Commit Graph

24 Commits (ef0be0e1dc205b5991f6896c86d921bc1934aecb)

Author SHA1 Message Date
truelight ef0be0e1dc (svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)
-Add: added 'M' as new shortcut for smallmap (bilbo)
-Add: added '+' and '-' as shortcuts to zoom in the mainview (bilbo)
-Add: added support for other keycodes to be possible used in the future (bilbo)
17 years ago
peter1138 94315ff15f (svn r10450) -Fix (r10444): Fix search & replace errors 18 years ago
peter1138 68c6add8cc (svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model. 18 years ago
bjarni beb673733a (svn r10410) -Fix [FS458]: [OSX] if the resolution is changed to something that's too high for the monitor, then it's reduced to fit the monitor size (PinguTux)
This solves a possible crash
  This also solves a graphical glitch where the titlebar can be drawn on top of the game area
  Those issues only aplied to window mode
18 years ago
truelight 60f0610a85 (svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU 18 years ago
truelight 2e19d3cf78 (svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
18 years ago
truelight af8a234db0 (svn r10255) -Codechange: remove some old debug code nobody was using anymore 18 years ago
truelight 65a3abe1c1 (svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends 18 years ago
truelight a7dd710f06 (svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx) 18 years ago
truelight 1c4760ee06 (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
18 years ago
truelight 9a93a6006b (svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver 18 years ago
truelight 003375d375 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
18 years ago
rubidium 347c28b71a (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
18 years ago
truelight 2f5c49abc2 (svn r10124) -Fix r10123: fix the OSX video driver properly 18 years ago
bjarni ee4208ffe9 (svn r10123) -Fix r10121: the 8 bpp cocoa video driver works again 18 years ago
truelight f3f744d36a (svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
18 years ago
rubidium 50b2088674 (svn r9266) -Codechange: unify the retrieval of the base paths a little more. 18 years ago
bjarni 50fe0fe059 (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming
  Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting
    appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
18 years ago
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 18 years ago
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
bjarni a24913d461 (svn r9039) -Fix r9034: missed the _pause in cocoa_v.mm 18 years ago
truelight 322953ad2e (svn r8967) -Fix (OSX): silent the warnings in cocoa_v.mm about deprecated stuff.. we know that\! 18 years ago
rubidium f3f966e616 (svn r8907) -Fix (r3281): reading from an unitialized variable. 18 years ago
bjarni ca1a88f6c4 (svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files

   -Note: (important if you develop mac specific code)
   taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html           
    gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs.
    gdb assumes that the language for ".mm" files is C++.
    you can change it to objective C by typing: (gdb) set language objc 
    Mixing C++ and objective C has some limitation (see link for all of them)
18 years ago