Patric Stout
eca73a810c
Change: rebrand 1.12.0 to 12.0
...
One question that keeps popping up: "when do we release 2.0?".
NewGRF will force that at least 1.16 will be 2.0, but to not wait
for this, let's drop the "1." and be for ever done with that
conversation.
We are following in the footstep of giants here.
2021-08-15 12:28:51 +02:00
Michael Lutz
10d8c17236
Codechange: Add CMake source group for the saveload compat tables.
...
While at it, fix the not-working OpenGL sub-group.
2021-07-04 16:31:59 +02:00
Rubidium
3237e97b35
Cleanup: [Script] Use nullptr instead of 0 or NULL
2021-06-17 16:18:30 +02:00
Loïc Guilloux
076f3d26c2
Fix #9329 : [CMake] FindVersion.cmake relied on internal cmake variable ( #9330 )
2021-06-10 22:14:08 +02:00
Owen Rudge
3ce7e31f64
Feature: Sign Windows builds
2021-05-26 13:40:44 +01:00
milek7
36bcd2956a
Fix: Building on Haiku
2021-05-24 08:56:18 +02:00
Loïc Guilloux
c0a0d85d20
Fix: [Actions] Annotations not shown for MSVC ( #9247 )
2021-05-11 21:43:43 +02:00
glx22
aca20092aa
Fix: [CMake] Check nforenum and grfcodec return value
2021-04-24 21:16:06 +02:00
glx22
e62ecbff16
Fix: [CMake] Incorrect dependency checks for GRF
2021-04-24 21:16:06 +02:00
Loïc Guilloux
d4f0b6f434
Fix: [CMake] Auto-fill version details in rev.cpp and ottres.rc ( #9066 )
2021-04-20 21:38:46 +02:00
Loïc Guilloux
8395c6532e
Fix 799eb31
: [CMake] Don't include regression AIs in bundles ( #9068 )
2021-04-20 18:46:15 +02:00
Loïc Guilloux
f306d65ea3
Fix: [CMake] Use the right run-time library depending on vcpkg triplet ( #8964 )
2021-04-07 12:43:17 +02:00
Loïc Guilloux
799eb31ff1
Change: [CMake] Copy AI/GS compatibility files to build dir ( #8906 )
2021-04-02 10:15:45 +02:00
Patric Stout
501087058e
Fix: [CMake] if the regex for STABLETAG is empty, it means it is stable
...
This feels a bit inside out, but it makes sense: if there are no
"beta1" or "RC1" mentions, it means it is a stable release.
2021-04-01 13:26:34 +02:00
glx22
35a228f78f
Add: [CMake] Install menu and media files
2021-03-09 22:42:25 +01:00
glx22
b5770acd50
Codechange: [CMake] Add checks for baseset script parameters
2021-03-09 22:42:25 +01:00
glx22
349dc568ea
Fix: [CMake] Remove timestamps from regression output
2021-03-04 16:22:58 +01:00
glx22
b67245d71e
Fix: [CMake] CMake may use || at the end of custom commands
2021-02-22 23:17:45 +01:00
glx22
ec9d1a6b8f
Fix: [CMake] CMAKE_SOURCE_DIR may contain regex commands
2021-02-22 23:17:45 +01:00
Michael Lutz
9a069faa01
Codechange: [Win32] Try to get an OpenGL 3.2+ context if possible.
2021-02-22 22:16:07 +01:00
Owen Rudge
395e015282
Change: Convert .md to .rtf for Windows/Mac packages
2021-02-08 23:23:24 +00:00
glx22
2cbfcd2327
Change: [CMake] Bump minimum version to 3.9
2021-02-07 16:21:13 +01:00
Patric Stout
9322b40df1
Fix: [CMake] our allegro drivers use v4, so skip v5 if found ( #8653 )
...
On some distros allegro v5 is called allegro-5, but on some others
it is not. So this should fix for all distros that allegro v5 is
not being picked up, and only v4 is.
2021-02-07 12:54:02 +01:00
glx22
99448eedca
Fix: [CMake] os/windows/openttd.manifest is not a generated file
2021-02-05 23:41:55 +01:00
Patric Stout
05df7996a4
Feature: [Actions / CMake] support for generic linux builds ( #8641 )
...
These bundles can be opened on any "modern" Linux machine with
a driver that SDL2 supports.
Machines needs at least glibc 2.15, which was released 10 years ago.
It is build with CentOS 7 as base, and only assumes the following
libraries are available on the system:
- libc
- libdl
- libgcc_s
- libpthread
- librt
- libstdc++
All other libraries the game depends on are bundled together with
the game, so users don't need any library installed to use this
bundle. The downside of course is that this increases the binary
size a bit: 30 MiB of libraries are in this bundle.
RPATH is used to make ld-linux find the folder libraries are
stored in; however, system libraries are always used before these,
in the assumption libraries on the user system are more up-to-date.
Using -DOPTION_PACKAGE_DEPENDENCIES=ON switches on packaging
of libraries in the "lib" folder. This requires CMake 3.16 to
be installed; otherwise it will fail.
2021-02-05 12:31:27 +01:00
Owen Rudge
a2bd0a14e1
Feature: [Actions] ARM64 builds for Windows
2021-01-18 08:57:58 +00:00
Owen Rudge
2d9e164ec4
Fix: [Actions] Give Universal Mac packages the "universal" suffix
2021-01-18 08:57:39 +00:00
Owen Rudge
0a129bc810
Change: Label Mac builds as "macos" instead of "macosx"
2021-01-16 10:04:51 +00:00
glx22
97d554feb1
Codechange: On regression failure, output the result in a file
2021-01-09 23:48:09 +01:00
Owen Rudge
bbc96fd37c
Fix: Don't add -mno-sse4 on arm64
2021-01-08 16:58:14 +00:00
Michael Lutz
21a45168bd
Codechange: [OSX] CMake source group for OSX files.
...
This separates the OSX specific files into a proper folder when generating
Xcode project files.
2021-01-03 13:25:32 +01:00
Charles Pigott
10090d0ac6
Add: [CMake] Explicitly support txz for Arch Linux
2021-01-02 19:47:14 +00:00
Charles Pigott
3dfee979a7
Codechange: Drop libxdg-basedir dependency in favour of finding the directories ourselves
2021-01-02 19:46:08 +00:00
Michael Lutz
5b1fb94240
Codechange: [OSX] Prevent the compiler from using SSE4 instructions unless we want to.
...
This improves compatibility on older systems. We don't need to disable anything
older, as there are no SSE2-only Macs.
2021-01-02 01:26:26 +01:00
Patric Stout
0c3ddc5436
Fix: support non-ubuntu/debian Linux variants with LSB support ( #8408 )
...
This now generates a warning, as we would still like people to
make a Pull Request to support the target. But it does continue
with packing to a txz.
2020-12-21 21:32:29 +01:00
Patric Stout
2df182748c
Fix: [CMake] automatically detect dependencies for .deb packages
2020-12-19 18:26:29 +01:00
Patric Stout
6228dde3da
Fix: [bundle] postfix the distribution for Linux bundles
2020-12-19 18:26:29 +01:00
Patric Stout
b8217610ce
Fix: [bundle] postfix the architecture for Mac OS bundles
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This in preparation for other architectures, like arm64.
2020-12-19 18:26:29 +01:00
Patric Stout
7cdf7c7ca0
Fix: [bundle] custom launch.sh is no longer required for Mac OS
...
Co-authored-by: Owen Rudge <owen@owenrudge.net>
2020-12-19 18:26:29 +01:00
Patric Stout
d15dc9f40f
Add: support for emscripten (play-OpenTTD-in-the-browser)
...
Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.
Co-authored-by: milek7 <me@milek7.pl>
2020-12-15 15:46:39 +01:00
Owen Rudge
b14e3b9b9d
Feature: Switch to bzip2 compression for DMG files (supported by OS X 10.4+)
2020-12-13 23:58:37 +01:00
glx22
d1fa6b129c
Add: [CMake] Option to only build tools/docs
2020-12-13 22:46:46 +01:00
Michael Lutz
a660dce295
Fix: [CMake, MSVC] Don't copy regression exe's into a subfolder as they need have their lang files next to them.
2020-12-13 22:45:50 +01:00
glx22
6fae0b83d9
Add: [CMake] targets to generate documentation
2020-12-12 15:48:04 +01:00
glx22
a06fe8e8a7
Fix: [CMake] cross-compiling requires native tools
2020-12-04 09:49:31 +00:00
Charles Pigott
0a9aed0522
Fix: [CMake] Don't detect XAudio2 if defines are missing
2020-11-26 19:06:03 +00:00
Jelle van der Waa
b6615b2cd4
Fix: make reproducible by not embedding timestamps
...
By default gzip embeds a timestamps which makes building it twice
not reproducible, passing -n skips this embedding behaviour.
Motivation: https://reproducible-builds.org
2020-10-15 22:01:12 +01:00
Charles Pigott
a0307652f3
Fix: Work around cmake bug by stripping link target strings
2020-10-03 16:17:11 +01:00
Charles Pigott
348c231e12
Codechange: Make codestyle for CMake files consistent for 'control' statements
2020-09-25 14:43:13 +01:00
laikh
6358ae47de
Fix: Remove /MP flag and improve FindEditbin.cmake for Windows clang-cl build
2020-09-01 09:45:48 +01:00