rubidium
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11da45ee55
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
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frosch
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26e9c4c489
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(svn r14921) -Fix [FS#2507]: Do not try to calculate a center of a train-station, when there is none.
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2009-01-08 18:08:14 +00:00 |
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frosch
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ebf51ffb6b
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(svn r14707) -Cleanup: Replace an 'int' by 'Trackdir'.
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2008-12-20 20:26:40 +00:00 |
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rubidium
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272b2ef0e9
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(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
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2008-10-14 18:38:51 +00:00 |
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rubidium
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3b798599b6
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
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rubidium
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a706766690
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(svn r13948) -Add [YAPP]: Extend NPF with a function to find a safe tile and reserve a path. (michi_cc)
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2008-08-02 22:52:50 +00:00 |
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rubidium
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4f5f3846a0
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(svn r13947) -Codechange [YAPP]: Added YAPP-related penalties to NPF. (michi_cc)
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2008-08-02 22:52:36 +00:00 |
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rubidium
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cd041b6944
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(svn r13946) -Add [YAPP]: Implement track reserving for NPF as well. (michi_cc)
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2008-08-02 22:52:22 +00:00 |
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rubidium
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5c55922a06
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(svn r13934) -Codechange [YAPP]: Handle through signals in the pathfinders. (michi_cc)
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2008-08-02 22:49:10 +00:00 |
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rubidium
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923e21129c
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
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rubidium
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4625695653
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
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rubidium
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d03994098b
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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rubidium
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02cdf01507
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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2008-04-17 19:10:30 +00:00 |
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smatz
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059e94e355
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(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
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2008-04-17 18:24:45 +00:00 |
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smatz
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9488db56d4
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(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
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2008-04-17 00:44:20 +00:00 |
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rubidium
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d6623cf654
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(svn r12588) -Codechange: do not access the destination of an order directly.
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2008-04-06 07:48:51 +00:00 |
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rubidium
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5b47f81b0f
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(svn r12584) -Codechange: do not access the order type directly.
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2008-04-05 23:36:54 +00:00 |
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rubidium
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2edd403656
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(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
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2008-03-31 00:06:17 +00:00 |
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frosch
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b7993793c8
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
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2008-02-20 17:49:50 +00:00 |
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frosch
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43c0f7ea8e
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(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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2008-02-14 15:59:16 +00:00 |
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frosch
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7b9efcea21
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(svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)
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2008-02-08 16:25:55 +00:00 |
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frosch
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5e7c8012ec
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(svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse.
-Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ)
-Codechange: Split NPFFollowTrack() in smaller parts.
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2008-02-04 16:24:25 +00:00 |
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smatz
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5a7c903770
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(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
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2008-01-23 22:34:04 +00:00 |
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rubidium
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998d7644f6
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(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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2008-01-09 21:05:03 +00:00 |
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rubidium
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b0ac283aec
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(svn r11774) -Change: do not include variables.h in a header when it is not needed.
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2008-01-07 00:57:19 +00:00 |
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smatz
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7302d8c88b
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(svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
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2008-01-04 19:45:29 +00:00 |
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rubidium
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384503e7d3
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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2007-12-27 13:35:39 +00:00 |
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rubidium
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2786d789a1
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(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
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2007-12-26 11:45:43 +00:00 |
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rubidium
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429521a7d1
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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2007-12-25 11:26:07 +00:00 |
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rubidium
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6a9e77e079
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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2007-12-21 22:50:51 +00:00 |
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rubidium
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01e20c9140
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(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
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2007-12-21 19:21:21 +00:00 |
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rubidium
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5b49e75453
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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2007-12-19 23:26:02 +00:00 |
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smatz
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145517fb8e
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(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
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2007-12-16 19:30:42 +00:00 |
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smatz
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3cee0abdba
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(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
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2007-12-16 15:38:51 +00:00 |
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skidd13
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734b22e070
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(svn r11526) -Codechange: Rename the function delta fitting to the naming style
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2007-11-26 16:01:29 +00:00 |
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skidd13
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71c4325c50
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(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
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2007-11-19 21:02:30 +00:00 |
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skidd13
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8be526e499
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(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
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2007-11-19 18:38:10 +00:00 |
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rubidium
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5289aa2010
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(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
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2007-10-20 16:50:48 +00:00 |
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rubidium
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7fb3f54584
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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3c5622ee9a
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(svn r10357) -Fix: and when we're at it... yet another memory leak, but only when you start a new game; can't find any other memory leaks we can fix.
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2007-06-27 17:05:06 +00:00 |
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glx
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2958f0c53a
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(svn r10006) -Fix (FS#362): allow different signal types on one tile
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2007-05-31 21:21:04 +00:00 |
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rubidium
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440d723d84
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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2007-05-24 22:41:50 +00:00 |
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maedhros
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ccaaa7d33a
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(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
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2007-04-12 13:07:15 +00:00 |
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belugas
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dcd510c81f
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(svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N.
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2007-03-21 03:06:21 +00:00 |
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rubidium
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ce919e8c71
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(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
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2007-03-08 16:27:54 +00:00 |
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rubidium
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36bb92ae24
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(svn r9050) -Codechange: Foo(void) -> Foo()
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2007-03-07 11:47:46 +00:00 |
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tron
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3ce4baa9fc
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(svn r8899) -Fix
Remove the unused second parameter from GetTileRailType()
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2007-02-25 11:36:19 +00:00 |
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rubidium
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0e8f006dc1
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(svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
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2007-02-14 16:37:16 +00:00 |
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KUDr
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dbe11fb9c7
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(svn r8052) - Codechange: RemoveFirstTrack() and RemoveFirstTrackdir() now accept pointer to TrackBits/TrackdirBits instead of reference.
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2007-01-11 10:34:42 +00:00 |
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rubidium
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f35ed4bbc2
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(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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2007-01-10 18:56:51 +00:00 |
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