Darkvater
effca9f6ec
(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode
2005-05-04 10:17:00 +00:00
matthijs
95c040b723
(svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx)
2005-05-03 22:18:40 +00:00
Darkvater
b2efecd9b4
(svn r2263) - Fix: If the seperator string is empty for custom currencies, everything after that is cut off. Fix it by replacing nothing with ' '. Thanks for noticing peter1138
2005-05-03 22:05:34 +00:00
matthijs
0699c54c45
(svn r2262) - Fix: Assertion when vehicle in a depot wants to do pathfinding.
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GetVehicleTrackdir now tries to get a valid trackdir as much as possibly, by assuming that a vehicle is facing outwards in a depot or road station, for example.
- Codechange: [Multistop] Multistop now also tries to find a slot for road vehicles that are in stations, since the pathfinder now properly handles that.
2005-05-03 20:45:23 +00:00
matthijs
24943a4759
(svn r2261) - Fix: When crashed vehicles try to find a depot for servicing, openttd asserts.
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Crashed vehicles shouldn't find depots anyway...
2005-05-03 19:31:33 +00:00
Darkvater
9b8aa4c101
(svn r2260) - Fix (regression): custom currency input works again ingame
2005-05-03 15:20:08 +00:00
Darkvater
ad6b37a423
(svn r2259) - Fix (regression): remove a warning and make the help for variables behave the same as for commands
2005-05-03 11:48:55 +00:00
Darkvater
a1e27b1606
(svn r2258) - Fix (regression): game crashes on resizing window. Windows is a bit too aggressive with its _assume(0), and it did not even belong there
2005-05-03 11:14:06 +00:00
matthijs
b22ebeda61
(svn r2257) - Fix: [NPF] NPF debug markings modify _map2 instead of _map3_hi for street tiles, corrupting them.
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Some info got moved around in r1768 for street tiles, but NPF did not get updated.
2005-05-03 00:11:30 +00:00
matthijs
6eb094c726
(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
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- Add: GetVehicleTrackdir() helper function.
- Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed.
- Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte".
- Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
2005-05-02 23:59:11 +00:00
matthijs
2ab5eee78b
(svn r2255) - Fix: [ 9680363 ] [NPF] Broken buoy handling for ships
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Buoys will now try to get within 3 tiles of a buoy instead of a the actual buoy tile. This gets ships to got past buoys in a realistic (IMO) way instead of barging right through them.
- Fix: [NPF] Trains get curves penalties sometimes even when the track is straight.
- Add: [NPF] Ships get a penalty for going over buoys now, so they will try to go around.
- Add: [NPF] Ships get a penalty for curves too, yay for straight lines.
- Add: TrackdirToTrack(), TrackToTrackdir(), IsDiagonalTrack() and IsDiagonalTrackdir() helper functions.
- Add: IsBuoy() and IsBuoyTile() helper functions.
- Codechange: Rearranged part of the control flow of ShipController(), removing a goto.
2005-05-02 22:13:20 +00:00
Darkvater
d26052c7df
(svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog
2005-05-02 21:56:01 +00:00
matthijs
3b3a2b890f
(svn r2253) - Fix: [ 1190896 1184378 ] [NPF] Trains ignoring their railtype (mono, maglev) (glx)
2005-05-02 18:53:06 +00:00
Darkvater
5a35c8cc4e
(svn r2252) - ReFix: Redo r2251. Just remove the 'default widget handler', WDF_STD_BTN, instead of doing the "workaround" of the previous commit
2005-05-02 18:22:16 +00:00
Darkvater
ece616ff22
(svn r2251) - Fix: [ 1193945 ] Clicking on the chat text box causes an assertion failure
2005-05-02 18:08:34 +00:00
Darkvater
4e1fbe54b2
(svn r2250) - Fix (regression): arguments with spaces in them were incorrectly parsed
2005-05-02 17:58:11 +00:00
matthijs
5a69201451
(svn r2249) - Fix: [ 1187703 ] [NPF] Road vehicles cannot find a depot when in a roadstop
2005-05-02 17:52:35 +00:00
Darkvater
63784c5b5a
(svn r2248) - Fix (regression): fix crashing of game when joining a dedicated server (only reset _thd.pos, not the whole structure; as done in revision 2241 to fix another crash)
2005-05-02 17:14:31 +00:00
Darkvater
8f6b3154e5
(svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)).
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- Fix: getting help for an alias works
- Fix: '|' is an unprintable character, replace it with '\'
2005-05-02 17:05:59 +00:00
Darkvater
ab0a6f2e73
(svn r2246) - CodeChange: Station is 'st' not 'station' - random commit of the day
2005-05-02 16:02:24 +00:00
Darkvater
57dbe50597
(svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp()
2005-05-02 16:01:53 +00:00
Darkvater
2cc10f829f
(svn r2244) - Fix: 'scrollto' is not debug only..sorry :)
2005-05-02 16:00:49 +00:00
Darkvater
d102d0c26d
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
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- Some variables are really special and cannot be assigned normally, use their callback procedure for assignment/querying. This commit also obsoletes "[1172804] Console set command cleanup"
2005-05-02 15:52:19 +00:00
Darkvater
7a012a3465
(svn r2242) -Fix: [ 1193414 ] Fix for waypoint GUI, scrolling and button-actions (Hackykid)
2005-05-01 20:16:52 +00:00
Darkvater
639b6e780f
(svn r2241) - Fix: [ 1190625 ] Changing mapsize crashes game with highlighting. Without shutting down OpenTTD some possibly 'invalid' data in TileHighLightData (_thd) is left behind; reset it.
2005-05-01 19:37:20 +00:00
miham
cf5370eb22
(svn r2240) [Translations] Updated to 2005-05-01 (17 strs / 2 langs)
2005-05-01 18:40:01 +00:00
bjarni
7b68c6cefe
(svn r2239) -Fix [autoreplace]: [ 1185653 ] autoreplacing a dualheaded engine into a singleheaded engine is no longer a potiontial crash
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It do have one side effect through. Now no engines are added/removed from the train anymore, so it produces "half dualheaded engines"
This will be fixed when autoreplace will get a major overhaul at a later date
2005-05-01 15:13:39 +00:00
Darkvater
e32aa54a41
(svn r2238) - [ 1184377 ] Update to OpenTTD readme (orudge)
2005-04-30 11:18:45 +00:00
Darkvater
cdb896b790
(svn r2237) - Fix (regression): [ 1192284 ] Bug: Ship refuses to add buoy to its orders (init100)
2005-04-30 10:49:47 +00:00
miham
13f07582b0
(svn r2236) [Translations] Updated to 2005-04-28 (21 strs / 3 langs)
2005-04-28 17:42:13 +00:00
miham
d7e6f468e9
(svn r2235) [Translations] Updated finnish translation (Ville Koshinen)
2005-04-27 05:49:03 +00:00
miham
6ff8340619
(svn r2234) [Translations] Updated to 2005-04-26 (149 strs / 12 langs)
2005-04-26 17:56:52 +00:00
tron
0ec5775ded
(svn r2233) Bracing, whitespace, indendation
2005-04-25 14:29:58 +00:00
tron
974c19a51c
(svn r2232) Remove unused commands
2005-04-25 13:52:59 +00:00
Darkvater
6f9c6effaf
(svn r2231) - Fix: max_join_time pointing to _network_max_join_time is an uint16, so it should have type SDT_UINT16; fix for revision 2106 (thanks peter1138)
2005-04-25 13:12:48 +00:00
Darkvater
27dbc4ba09
(svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list
2005-04-24 21:56:46 +00:00
Darkvater
a1143a53f0
(svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
2005-04-24 21:44:45 +00:00
Darkvater
11dc0e1777
(svn r2228) - Fix: [ 1188986 ] Song in main menu screen should loop when it ends.
2005-04-24 19:04:56 +00:00
Darkvater
762b5f7a75
(svn r2227) - Fix (regression): [ 1188408 ] Fix news settings load check. When updating old news-message-types to new ones, certain combinations of new were wrongly recognized as old (glx)
2005-04-24 18:24:29 +00:00
truelight
5d192d7150
(svn r2226) -Fix: 2 other capital problems for the OSX part of the Makefile
2005-04-24 16:01:36 +00:00
truelight
facd3d1af1
(svn r2225) -Fix: split the endian-detection to target/host. Now cross-compiling
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on i386-linux for MacOSX should also work for the language-files (strgen issues)
2005-04-24 15:41:01 +00:00
truelight
176c155193
(svn r2224) -Fix: capital-correctness for OSX-dir-names
2005-04-24 12:47:09 +00:00
tron
566df8dc65
(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
2005-04-24 07:56:18 +00:00
tron
6ceeedfd3c
(svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex():
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- Check if the vehicle exists
- Check if the vehicle belongs to the correct player
- Check if the new order is valid (type, destination, flags) (CmdInsertOrder)
2005-04-22 05:41:09 +00:00
Darkvater
591217da4a
(svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.
2005-04-21 16:20:38 +00:00
tron
403845c9ca
(svn r2220) Put two TileIndices into temporary variables to improve readability
2005-04-21 16:13:52 +00:00
miham
1265478a98
(svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs)
2005-04-21 06:56:16 +00:00
tron
c731091941
(svn r2218) Indentation
2005-04-21 05:51:47 +00:00
Darkvater
c8f07a2dd9
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
2005-04-20 22:30:40 +00:00
miham
1b312083fc
(svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs)
2005-04-20 22:24:39 +00:00