Commit Graph

75 Commits

Author SHA1 Message Date
skidd13
eeaa348f8b (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
skidd13
5c31a973a1 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 2007-11-19 21:32:20 +00:00
skidd13
71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13
8be526e499 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
rubidium
dace4686c0 (svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ. 2007-11-15 18:28:00 +00:00
truelight
8b3e278897 (svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ) 2007-11-11 12:34:44 +00:00
belugas
592b0c4e51 (svn r11404) -Codechange: remove 2 magical numbers 2007-11-11 01:39:15 +00:00
belugas
f55fdfb7c4 (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
belugas
56e6282f2f (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
2007-11-04 00:08:57 +00:00
rubidium
ff14665f6e (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
2007-09-30 17:38:42 +00:00
rubidium
8564e12554 (svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
9706c32ed6 (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 2007-09-04 11:58:27 +00:00
rubidium
3fa5559cfc (svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative. 2007-08-31 17:38:29 +00:00
rubidium
5ce935c6eb (svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch. 2007-08-27 21:18:04 +00:00
rubidium
c46e445e69 (svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-07 15:20:31 +00:00
peter1138
279ed3a9c1 (svn r10724) -Fix (r10723): Toolbar spacing was off-by-one 2007-07-29 16:43:58 +00:00
rubidium
26c62dc5c0 (svn r10723) -Codechange: dynamically sized (width) main toolbars and status bar for when the window becomes less than 640 pixels in width. 2007-07-29 15:48:43 +00:00
rubidium
ab37af1da5 (svn r10722) -Codechange: unhardcode the positions of strings in the status bar. 2007-07-29 14:06:53 +00:00
rubidium
8ccb6c2d17 (svn r10720) -Codechange: unhardcode the positions of the player toolbar menus. 2007-07-29 14:01:22 +00:00
rubidium
c03cb2c8db (svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size. 2007-07-27 12:49:04 +00:00
truelight
155b912ebb (svn r10663) -Fix r10662: bad me, didn't comply with coding style, as penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p) 2007-07-23 16:48:19 +00:00
truelight
ef0be0e1dc (svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)
-Add: added 'M' as new shortcut for smallmap (bilbo)
-Add: added '+' and '-' as shortcuts to zoom in the mainview (bilbo)
-Add: added support for other keycodes to be possible used in the future (bilbo)
2007-07-23 16:39:27 +00:00
rubidium
efc7fdf2fd (svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h 2007-07-16 09:16:58 +00:00
truelight
84303d0396 (svn r10548) -Fix [FS#1020]: don't segfault when you quit in the end-of-the-game screen 2007-07-13 15:02:22 +00:00
belugas
a5da0e6609 (svn r10496) -Feature: Replace all the windows for Industry building by a more flexible one.
Thanks to Csaboka (from TTDPatch dev team) for his hints and original design (which i've found while it was halfway done, so i could make it more compliant ;)).  Don't expect it to be a carbon-copy though.  A few differences can be found here and there.
Thanks to Rubidium for his helping hand. Hope you will like it as we do :)
2007-07-10 00:59:00 +00:00
maedhros
fc3764ef4b (svn r10480) -Fix: Don't allow building lighthouses and transmitters under bridges in the scenario editor, or during world generation. 2007-07-08 18:40:15 +00:00
peter1138
f3aebc411d (svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC) 2007-06-30 17:51:50 +00:00
peter1138
9043900ed6 (svn r10398) -Fix (r10271): transparency menu option wasn't moved properly in the scenario editor 2007-06-30 11:28:26 +00:00
rubidium
52fbdd62a2 (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 2007-06-27 14:15:48 +00:00
peter1138
eb6594caa8 (svn r10323) -Codechange: reference company name, number and player (president) name
by index
2007-06-25 13:30:38 +00:00
peter1138
fd73ea2058 (svn r10321) -Codechange: refer to sign text by index 2007-06-25 10:40:56 +00:00
truelight
62cb041238 (svn r10294) -Fix [FS#914]: WKC_PAUSE didn't work in SE (+ some cosmetic) (Smoovious) 2007-06-23 14:17:31 +00:00
truelight
cc533d77e5 (svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p) 2007-06-22 18:43:11 +00:00
rubidium
9c0944aa09 (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
rubidium
eb1472a82d (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 2007-06-21 14:54:51 +00:00
rubidium
f806b46cc9 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 2007-06-21 14:32:27 +00:00
rubidium
2ee73b50b8 (svn r10208) -Codechange: replace int32 with Money where appropriate. 2007-06-18 21:44:47 +00:00
rubidium
7a72dcb3b5 (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. 2007-06-18 21:00:14 +00:00
rubidium
197a8fd5f3 (svn r10145) -Fix: make compiling with networking disabled (again) possible. 2007-06-13 17:34:05 +00:00
maedhros
3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
rubidium
5f5ab6cc87 (svn r10087) -Fix [FS#834]: multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once. 2007-06-10 21:34:45 +00:00
rubidium
a0ffa793cc (svn r10085) -Fix [FS#839]: message that you had given money appeared even when an error occured. 2007-06-10 20:49:11 +00:00
peter1138
344e9007fe (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 2007-05-28 16:46:16 +00:00
rubidium
17390241e6 (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 2007-05-25 22:07:40 +00:00
rubidium
0819f3a9a0 (svn r9917) -Codechange: prepare some more areas for more road types. 2007-05-25 08:13:01 +00:00
maedhros
b67d9e0a49 (svn r9903) -Fix (r9901): Make the demolish and level land tools work in the scenario editor again. 2007-05-23 14:43:47 +00:00
maedhros
35ce34d55a (svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted. 2007-05-23 13:52:10 +00:00
maedhros
ca5c578d0f (svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards. 2007-05-23 12:45:56 +00:00
rubidium
b7748a686e (svn r9897) -Codechange: prepare the toolbar for more road types. 2007-05-21 21:58:31 +00:00
truelight
49aa3bedfb (svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
-Fix r9846: initialize the zoom level for 'screen', as assuming 0 is not correct
2007-05-19 23:52:04 +00:00