terkhen
|
f69d280f14
|
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
|
14 years ago |
terkhen
|
47c9189002
|
(svn r21516) -Codechange: Add IsGroundVehicle function to the Vehicle class.
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14 years ago |
rubidium
|
45344d48bb
|
(svn r21504) -Codechange: move the "lost" bit from the train's flags to vehicle flags
|
14 years ago |
rubidium
|
1af7df8ba0
|
(svn r21453) -Codechange: add the view of an object to the savegame
|
14 years ago |
rubidium
|
7bed9deb4f
|
(svn r21426) -Change: introduce a setting for the types of commands that are allowed to be executed while paused
|
14 years ago |
rubidium
|
2a577707e7
|
(svn r21395) -Codechange: move the save and load filter's interface to a header
|
14 years ago |
rubidium
|
b5771255a6
|
(svn r21394) -Codechange: split the actual savegame loading from SaveOrLoad as well
|
14 years ago |
rubidium
|
924aba8e67
|
(svn r21393) -Codechange: support resetting of the "base" filters, i.e. reset their read location to be begin of the file. This is needed for trying to load savegames as a "buggy format"
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14 years ago |
rubidium
|
cd053de1f5
|
(svn r21382) -Fix (r21153) [FS#4290]: the road vehicle's frame wasn't properly set upon savegame conversion *if* the vehicle would be hidden, but isn't going to be hidden anymore after the conversion
|
14 years ago |
rubidium
|
ae8ce70bbd
|
(svn r21381) -Fix (r21377,r21375): some compilers have to spoil the fun...
|
14 years ago |
rubidium
|
df2880e68c
|
(svn r21380) -Codechange: move ThreadedSave variables to a more logical place, and move an include to the right place
|
14 years ago |
rubidium
|
2770e24e5c
|
(svn r21379) -Codechange: move the actual save code into a separate function
|
14 years ago |
rubidium
|
1fb2849566
|
(svn r21378) -Codechange: move the logic for reading bytes from a savegame into a class
|
14 years ago |
rubidium
|
e589dca253
|
(svn r21377) -Codechange: rewrite the savegame decompressors to behave more like filters
|
14 years ago |
rubidium
|
07ee6b9ccf
|
(svn r21376) -Codechange: generalise ClearMemoryDumper
|
14 years ago |
rubidium
|
cc8d1198d5
|
(svn r21375) -Codechange: rewrite the savegame compressors to behave more like filters
|
14 years ago |
rubidium
|
1f409aa285
|
(svn r21373) -Codechange: rewrite the game state to memory dumper
|
14 years ago |
rubidium
|
944a544fe3
|
(svn r21371) -Codechange: pass the buffer to the compressor directly instead of using a global variable
|
14 years ago |
rubidium
|
805e768e3a
|
(svn r21299) -Fix (r21263): a road vehicle in a depot or wormhole could get into an incorrect state upon savegame conversion causing it to break up later in the game
|
14 years ago |
alberth
|
16f678a990
|
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
|
14 years ago |
alberth
|
8b104cbdfd
|
(svn r21283) -Codechange: Allow minor argument IsSavegameVersionBefore() to be optional.
|
14 years ago |
alberth
|
160b6834e9
|
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
|
14 years ago |
alberth
|
41041dda9a
|
(svn r21281) -Doc: Add doxygen comments to saveload code.
|
14 years ago |
alberth
|
de9c678901
|
(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
|
14 years ago |
alberth
|
9ef150d7ea
|
(svn r21267) -Doc: Typo fixes.
|
14 years ago |
rubidium
|
d24dbdac7b
|
(svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once
|
14 years ago |
rubidium
|
bc247f1e41
|
(svn r21195) -Fix [FS#4230] (r21135): in some corner cases the savegame conversion didn't do the right thing
|
14 years ago |
alberth
|
40d69ce604
|
(svn r21171) -Change: Reset industry build data at game start or load.
|
14 years ago |
alberth
|
701fb1907f
|
(svn r21170) -Codechange: Store industry management data in the save game (some of it is used in the very near future).
|
14 years ago |
rubidium
|
127a70cb19
|
(svn r21153) -Change: unify the moment trains/road vehicles become (un)visible when entering/leaving a tunnel. As a side effect some tunnel related glitches are gone.
|
14 years ago |
terkhen
|
c7a2d1f883
|
(svn r21123) -Codechange: Remove max_speed from the Vehicle class.
|
14 years ago |
terkhen
|
79ab8cb571
|
(svn r21098) -Codechange: Ships now store their max speed in the cache instead of recalculating it every time.
|
14 years ago |
rubidium
|
0f942d3ed5
|
(svn r21074) -Fix [FS#4194]: Crash when loading a corrupted 0.7.x (or before) savegame where the waypoint refered to an already removed town
|
14 years ago |
rubidium
|
d22c1eee26
|
(svn r21073) -Fix: spelling errors in comments
|
14 years ago |
rubidium
|
a9fc9b2e9a
|
(svn r21044) -Feature: XZ/LZMA2 savegame support. New default reduces savegame size by 10 to 30% with slightly more CPU usage. With maximum settings it reduces savegame size by 20 to 30%, but that takes 7 to 14 times longer. Map saving + downloading takes, on average, 5% less.
|
14 years ago |
frosch
|
fca6f11a25
|
(svn r20918) -Add: Store NewGRF version information from Action14 in savegame. (planetmaker)
|
14 years ago |
smatz
|
548a3747e9
|
(svn r20860) -Cleanup: remove some unused functions and variables
|
14 years ago |
rubidium
|
e567833521
|
(svn r20857) -Fix [FS#3637]: The station with the second highest rating was doubly penalised when distributing cargo. Now the penalty is completely removed and the granularity/precision of the distribution in increased by using fractional cargo. This should make competing stations less "all-or-nothing".
|
14 years ago |
terkhen
|
379a8f3504
|
(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
|
14 years ago |
rubidium
|
f3cf16f529
|
(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted
|
14 years ago |
rubidium
|
76bd43dbff
|
(svn r20818) -Fix [FS#3791]: make the crash-on-saveload message clearer and more correct
|
14 years ago |
rubidium
|
1de34d3103
|
(svn r20816) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
|
14 years ago |
rubidium
|
64f3c1e243
|
(svn r20815) -Revert (r20814): wrong patch at wrong time...
|
14 years ago |
rubidium
|
dfa550681c
|
(svn r20814) -Codechange [FS#3835]: make waypoint default names work like depots, stations and vehicles (Krille)
|
14 years ago |
yexo
|
a10ce551c9
|
(svn r20717) -Fix [FS#4103]: water class was not set for stations
|
14 years ago |
rubidium
|
a8d00c2ac0
|
(svn r20708) -Fix [FS#4101]: upon company bankruptcy some objects weren't removed properly
|
14 years ago |
rubidium
|
4ad5ef5c43
|
(svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause)
|
14 years ago |
rubidium
|
18e6bf0d71
|
(svn r20658) -Codechange: add the colour of an object to the object instance
|
14 years ago |
rubidium
|
63478d8533
|
(svn r20656) -Codechange: implement counting of objects
|
14 years ago |
rubidium
|
3f6dab2127
|
(svn r20648) -Codechange: implement the NewGRF override manager for objects
|
14 years ago |