Commit Graph

14 Commits (dbbf71a4e7740259e09deb9c42b6942a239ac012)

Author SHA1 Message Date
belugas 9f40ac53ef (svn r6576) -CodeChange : Move depot_gui.c on "Gui Source codes" section of MSVC project files 18 years ago
peter1138 8b2e4e970a (svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported. 18 years ago
bjarni 40eecb3391 (svn r6513) -Codechange: unified the code to draw depot windows
This change is intended to make it easier to make depot behaviour consistent
   and faster to code when adding more features in the future
   The user interface should hopefully not be affected by this
18 years ago
glx 226662b0e0 (svn r6298) -Fix(r6297): add network_gui.h to MSVC projetc files 18 years ago
Darkvater da621ff57b (svn r6138) - Remove stdafx.c since we do not use it. 18 years ago
truelight 4a840719ba (svn r5949) -Fix: vs80 project file was broken (tnx webfreakz) 18 years ago
truelight 7abad2b20e (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
  - Load heightmaps (either BMP or PNG)
  - Progress dialog while generating worlds (no longer a 'hanging' screen)
  - New dialogs for NewGame, Create Scenario and Play Heightmap
    - Easier to configure your landscape
    - More things to configure (tree-placer, ..)
  - Speedup of world generation
  - New console command 'restart': restart the map EXACTLY as it was when you
      first started it (needs a game made after or with this commit)
  - New console command 'getseed': get the seed of your map and share it with
      others (of course only works with generated maps)
  - Many new, world generation related, things
  - Many internal cleanups and rewrites
  Many tnx to those people who helped making this:
     Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
  Many tnx to those who helped testing:
     Arnau, Bjarni, and tokai (alfabetic)
  And to all other people who helped testing and sending comments / bugs
  Stats: 673 lines changed, 3534 new lines, 79 new strings
18 years ago
rubidium 9fc837ad85 (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
-Cleanup: fix whitespace related coding style issues in date.[ch]
-Cleanup: make original comments doxygen compatible and remove/change outdated comments
18 years ago
Darkvater 52124f27d4 (svn r5843) Wrong path for masm64.rules in VS2005 project file (michi_cc) 18 years ago
Darkvater 83290e8cea (svn r5813) Add x64 target to VS2005 project files (michi_cc) 18 years ago
Darkvater 48ea9fde32 (svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
- Fix: forgot to remove GetLanguageList from functions.h in previous commit
18 years ago
belugas 351c878365 (svn r5464) [Behaviour Fix] : When starting the game, the system will now verify the presence of music files in gm forlder.
A song can now be removed from the programmed list (in custom list 1 and 2) by clicking on it.
Added music.c[ch] files, to make it all a bit cleaner.
Now, the name of the gm file is associated with the title of the song.
18 years ago
Darkvater df90a8a89d (svn r5286) - Clean up VS2005 project files by making them identical to the VS2003 project file. Mainly put object files into a subdirectory of the project directory instead of a level higher which makes absolutely no sense. Also add some ignores, remove obsolete VS6 project files. 18 years ago
KUDr 308f27a3de (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 18 years ago