Commit Graph

21 Commits (ef4d248325114b5cc3fb864f7105b44a7784be50)

Author SHA1 Message Date
rubidium 56ab253307 (svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas. 17 years ago
rubidium 5d3f058b65 (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 17 years ago
peter1138 c692d897cd (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type. 17 years ago
peter1138 eb6594caa8 (svn r10323) -Codechange: reference company name, number and player (president) name
by index
17 years ago
truelight 56eb1738ee (svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh) 17 years ago
rubidium f806b46cc9 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 17 years ago
rubidium 966e2738b9 (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. 17 years ago
maedhros 12be876131 (svn r10122) -Codechange: Add a CountBitsSet function and use it to replace some less efficient loops. 17 years ago
peter1138 344e9007fe (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 17 years ago
rubidium f9e0d3835b (svn r9842) -Codechange: now NOT_REACHED is also triggered when debugging is disabled. 17 years ago
maedhros ccaaa7d33a (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist. 17 years ago
rubidium 7fb3b4f83e (svn r9271) -Codechange: make the language pack initialisation a little more clear and extendable (more language paths). 18 years ago
rubidium 9299e76a25 (svn r9129) -Codechange: unify parts of DeterminePaths. 18 years ago
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
rubidium ea319b78f8 (svn r8969) -Codechange: rework of the player face bits.
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
 - replace tons of ifs/switches/magic numbers by table lookups
18 years ago
belugas 978d7da818 (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 18 years ago
peter1138 92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
KUDr 0edc029f9f (svn r8095) -Codechange: stuff that is not related to HAL moved from hal.h to gfx.h 18 years ago
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
peter1138 789b76d36b (svn r7794) -Cleanup: Remove obsolete, never-used landscape rotation code. And spell obsolete correctly. 18 years ago
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago