Commit Graph

212 Commits

Author SHA1 Message Date
tron
ee15e3de13 (svn r3172) static, const 2005-11-13 13:43:55 +00:00
bjarni
5e278b7ec3 (svn r3156) -Fix: removed some cases where autoreplace windows were redrawn when nothing was changed
due to the FOR_ALL_VEHICLES(), redrawing those windows are slow
2005-11-08 23:18:09 +00:00
bjarni
5481dcd191 (svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains
-Trains will now remember the length of stations it visits and sell cars
        when being autoreplaced if they became too long
        -If it needs to remove cars, then it starts from the front and sells
        all it can find until the train is short enough
        -This only works for trains, that knows the station length of the route
        so a full uninterrupted run is needed
        -a train needs 1-2 runs to detect if the shortest station is expanded
        -This feature can be turned on and off in the train replace window
        and each company can have it's own setting
        -NOTE: minor savegame version bump
2005-11-07 23:20:47 +00:00
peter1138
8bcfa23d29 (svn r3150) Unify some code duplication in HandleLocomotiveSmokeCloud() 2005-11-07 13:02:33 +00:00
peter1138
220b4c27c1 (svn r3147) Fix crash when building dual-head rail vehicles... 2005-11-06 13:29:28 +00:00
peter1138
b58cfc36da (svn r3146) Avoid use of variable size declared arrays when allocating articulated rail vehicles. 2005-11-06 12:39:30 +00:00
peter1138
de76933337 (svn r3145) Fix two off-by-one errors in building articulated rail vehicles. 2005-11-06 10:17:20 +00:00
bjarni
63842939ed (svn r3144) -Fix: a new train is now made if the front unit is an engine and the former front engine is moved away (Meush) 2005-11-06 01:15:10 +00:00
peter1138
267314b4d0 (svn r3139) -NewGRF, Feature: support for articulated rail vehicles. This is used, for example, by coal tenders. 2005-11-05 16:07:26 +00:00
bjarni
c8ea743e47 (svn r3136) -Fix: [autoreplace] all cargo in engines that consists of more than one vehicle will try to move cargo from all vehicles
currently this applies to planes and multiheaded train engines (no more lost airmail)
	added GetNextEnginePart() that returns the next vehicle in an engine nomatter what type it is
	when more types of multivehicle engines are added, they will have to be added here too or autoreplace will not remove all cargo
2005-11-04 20:52:03 +00:00
peter1138
081bae03d9 (svn r3132) -NewGRF: support positioning of rail vehicle visual effects. 2005-11-04 12:58:18 +00:00
peter1138
e80d448478 (svn r3124) Alter train loading/unloading time to use the actual length of the train instead of the number of wagons. The actual length is cached in the first vehicle of the train. 2005-11-03 09:22:24 +00:00
bjarni
682b9ee8e4 (svn r3111) -Fix: [autoreplace] [ 1341783 ] Assertion failure in vehicle.c line 378
running MaybeReplaceVehicle() is now delayed until after the loop in CallVehicleTicks()
	This avoids selling the vehicle the loop currently works with (and continues to work with afterwards)
2005-10-31 12:59:47 +00:00
peter1138
1a2ad83b00 (svn r3107) -NewGRF: Move train y-position offset adjustment to remove code duplication, and make it apply only to vehicles with a custom image. 2005-10-30 21:47:42 +00:00
bjarni
6d41c23cf2 (svn r3101) -Codechange: added _new_vehicle_id
this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type
	this is a nice tool to code vehicle independent code, which in turn can reduce code duplication
	Right now it's used in ReplaceVehicle() and CmdCloneVehicle()
2005-10-29 21:54:28 +00:00
tron
9e957ff80b (svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI 2005-10-28 20:04:54 +00:00
bjarni
bf467bd99c (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
this is a complete rewrite, that makes use of existing commands like build and sell
        this means that multiheaded train engines are replaced correctly
2005-10-24 19:40:48 +00:00
tron
47137cefb7 (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron
d4752ba0da (svn r3058) The default AI may not build dual headed trains under certain circumstances.
Simplify this check by testing the rail vehicle info flags instead of passing a global variable around.
Note: This is not exactly the original behaviour, because the Lev4 was always allowed to be built, but i guess that was a glitch.
2005-10-18 07:01:00 +00:00
tron
9314ea877f (svn r3052) Fix last commit *grml* 2005-10-16 14:12:21 +00:00
tron
0834a88a12 (svn r3051) Remove the unused function RemoteSubsidyAdd() 2005-10-16 14:07:11 +00:00
tron
ab657338ec (svn r3048) Replace 0/1/2 by RAILTYPE_RAIL/MONO/MAGLEV where appropriate 2005-10-16 07:58:15 +00:00
tron
d37639ac3e (svn r3036) Use IsCompatibleRail() to check the rail type of level crossings (not a fix, because the old == method works so far) 2005-10-13 14:44:03 +00:00
tron
ae4a1f3675 (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB 2005-10-05 07:20:26 +00:00
tron
db3b1228bf (svn r3010) Get rid of quite some dubious casts, either by using GB(), proper types or just removing them 2005-10-03 21:20:01 +00:00
Darkvater
a3d40a29fc (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc)
Fix warning in graph_gui.c with const problem
2005-10-02 22:39:56 +00:00
tron
0cc45ecd8e (svn r3003) Change int, uint, uin16 and byte to EngineID where appropriate, plus some related changes (mostly casts) 2005-10-01 12:43:34 +00:00
tron
ed8c9c91d6 (svn r3001) s/Player*/const Player*/
s/byte/PlayerID/
s/int/PlayerID/
and related changes
2005-09-30 20:37:25 +00:00
peter1138
fbf06041ca (svn r2990) Remove _engine_original_sprites and replace all uses with references to our (new) original engine/vehicle tables. 2005-09-26 19:01:49 +00:00
peter1138
2314431a59 (svn r2989) - Make engine/vehicle information tables constant. Duplicate them so NewGRF data can be loaded without wiping out the default data. 2005-09-26 18:43:58 +00:00
peter1138
c02b1d555d (svn r2982) Newgrf: Added patch option for wagon speed limits. This is enabled by default. 2005-09-24 13:56:39 +00:00
hackykid
d5d8d29c9f (svn r2977) - CodeChange: [pbs] Use a check to see if a rail segment is a pbs segment, instead of letting the pathfinder determine this. 2005-09-23 17:37:21 +00:00
peter1138
4d8c903d62 (svn r2967) Fix: newgrf: Wagon speed limits don't apply for wagons with livery overrides. Fixes max speed in dbsetxl etc. 2005-09-20 19:35:52 +00:00
Darkvater
8e6a911700 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
Darkvater
2131f68ae2 (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
- Add IsLocalPlayer() which substitutes _local_player == _current_player
2005-09-14 18:03:38 +00:00
tron
b45aeb5c36 (svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing. 2005-08-23 18:47:04 +00:00
ludde
29564f9fcf (svn r2781) Fix some of the issues with variables in .h files. 2005-08-01 16:31:19 +00:00
bjarni
546c34f2e5 (svn r2764) -Feature: Clone vehicles
-This allows a player to clone an excisting vehicle of his own
  -[fix]: this uncovered an excisting bug in CmdBuildRailVehicle() where depots could build trains of the wrong track type. This is fixed
  -Thanks to Celestar for drawing the sprites and _luca_ for including them in openttd.grf
2005-07-31 13:08:08 +00:00
celestar
21ed40bc53 (svn r2732) -Codechange: Cleaned the order flags some more. Hit some inconsistencies while trying to locate bug 1244167 2005-07-28 06:09:15 +00:00
tron
a227065ab7 (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron
23c20173b1 (svn r2696) Remove stray semicolons 2005-07-23 19:48:24 +00:00
hackykid
aa29ee6eda (svn r2674) - CodeChange: [pbs] Generalise the PSBISPbsDepot function so it can check if an arbitrary junction is a pbs junction. Preparations for making pbs more safe. 2005-07-22 08:40:19 +00:00
tron
559babcdc9 (svn r2673) Include functions.h directly, not globally via openttd.h 2005-07-22 07:02:20 +00:00
tron
d71788c402 (svn r2660) Get rid of some more shifting/anding/casting 2005-07-21 06:31:02 +00:00
tron
ac66e3e28f (svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read 2005-07-20 15:29:28 +00:00
Darkvater
2379c59ab8 (svn r2645) Fix (useless)warning in graph_gui and add brackets around HASBIT in an if statement 2005-07-19 22:29:35 +00:00
ludde
3e97dda275 (svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
- Benchmark shows that NTP is now around 10x faster than NPF.
  - Made IsTunnelTile macro to determine if a tile is a tunnel.
  - Added some useful debugging functions for making tiles red / getting accurate timestamps.
  - Remove old depot finding algorithm.
  - Disable warning for signed/unsigned comparisons.
2005-07-19 11:42:40 +00:00
hackykid
1d11bbb34d (svn r2625) - Fix: [pbs] Store the end of a train's reserved path explicitly. Prevents trains from unreserving eachothers paths in some cases.
- CodeChange: Use the TrackdirToTrack function instead of &7, and remove an unneeded variable.
2005-07-17 20:09:02 +00:00
tron
8c1d74162f (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 2005-07-13 18:04:01 +00:00
ludde
f523be81d4 (svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
- Penalties for red signals and for slopes. 
  - Increased the search depth to work better with large train networks.
2005-07-12 20:28:19 +00:00