Commit Graph

8071 Commits

Author SHA1 Message Date
rubidium
ef9e037c2a (svn r11319) -Add: halftile- and anti-zig-zag-foundations. Patch by frosch. 2007-10-20 21:04:14 +00:00
rubidium
0c845bdd27 (svn r11318) -Codechange: add the actual support for drawing selections on halftiles, r11316 just added the things needed to load the sprites. Patch by frosch. 2007-10-20 20:25:43 +00:00
rubidium
28bcf5bb46 (svn r11317) -Fix [FS#1355]: don't read a variable of a destroyed vehicle as the value will be reset to 0. 2007-10-20 20:15:34 +00:00
rubidium
5718567d1e (svn r11316) -Codechange: add support for the half-tile (selection) graphics. 2007-10-20 20:06:55 +00:00
rubidium
4e32964c18 (svn r11315) -Fix [FS#1353]: towns are not growing beyond height differences. Patch by skidd13. 2007-10-20 17:38:23 +00:00
rubidium
79cee7e08f (svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed it. 2007-10-20 17:11:02 +00:00
rubidium
5289aa2010 (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 2007-10-20 16:50:48 +00:00
rubidium
8212088c03 (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 2007-10-20 14:51:09 +00:00
maedhros
54369cba0f (svn r11308) -Fix (r9315): Change the house id as well as the house spec when using an overridden town building, since the house id is the one that's used to actually build the house. 2007-10-20 10:19:23 +00:00
miham
dc6e3251c2 (svn r11306) -Update: WebTranslator2 update to 2007-10-20 08:17:35
american   - 47 fixed by WhiteRabbit (47)
brazilian_portuguese - 46 fixed by fukumori (46)
catalan    - 3 changed by arnaullv (3)
italian    - 1 changed by lorenzodv (1)
norwegian_bokmal - 54 fixed, 1 changed by jhsoby (55)
portuguese - 5 fixed by Digitalfox (5)
swedish    - 46 fixed by giddorah (46)
ukrainian  - 9 fixed by mad (9)
2007-10-20 06:18:22 +00:00
glx
0215607d91 (svn r11305) -Codechange: randomise layout when building an industry ingame 2007-10-20 00:20:23 +00:00
belugas
705f0ae90c (svn r11304) -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh) 2007-10-20 00:09:39 +00:00
rubidium
95f2181a1d (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 2007-10-19 22:46:55 +00:00
glx
9371ac1307 (svn r11302) -Fix (r9520): typo 2007-10-19 21:14:38 +00:00
glx
c706b31eb7 (svn r11301) -Fix: water check when building industries didn't work 2007-10-19 21:05:25 +00:00
glx
f3d79154eb (svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params 2007-10-18 20:35:59 +00:00
rubidium
e0461fcd6a (svn r11292) -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ. 2007-10-18 20:34:09 +00:00
rubidium
1043cc5e1d (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs. 2007-10-18 20:32:36 +00:00
rubidium
8795050ff7 (svn r11290) -Fix: obiwan in the assertion that checked for overflows when writing a packet, causing still correctly sized packets to cause assertions. 2007-10-18 17:44:59 +00:00
miham
405489d06f (svn r11288) -Update: WebTranslator2 update to 2007-10-17 23:47:06
bulgarian  - 47 fixed by thetitan (47)
catalan    - 46 fixed by arnaullv (46)
dutch      - 46 fixed by habell (46)
french     - 46 fixed by glx (46)
hungarian  - 28 fixed by miham (28)
italian    - 46 fixed, 1 changed by lorenzodv (47)
russian    - 53 fixed by Smoky555 (53)
slovak     - 46 fixed, 8 changed by lengyel (54)
slovenian  - 46 fixed by Necrolyte (46)
spanish    - 46 fixed by eusebio (46)
2007-10-17 21:47:44 +00:00
rubidium
e21b7634bf (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 2007-10-17 20:09:16 +00:00
rubidium
5e347f80e1 (svn r11286) -Fix (r11228): NewGRF industries assume that the order of animation always stays the same. Patch by Csaboka. 2007-10-17 16:09:04 +00:00
glx
ad0574c226 (svn r11285) -Fix: 'site unsuitable' was always shown instead specified message when trying to build industry ingame (Csaboka) 2007-10-17 15:47:49 +00:00
glx
0ab883c393 (svn r11284) -Codechange: don't reset build industry cursor if it failed 2007-10-17 14:54:18 +00:00
belugas
b0df73c7fd (svn r11283) -Fix(r11282): a typo. Don't ask. 2007-10-17 02:50:18 +00:00
belugas
7938e6f793 (svn r11282) -Fix[FS#1344]: Use the right pointer when evaluating the size of the layouts. 2007-10-17 02:46:21 +00:00
belugas
2c330b2dff (svn r11281) -Revert(r11259): the problem was not there. In fact, it made it so that no more music were allowed on intro.
-Fix[FS#1331]: Somehow, the notion that the first song must be the ttd theme has been lost while on the intro window.
When using shuffling setting (which was saved), the intro song at startup was shuffled too.  No more :)
2007-10-17 01:33:21 +00:00
rubidium
feda05d67d (svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ. 2007-10-16 21:16:30 +00:00
rubidium
c393a28bf9 (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not. 2007-10-16 21:15:34 +00:00
glx
440fa08669 (svn r11278) -Fix [FS#1342] (r11269): modulo result can be negative for signed int 2007-10-16 20:59:53 +00:00
glx
28050e6e6d (svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig 2007-10-16 20:44:59 +00:00
rubidium
ba7c595d84 (svn r11276) -Codechange: be more consistent with naming of some accessors.
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
2007-10-16 19:48:58 +00:00
rubidium
4f512a70c3 (svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not yet loaded. 2007-10-16 19:27:24 +00:00
belugas
ebfc4b2842 (svn r11272) -Codechange: Truncate text describing the grf file in the NewGrf settings gui 2007-10-16 00:35:59 +00:00
rubidium
31bf6876d3 (svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios for example) would give a new vehicle spree, even though the vehicles were introduced decades ago. 2007-10-15 20:49:11 +00:00
rubidium
f4f47451ac (svn r11270) -Fix (r11269): black people only have one eye colour. 2007-10-15 20:33:11 +00:00
rubidium
322746ee11 (svn r11269) -Feature: user customisable faces. Patch by BigBB. 2007-10-15 19:59:27 +00:00
belugas
a1e1d85361 (svn r11268) -Fix[FS#1336]: Call IsSlopeRefused whenever it is required. Looks like there was one spot missing. Thanks frosch 2007-10-15 18:36:20 +00:00
miham
4a7e446d35 (svn r11267) -Update: WebTranslator2 update to 2007-10-15 19:58:13
brazilian_portuguese - 1 fixed by fukumori (1)
bulgarian  - 12 fixed by thetitan (12)
norwegian_bokmal - 118 fixed, 32 changed by jhsoby (150)
swedish    - 1 fixed by ChrillDeVille (1)
ukrainian  - 22 changed by mad (22)
2007-10-15 17:58:42 +00:00
belugas
e74e187006 (svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores 2007-10-15 00:06:59 +00:00
maedhros
675a826601 (svn r11265) -Feature: Make more advanced rail types more expensive to build. 2007-10-14 21:20:12 +00:00
rubidium
4276173922 (svn r11264) -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13. 2007-10-14 20:24:42 +00:00
rubidium
69605afdf2 (svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch. 2007-10-14 20:16:44 +00:00
rubidium
64a6d3daad (svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft). 2007-10-14 20:12:51 +00:00
rubidium
486e4bbca2 (svn r11261) -Codechange: Draw selection sprites (HT_RECT, HT_POINT, HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch. 2007-10-14 19:57:15 +00:00
rubidium
41b3c86d8e (svn r11260) -Codechange: replace a magic number by a less magic enumified constant. Patch by ammler. 2007-10-14 19:48:48 +00:00
rubidium
835a9670af (svn r11259) -Fix [FS#1331]: the wrong song was played in the first intro game of a single OTTD session. 2007-10-14 19:46:00 +00:00
rubidium
edc2a62669 (svn r11258) -Fix [FS#1325]: if a Load Amount callback returns 0, it means (according to TTDP's source code, not "the" specs) that it should take the "default" one. 2007-10-14 19:13:38 +00:00
glx
f45b2e8d38 (svn r11257) -Fix (r11145): wrong endian used when preparing text ref stack 2007-10-14 14:50:07 +00:00
belugas
c78c96a8ad (svn r11256) -Codechange: Make opening a new toolbar not overlapping its parent one, by locating it under the parent, and aligned with the left side of it.
FS#1310, by BigBB
2007-10-14 00:26:24 +00:00