tron
21ae42de51
(svn r4047) Remove two calls to FindLandscapeHeight() and some confusing use of the comma operator
19 years ago
peter1138
789794812a
(svn r4039) - NewGRF: Add support for a few more vehicle variables. These are sometimes used for animation of sprites.
19 years ago
matthijs
44aa29a005
(svn r4033) - Codechange: [Debian] Update debian packaging files to use debconf for user interaction.
19 years ago
Darkvater
bcf0d9ff06
(svn r4030) Darkvater * r4030 /trunk/ (openttd.dsp openttd.vcproj): - [win32] Change compiler settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. (thx DmitryKo and KUDr)
19 years ago
tron
c712f65e4f
(svn r4028) The last external user of FindLandscapeHeightByTile() is gone (r4027).
...
Move its implementation into its only caller - FindLandscapeHeight() - and remove it
19 years ago
tron
ef42b6cc7c
(svn r4027) Remove another call to FindLandscapeHeightByTile()
19 years ago
matthijs
3c76671078
(svn r4023) - Fix: [ 1453646 NPF ] Road vehicles planning through the back of depots and stations.
19 years ago
bjarni
14b12efa4a
(svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
...
this have the sideeffect that 10.2.8 will still have the "failure to save with certain chars in the filename bug", but at least it can compile again
19 years ago
miham
0b7926968b
(svn r4011) [test WT2 #2.]
19 years ago
miham
f025d80970
(svn r4010) [test WT2]
19 years ago
tron
1184811bc0
(svn r4007) Add a function to make a farm field tile
19 years ago
belugas
fc6874a52e
(svn r4004) -CodeChange : Renaming sprites and functions
19 years ago
Darkvater
91b66421f3
(svn r4003) - Minor codebeautifier@work
19 years ago
Darkvater
f18ed60611
(svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed.
19 years ago
Darkvater
413dd85cd7
(svn r4001) - Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf.
19 years ago
tron
1815383ba7
(svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
19 years ago
Darkvater
54735b28c4
(svn r3999) - Fix: [win32] Change the order of DestroyWindow and ChangeDisplay. On some machines a sizechange messagequeue is handled before sending WM_DISPLAYCHANGE resulting in an improper resolution written to the configuration file when exiting from fullscreen. (Frostregen)
19 years ago
peter1138
fd75fb6766
(svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions.
19 years ago
Darkvater
231d829253
(svn r3997) - Default the patch-setting 'pause_on_join' to true.
19 years ago
tron
4d3364d811
(svn r3996) -Fix: Slope and height information returned for some tile types is wrong
...
This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.
19 years ago
celestar
4b86230d94
(svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out)
19 years ago
Darkvater
1c7d522482
(svn r3994) - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly
19 years ago
celestar
b5b348bdce
(svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
...
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).
19 years ago
belugas
f91b027bea
(svn r3991) -Fix : Last remaining separation of SpriteID from Palette
19 years ago
tron
58f25c00b4
(svn r3990) Remove another call to FindLandscapeHeight()
19 years ago
tron
a8b1d3c0da
(svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile
19 years ago
tron
c357dacc9f
(svn r3987) Fix another bug in r3979 *grumble*
19 years ago
tron
453a925d72
(svn r3986) Add [GS]etCrossingRoadOwner
19 years ago
tron
1f1d30cb92
(svn r3985) Make CmdBuildSingleRail() a bit more comprehensible
19 years ago
tron
a2572f91ba
(svn r3984) Add a function to get the road axis of a level crossing
19 years ago
tron
4d71a903b5
(svn r3983) Use existing functions to access tree and road info
19 years ago
tron
ec34ed24ef
(svn r3982) Fix last commit. I got confused by some strange test, which did nothing
19 years ago
tron
a90e46bf03
(svn r3981) More work for the rail accessing functions and enums
19 years ago
tron
667666f1a3
(svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this...
19 years ago
tron
bf3811122d
(svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
19 years ago
Darkvater
09aabd8ea3
(svn r3977) - Change all STRING1's back to STRING in french.txt because these {STRINGn} are only applicable to english.txt. Fixup of r3973. Sorry
19 years ago
tron
54c4a8e780
(svn r3976) Fix typo in r3946
19 years ago
Darkvater
0cef759e2f
(svn r3974) - Typo in r3973, missing }
19 years ago
belugas
6ec186e923
(svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity
19 years ago
bjarni
a59b2b96b0
(svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again
19 years ago
bjarni
a6b3a519d9
(svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions
19 years ago
bjarni
556e144628
(svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
...
now it saves correctly, but the load window still display some chars wrong (fix by ln-)
19 years ago
bjarni
69399cfcb5
(svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx)
19 years ago
tron
76ae9585dd
(svn r3946) Add short hand names for common track combinations
19 years ago
bjarni
8f89819460
(svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit)
19 years ago
bjarni
aa22bfb178
(svn r3944) -Feature: it's now possible to turn a single unit in a train
...
control-click on a unit in a train in a depot will make the click unit turn around
this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
this only works on single unit units. Multiheaded and articulated engines get a red error box
this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines
19 years ago
miham
7253ae0069
(svn r3943) [Manual translations update: finnish (thanks to ln-)]
19 years ago
tron
fc08e888c3
(svn r3942) GetRailType() != GetRailTileType(), fix r3941
19 years ago
tron
dabfa14778
(svn r3941) Get rid of RAIL_TYPE_SPECIAL
19 years ago
Darkvater
c04dbc9c01
(svn r3940) - FS#56 [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font.
19 years ago