Commit Graph

27 Commits (e88b3273430869e8d8df69ecb156ad6a31da546f)

Author SHA1 Message Date
rubidium 54bf43d75d (svn r18431) -Add: some missing latin-ish characters from the OpenGFX set so we get less people complain about the OS chosing an unreadable font 15 years ago
rubidium 5d685f7195 (svn r18192) -Codechange: make the music window RTL aware 15 years ago
rubidium 2d46598c77 (svn r18063) -Change: remove some unneeded blue pixels that only cause the sprites to be displayed too big if size is taken from the sprites 15 years ago
rubidium 34c0eed2ab (svn r17034) -Update: openttd[dw].grf from ottd grf. 15 years ago
rubidium d2e0d4728f (svn r16084) -Change: remove (soon to be) unneeded offset from the shared order sprite. 15 years ago
rubidium 1ba5811024 (svn r15760) -Codechange [FS#2704]: support that the resize box is at the left side of the window too (based on work by Alberth) 16 years ago
glx 7df760b9c3 (svn r15426) -Fix (r15421): wrong grfcodec version was used to generate openttdd.grf 16 years ago
michi_cc e8ce27b8fb (svn r15421) -Change: Replace the path signal sprites borrowed from TTDPatch with our own custom sprites. 16 years ago
rubidium 7642fd7b34 (svn r14969) -Codechange: make drawing trees possible (Alberth) 16 years ago
glx c47db95ad4 (svn r14253) -Fix (r14214): replace the right glyph and use the right colour indices in glyph sprite 16 years ago
rubidium 242cbd0074 (svn r14214) -Codechange: move another TTD graphics bug into the GRF; height problem of sprite #142. 16 years ago
rubidium 084e5984d9 (svn r14211) -Fix: glitches (alignment issues/inconsistent vehicle graphics) in original graphics (Addi) 16 years ago
skidd13 a7348eb7a0 (svn r13490) -Add: a seperate icon for aqueducts 16 years ago
rubidium 7ccf05ff35 (svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future. 16 years ago
rubidium ee843728bf (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 16 years ago
rubidium fe9ce6eac4 (svn r13339) -Feature: splitting of the main toolbar when the resolution becomes very low so the buttons are still visible and useable. Patch by Dominik. 16 years ago
peter1138 45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 16 years ago
rubidium a606fe9610 (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik. 17 years ago
glx 15cd2931f3 (svn r12407) -Add [FS#1866]: more language flags for servers 17 years ago
glx 7fe1703170 (svn r12360) -Fix: openttdd.grf was using the wrong colours for glyphs due to a grfcodec bug (fixed in grfcodec 0.9.10 r1837) 17 years ago
peter1138 d213987a13 (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. 17 years ago
peter1138 5e4f4bcdc5 (svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping. 17 years ago
belugas 361b12eff0 (svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB 17 years ago
skidd13 b9c3ea6a01 (svn r11550) -Fix (r11547): Updated the data files regarding to r11549 17 years ago
rubidium 99dbfd3866 (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 17 years ago
skidd13 be0da30572 (svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
-Change: Enable one way roads like the remove via a toolbar icon
17 years ago
rubidium af0616729a (svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
17 years ago