Commit Graph

11 Commits (dfe851e02f21c002607ddd9bdf12f145a5ed070c)

Author SHA1 Message Date
rubidium a26ef1ee3a (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code. 17 years ago
rubidium 59d33d0f7c (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 17 years ago
rubidium 328d369f64 (svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger. 17 years ago
maedhros 1a9d43ff40 (svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards. 17 years ago
truelight dc191785db (svn r9844) -Codechange: replace zoomlevel with an enum
-Codechange: use predefined enums for viewport zoomlevels
17 years ago
belugas 45b0c8042f (svn r9559) -Documentation: doxygen and comment changes: 'U' and 'V' now. Almost done. Yeah. I know, I've already said that... 17 years ago
rubidium 979ccd45ba (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 18 years ago
rubidium 4169bfba06 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
peter1138 ca9843424b (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
rubidium a7d0cdf95f (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
rubidium 013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago