Milligan
59645c6733
Change: Remove scrollbar from town authority actions panel (#9928) 2022-11-11 23:52:38 +01:00
Jonathan G Rennison
64b437fa89 Fix: Data race with mixer thread performance measurements 2022-11-11 23:48:24 +01:00
Jonathan G Rennison
0fae0599b7 Fix: Data race on effect volume setting with mixer thread 2022-11-11 23:48:24 +01:00
Jonathan G Rennison
a962d7476b Fix: Data races on MixerChannel active states 2022-11-11 23:48:24 +01:00
Artin Alavi
5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor (#10152) 2022-11-11 23:48:07 +01:00
translators
3f579fa7dc Update: Translations from eints
dutch: 12 changes by Afoklala
2022-11-11 18:54:11 +00:00
Artin Alavi
cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
Artin Alavi
fd4f148c62
Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
translators
27e1d057c5 Update: Translations from eints
english (au): 12 changes by krysclarke
spanish (mexican): 24 changes by absay
english (us): 12 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
french: 1 change by glx22
portuguese: 16 changes by azulcosta
2022-11-10 18:50:49 +00:00
translators
e2f661b281 Update: Translations from eints
spanish: 24 changes by MontyMontana
2022-11-09 18:50:46 +00:00
stormcone
0d303d6c3f
Feature: Add cargo filter support to vehicle list. (#8308) 2022-11-08 21:11:16 +01:00
SamuXarick
a8a7f95665
Change: Allow to build dock on clearable watered object tiles (#8514) 2022-11-08 21:04:14 +01:00
Henry Wilson
59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2022-11-08 21:02:08 +01:00
Henry Wilson
b304c06a4a Codechange: Use override specifier for Train and RoadVehicle structs 2022-11-08 21:02:08 +01:00
Henry Wilson
89cf0d5da8 Codechange: Factor cargotype weight conversion magic numbers 2022-11-08 21:02:08 +01:00
Didac Perez Parera
019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895) 2022-11-08 18:23:34 +00:00