Darkvater
ca1efd3189
(svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx.
19 years ago
Darkvater
c51c86b2c8
(svn r3892) - Add missing file to VS project-file
19 years ago
peter1138
d1076fe973
(svn r3666) Fix up svn properties and add header files to Windows project files.
19 years ago
peter1138
f80bf7fa68
(svn r3558) Add newgrf_callbacks.h to VS project files
19 years ago
peter1138
ea4c5bbd2d
(svn r3525) - Rename station_newgrf.[ch] to newgrf_station.[ch], and update project files.
19 years ago
peter1138
b88904f345
(svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
19 years ago
Darkvater
4e09974975
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
...
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
19 years ago
tron
ec2675c2c5
(svn r3287) Turn the winres.o: openttd.rc special case into a normal %.o: %.rc rule
19 years ago
Darkvater
8a05c1e31d
(svn r3174) - Fix: fix compilation for VS.NET2003 and VS6 (missing sourcefile(s) from project)
19 years ago
Darkvater
5d3f87bcd8
(svn r2925) Get VS6 to compile again; really this time (boekabart) and add eol-style and keywords to newly added source files (ai.[ch])
19 years ago
Darkvater
d73d12ae8a
(svn r2923) Update project files for VS2003 and VS6 (rev2921)
19 years ago
Darkvater
828e7ed3e7
(svn r2909) Game would hang where the autosave_on_exit was activated.
...
- Updated VS.NET and VS6 project files changed AI files
19 years ago
tron
19f5036c46
(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
...
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
19 years ago
tron
b67af2df3e
(svn r2844) Update the MSVC project files, thanks AsterixMG
19 years ago
tron
c78af95d1d
(svn r2810) Threads may now return information when they terminate using a void*.
...
Also add the new files to the MSVC project files.
19 years ago
orudge
7f1877a617
(svn r2715) - Update MSVC project with dmusic.cpp updates
19 years ago
orudge
28a2ed0a2c
(svn r2708) Update MSVC6 project with recent changes
19 years ago
ludde
5862c0a174
(svn r2636) Fix: Switched to using the _fastcall calling convention instead of cdecl. (Please tell me if you get linking problems)
19 years ago
Darkvater
39c9b8a665
(svn r2618) - Fix: add mersenne.c to VS6 project file (ludde)
19 years ago
truelight
a09342c1fc
(svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
...
for a global AI-handler
19 years ago
Darkvater
e4215f1751
(svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files.
19 years ago
matthijs
958df2b229
(svn r2454) * Codechange: Move #include "stdafx.h" and "openttd.h" from rail.h to rail.c
...
* Codechange: Move declaration of lookup arrays into the functions that need them. This doesn't pollute the global namespace with the array names.
* Add: rail.h to the openttd.vcproj and openttd.dsp for MSVC.
20 years ago
Darkvater
b438b1248c
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
20 years ago