Commit Graph

23 Commits (df54f25efe5817e35c4eba9b95c5b8718d3a7551)

Author SHA1 Message Date
michi_cc e85d5b5d31 (svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138) 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
peter1138 3ef77e55c5 (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites 13 years ago
peter1138 15d0a22aac (svn r23315) -Codechange: Only encode sprites for zoom levels that will be used. 13 years ago
rubidium 7fd1e1df81 (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 13 years ago
rubidium 4f87d2e88c (svn r23194) -Codechange: don't cast away const needlessly 13 years ago
rubidium 485c7cd99e (svn r22397) -Document: some tidbits of the blitter code 13 years ago
frosch 3d1008318b (svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h 14 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium ca91a97826 (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz d703f0c3b5 (svn r16628) -Codechange: remove one gcc2 hack 15 years ago
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
smatz 1834a2f670 (svn r13640) -Codechange: make colours behind not fully solid objects less darker for BM_TRANSPARENT (for 32bpp blitters) 16 years ago
smatz 114c820c56 (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
16 years ago
smatz 8123d4de11 (svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler) 16 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
rubidium a773d45885 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago
smatz 93c3e0d6ad (svn r11652) -Codechange: add the svn $ header for several files 17 years ago
truelight 34e48f7886 (svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
17 years ago