tron
|
b85925cbae
|
(svn r1672) Simplify dependency tracking and actually implement it for C++ files, too.
Note: Do "make clean" to get rid of the old dependency files
|
20 years ago |
tron
|
fd8c74c83c
|
(svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag
|
20 years ago |
tron
|
63fdd4d6be
|
(svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter
|
20 years ago |
tron
|
489f68a083
|
(svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (;
|
20 years ago |
darkvater
|
f564fa528f
|
(svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo
|
20 years ago |
dominik
|
85e768c11f
|
(svn r1667) - Feature: Signs are now shown in the color of the player who created them
(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
|
20 years ago |
tron
|
de64977957
|
(svn r1666) Move some MorphOS compile flags to a place where they actually belong
|
20 years ago |
tron
|
c340be487b
|
(svn r1665) Remove VERBOSE flag, because it was only partially implemented
Add "info" target instead, which prints out some relevant variables used in the Makefile
|
20 years ago |
bjarni
|
ac148b1dec
|
(svn r1664) Makefile: removed the forced 0.3.6 version tag
|
20 years ago |
darkvater
|
13c5f2608f
|
(svn r1662) -Fix: Unpause Linkgames scenario per default
|
20 years ago |
bjarni
|
2ff0cbdd54
|
(svn r1661) Makefile: added scenario to make install
|
20 years ago |
dominik
|
f754f932b8
|
(svn r1660) Added scenarios to Mandrakelinux specs file
|
20 years ago |
bjarni
|
d667447ef0
|
(svn r1659) Makefile: added scenario to mac and MorphOS release scripts
|
20 years ago |
darkvater
|
e9364f60a9
|
(svn r1658) -Update readme and windows installer for 0.3.6
-Fix up VS6 and add new default icon for OpenTTD
|
20 years ago |
bjarni
|
729ee0d47d
|
(svn r1657) changelog update
|
20 years ago |
dominik
|
60d6fdde1b
|
(svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands
|
20 years ago |
dominik
|
2e30dbcd12
|
(svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
- Linkgame Islands (by sign_de)
- Mountain Pass (by Korenn)
- Volcano City (aka The Big City, by lucaspiller)
|
20 years ago |
dominik
|
9a88f911c5
|
(svn r1654) updated changelog and known-bugs for 0.3.6
|
20 years ago |
darkvater
|
5f593d3e24
|
(svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
|
20 years ago |
bjarni
|
f7774a007a
|
(svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid)
|
20 years ago |
dominik
|
8f0ea94363
|
(svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing
|
20 years ago |
matthijs
|
e0389c48b7
|
(svn r1650) - Added known-bugs.txt to os/debian/docs
|
20 years ago |
bjarni
|
d1536c8f09
|
(svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile
|
20 years ago |
darkvater
|
9d492b5051
|
(svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause'
|
20 years ago |
tron
|
29a7e054e1
|
(svn r1647) Remove stale comment and fix typo
|
20 years ago |
dominik
|
dfd0276d3a
|
(svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611
|
20 years ago |
dominik
|
2ca1807242
|
(svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments
|
20 years ago |
matthijs
|
dd712f31fd
|
(svn r1644) - Some minor corrections to the os/debian dir.
|
20 years ago |
truelight
|
5e8a669cba
|
(svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again
|
20 years ago |
truelight
|
370ab3ef29
|
(svn r1642) -Fix: solve AI related order-problem
|
20 years ago |
tron
|
ce01ed4e10
|
(svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
Leave an assert() just to be sure...
|
20 years ago |
bjarni
|
879ca66041
|
(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
|
20 years ago |
dominik
|
15dfad9153
|
(svn r1639) Fixed spelling: Wrong command in error for goto_dir
|
20 years ago |
celestar
|
3bd60674b8
|
(svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
workaround, as somewhere there might be some InteractiveRandom() abuse
in the code.
|
20 years ago |
darkvater
|
f91558f4c6
|
(svn r1637) -Fix: VS6 warning
-Added missing files to VS6 and VS.Net project files (bociusz)
|
20 years ago |
bjarni
|
dcacc38d81
|
(svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed
|
20 years ago |
bjarni
|
bce73fb080
|
(svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now
|
20 years ago |
tron
|
0f4b023539
|
(svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile
|
20 years ago |
darkvater
|
59e099149c
|
(svn r1633) -Fix: [1040119] Flood and wagons in depot
|
20 years ago |
darkvater
|
aa5f513d4c
|
(svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved
|
20 years ago |
dominik
|
a94a7b0775
|
(svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing...
|
20 years ago |
miham
|
c1db3ea675
|
(svn r1630) Langfile update
|
20 years ago |
bjarni
|
cf862380fc
|
(svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
this also fixes some window updates issues when autoreplacing
|
20 years ago |
darkvater
|
3554e28ad8
|
(svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed
|
20 years ago |
darkvater
|
9ae639279d
|
(svn r1627) -Fix: The tabulizer in action ^_^
|
20 years ago |
darkvater
|
e19caaf413
|
(svn r1626) -Updated readme and credits list.
|
20 years ago |
darkvater
|
96335b8d6a
|
(svn r1625) -Alphabetized credits list
|
20 years ago |
darkvater
|
7ba0a0d95c
|
(svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem.
|
20 years ago |
tron
|
3d2764b29e
|
(svn r1623) Remove dead code
|
20 years ago |
truelight
|
bf3190d7f4
|
(svn r1622) -Fix: variables can't be defined after a statement.. (Igor2Code)
|
20 years ago |