Commit Graph

6 Commits (ea3b991f729012232b8ed9ce09e2ab35e8b57ee1)

Author SHA1 Message Date
Jonathan G Rennison ea3b991f72 MinGW: Remove direct mingw-std-threads includes 6 months ago
Jonathan G Rennison af1150182a Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-source.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/network/network_survey.cpp
#	src/network/network_survey.h
#	src/openttd.cpp
#	src/tests/CMakeLists.txt
7 months ago
Patric Stout a3d631ffed
Change: make nlohmann a mandatory library to build OpenTTD (#11235) 9 months ago
Jonathan G Rennison 0d6940e4ca Disable survey unless survey key is defined 11 months ago
Jonathan G Rennison c0d47da4a7 Add missing includes to town_type.h, network_survey.h, pool_type.hpp 11 months ago
Patric Stout 7634553d22 Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago