peter1138
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28eec97d8f
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(svn r4487) - Codechange: replace the custom currency magic number 23 with a define
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2006-04-20 21:13:08 +00:00 |
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tron
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f0e3072b6c
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(svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability
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2005-09-27 20:55:42 +00:00 |
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Darkvater
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4a58250cb9
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(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
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2005-09-18 20:56:44 +00:00 |
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tron
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3f162fc49a
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(svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth about the custom currency behind a #define
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2005-08-07 12:41:57 +00:00 |
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tron
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a1a91eb7f7
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(svn r2816) Forgot an Id tag and an #include
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2005-08-06 15:18:26 +00:00 |
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tron
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b62887b973
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(svn r2815) Store the currency information in one central place instead of scattering it in several unrelated files
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2005-08-06 14:59:54 +00:00 |
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