rubidium
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197a8fd5f3
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(svn r10145) -Fix: make compiling with networking disabled (again) possible.
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2007-06-13 17:34:05 +00:00 |
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rubidium
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0aad91f43b
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(svn r9757) -Fix [FS#1244842]: when you have closed the "Load game"/"New game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server.
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2007-04-30 20:05:31 +00:00 |
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belugas
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06d3669bb5
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(svn r9400) -Codechange: Use some more representative enum names for landscape types.
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2007-03-22 03:42:43 +00:00 |
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rubidium
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36bb92ae24
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(svn r9050) -Codechange: Foo(void) -> Foo()
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2007-03-07 11:47:46 +00:00 |
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miham
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53caedd0bf
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(svn r9018) -Change: added SunOS as OS name in the quit dialog
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2007-03-05 17:05:41 +00:00 |
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belugas
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b71354dc40
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(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
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2007-03-03 04:04:22 +00:00 |
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Darkvater
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19c90a3bc0
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(svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land
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2007-02-01 22:54:04 +00:00 |
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Darkvater
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cace026c1b
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(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
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2007-02-01 16:21:56 +00:00 |
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rubidium
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c8882bd3d2
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(svn r8511) -Codechange: make WindowClass an enumerated value.
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2007-02-01 15:49:12 +00:00 |
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KUDr
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e373ea7096
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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2007-01-10 18:12:09 +00:00 |
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