Commit Graph

26 Commits (eb4233e8e9e1e6f4b9ce4eb3a7182b1282985f26)

Author SHA1 Message Date
Darkvater ef1325cd36 (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
- Fix: [ 1153926 ] All my settings in vain... IGNORED!
- Change: I hope I got it all right. Pressing 'New Game' (either choosing random or a preset scenario) and 'Create Scenario' will start a new game with the settings and difficulty in the intro menu. Using 'Load Game' and 'Play Scenario' will take the values from the savegame/scenario itself.
20 years ago
tron 59fa465dce (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 20 years ago
tron d3f84347ac (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron 36c9758c94 (svn r1803) Move debugging stuff into files of it's own 20 years ago
truelight 27929d129b (svn r1527) -Add: RCon (Remote Connection). A server can set:
'set rcon_pw <password>'
  Which enables rcon. A client can now do:
    'rcon <password> "<command>"'
  The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved

  !!Warning!!: do not give your rcon password to people you do not thrust!
20 years ago
truelight a74ff97781 (svn r1513) -Fix: glitch in revision 1510
-Fix: MSVC6 project file update (bociusz)
-Fix: MSVC6 default language is now English (UK), no longer Swedish (bociusz)
20 years ago
truelight b33df5936f (svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
- Added green dot if company income is positive (else red dot)
 - Added lock icon if company is password protected
20 years ago
tron 4450ff105c (svn r1451) Fix some of the signed/unsigned comparison warnings 20 years ago
truelight 503ccc81c9 (svn r1389) -Add: [Network] Added packet protection. No longer a client or server
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an 
invalid DoCommand, but drops the client instead.
20 years ago
truelight 5eeab7fcfe (svn r1322) -Add: banning system (mostly tnx to guru3)
A server can ban people via ClientList
  Both server and dedicated can do it via console:
   'ban', 'unban', 'banlist'.
20 years ago
truelight 2f2842ec05 (svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because
company-index was sent, which should have been the client-index
20 years ago
darkvater 5eeb971de0 (svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out.
20 years ago
truelight 6b047f7b14 (svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly) 20 years ago
truelight 9938d19d76 (svn r1186) -Fix: [Network] You can now join a company on a server where a company
went bankrupt, without joining the wrong company (or even failing to do so)
20 years ago
truelight 182eb874e8 (svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings) 20 years ago
truelight 84475dc503 (svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now
stay a spectator even if someone else joins.
20 years ago
truelight df995a32ed (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely.
20 years ago
truelight 196dbd66c9 (svn r1125) -Fix: [Network] You can now safely join a company again 20 years ago
truelight 2f6a26ab2d (svn r1108) -Fix: [Network] Fixed problem around slow clients:
They joined, they got the map, but it took some time before the new 
player was created. In this time a player could do stuff, causing a 
player-id-mismatch, and the player was kicked out. Now a player get's a 
nice GUI which says: registering.. When that is gone, the player is 
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
20 years ago
truelight ac96c1ae07 (svn r1096) -Fix: [Network] PlayAs is now registered correctly
-Codewise: [Network] Cleaned some code, removed some comment, changed 
some wrong comment
20 years ago
darkvater c21659ae7e (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. 20 years ago
truelight b0fa342aaa (svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined, 
for both Windows as *nix system _openttd_revision is filled with normal 
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
20 years ago
truelight 05c585d593 (svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (somehow
windows uses WITH_REV_HACK instead of WITH_REV :s)
20 years ago
truelight b50b664f36 (svn r1026) -Add: [Network] Added unique id, so in network, each client has an
unique id (generated via md5)
20 years ago
truelight d86b06a7f5 (svn r982) -Fix: [Network] Because dparams are misused as a char, we had some
endian-problems. To fix this, we are sending dparams byte by byte 
(instead of an uint32). Because of this dparam is sent 
not-uint32-endian-safe, but char-endian-safe. Too bad dparam can no 
longer be used for normal stuff (which is currently not the case) (tnx 
to Tron and Bjarni)
20 years ago
truelight d6a1f3e412 (svn r942) -Merged branch/network back into the trunk 20 years ago