Owen Rudge
d4a6ee9554
Change: [CI] Use Azure Code Signing for Windows build
7 months ago
Loïc Guilloux
bd7120bae4
Fix #12316 , 268e512: Support for enum storage type in GenerateWidget.cmake ( #12321 )
7 months ago
Peter Nelson
55a328c586
Codechange: Replace type-punning with `std::bit_cast` in squirrel. ( #12224 )
7 months ago
Loïc Guilloux
b84b68e959
Codechange: Rework regression output filtering ( #12049 )
8 months ago
Patric Stout
232151788d
Fix #9655 : [Emscripten] install the correct files on install ( #11934 )
...
Co-authored-by: Stepan Dyatkovskiy (kaomoneus) <ml@dyatkovskiy.com>
8 months ago
Patric Stout
16c40d0844
Codechange: a wild quote appeared; it is gone now ( #11935 )
8 months ago
Patric Stout
46b1114c67
Change: forcefully enable prefixing logs with date ( #11930 )
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Additionally, add the log-level to the log message.
8 months ago
Loïc Guilloux
90084dc74d
Codechange: ignore duplicate script messages in regression output ( #11905 )
8 months ago
Patric Stout
d3b2a576de
Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc ( #11628 )
8 months ago
Patric Stout
6860a86d45
Codechange: remove all u8 prefix in favour of compile-time option ( #11807 )
9 months ago
Loïc Guilloux
28efa65e0c
Revert a2edf52: SQOpsLimiter does a more precise job ( #11754 )
9 months ago
glx22
4c1ddb1479
Change: [Script] detection of not properly closed DOXYGEN_API blocks
9 months ago
Loïc Guilloux
e901ce582d
Add: [CI] Test grf generation ( #11543 )
10 months ago
Loïc Guilloux
e86eb25447
Change: [CMake] Use explicit list for regression ( #11541 )
10 months ago
Loïc Guilloux
db65d763f7
Change: [CMake] Use explicit list for grf source files ( #11539 )
10 months ago
Richard Wheeler
2b92577f5c
Fix: Add shading to river slopes
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Adds a 32bpp shading to the river rapids/slopes to make them more visible. Requires a bump of original graphics grfs to use container version 2. Fixes #9031
10 months ago
Peter Nelson
872fdcbbab
Change: When building NewGRFs, use grfid (from grfcodec) to calculate NewGRF MD5 hash. ( #11492 )
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This allows for v2 container NewGRFs to be created. Hashes are needed for building the baseset metadata, so the .hash files are stored the source tree so they can be built if grfcodec and grfid are not present.
The hash of openttd.grf is not actually needed, but it is simpler to leave it in than handle only orig_extra.grf.
10 months ago
Christopher Lee
763f0eb1f0
Add: LSB_RELEASE_ID Linuxmint to .deb package ( #11390 )
11 months ago
Peter Nelson
890146fecb
Codechange: Add -Wsuggest-override compilation flag.
1 year ago
frosch
2ff4248032
Codechange: Enable more warnings.
1 year ago
Niels Martin Hansen
41de0d46f3
Feature: Help and manuals access window
1 year ago
Niels Martin Hansen
2cff43251e
Add: Install additional documentation files with the game
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Also include it in Emscripten packages
1 year ago
glx22
b0f8890ba5
Codechange: [CMake] detect source files with duplicate names
1 year ago
glx22
c77184aa35
Codechange: [CMake] reduce code duplication
1 year ago
Patric Stout
f120d2beb8
Add: use breakpad to create crash.dmp on MacOS / Linux too ( #11202 )
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Normally only the Windows platform could create a crash.dmp, making
analysing crash-reports from MacOS / Linux rather tricky.
1 year ago
Patric Stout
53af20910b
Fix: [MSVC] generate static libraries / executables correctly with vcpkg -static target ( #11208 )
1 year ago
Loïc Guilloux
ba95764f1c
Fix 57717a2: VS2022 optimisation bug is fixed with MSVC 19.37 ( #11172 )
1 year ago
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
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On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
Rubidium
f9b5bc7ee6
Cleanup: the need for SQAutoFreePointers has gone
1 year ago
Rubidium
d9e93edc8b
Codechange: replace 'const char *' script API parameters with std::string
1 year ago
Rubidium
77177f7e8b
Add: support for std::string parameters in the script API
1 year ago
Loïc Guilloux
3c59b8e9ec
Fix: disable "redundant move" warnings for GCC ( #10803 )
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GCC warns about redundant std::move while clang warns when they are missing, so we silence the less harmful one
1 year ago
Patric Stout
81d4fa6999
Feature: drop ICU-lx in favour of directly interfacing with harfbuzz
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This means we have RTL support again with ICU 58+. It makes use of:
- ICU for bidi-itemization
- ICU for script-itemization
- OpenTTD for style-itemization
- harfbuzz for shaping
1 year ago
PeterN
e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
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This avoids a (soft) namespace conflict between the four ST_* enums.
1 year ago
Rubidium
43a7e54067
Add: unit test functionality using catch2
1 year ago
Rubidium
88ead3f102
Add: catch2 v2.13.10
1 year ago
Rubidium
9b56505fec
Codechange: split building into a library and executable
1 year ago
Eric Long
20a1b24b45
Fix: build on platforms without native atomic
2 years ago
Michael Lutz
9b3326e3fd
Codechange: [Script] Use std::vector instead of a hand-rolled alternative.
2 years ago
Michael Lutz
ca3cb4d2ef
Codechange: [Script] Use a class template instead of a function template for squirrel type conversion.
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Class templates allow using partial template specialization, which is useful in
case one wants to have a type conversion on a type that is itself templated.
2 years ago
Byoungchan Lee
12f9fbcf39
Fix: [CMake] remove cpack warning on fedora when lsb_release exists ( #10437 )
2 years ago
Rubidium
67e1d1ad89
Fix: no need to cast enums down to int32; they will be automatically promoted to int64
2 years ago
Rubidium
042f90a9dd
Fix: no ScriptEvent sub class should export constructors to scripts
2 years ago
glx22
ffc1f7ce56
Fix 57717a2: [CMake] Don't apply 'cl' workaround to 'clang-cl'
2 years ago
Loïc Guilloux
c294e8b19f
Codechange: [MinGW] use pe-bigobj-x86-64 format for x64 debug builds ( #10142 )
2 years ago
Loïc Guilloux
0afa6f2424
Codechange: [CMake] Auto-fill list of #include in script_window.hpp ( #10103 )
2 years ago
Bouke Haarsma
887b760c88
Change: Strip symbols from bundles except macOS ( #10072 )
2 years ago
Bouke Haarsma
d0dcb6547e
Change: Don't strip symbols from bundles ( #10071 )
2 years ago
Peter Nelson
2cdd8b7429
Change: Separate fontcache implementations.
2 years ago
Loïc Guilloux
57717a20d3
Fix #9966 : workaround a VS2022 optimisation bug ( #10029 )
2 years ago