tron
19f5036c46
(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
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This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
2005-08-14 18:10:18 +00:00
tron
b67af2df3e
(svn r2844) Update the MSVC project files, thanks AsterixMG
2005-08-08 20:27:05 +00:00
tron
c78af95d1d
(svn r2810) Threads may now return information when they terminate using a void*.
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Also add the new files to the MSVC project files.
2005-08-05 11:53:48 +00:00
orudge
102653eb63
(svn r2719) - Update MSVC 2003 project (AsterixMG)
2005-07-26 19:31:05 +00:00
orudge
f60b122a68
(svn r2709) - Update VC 2003 project file (AsterixMG)
2005-07-25 11:36:02 +00:00
Darkvater
34253195a2
(svn r2640) - CodeChange: change calling convention to __fastcall as well for vs.net2003 as it was done for vs6. Debug/Release works fine for me, if there are probs let me (+ludde) know.
2005-07-19 20:52:15 +00:00
Darkvater
d355aa11a5
(svn r2608) - Fix: add strings.h to vs.net2003 project file
2005-07-17 15:55:26 +00:00
truelight
a09342c1fc
(svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
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for a global AI-handler
2005-07-17 15:34:10 +00:00
Darkvater
85ef06a0b5
(svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file
2005-07-15 21:31:09 +00:00
Darkvater
e4215f1751
(svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files.
2005-07-06 10:41:56 +00:00
matthijs
958df2b229
(svn r2454) * Codechange: Move #include "stdafx.h" and "openttd.h" from rail.h to rail.c
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* Codechange: Move declaration of lookup arrays into the functions that need them. This doesn't pollute the global namespace with the array names.
* Add: rail.h to the openttd.vcproj and openttd.dsp for MSVC.
2005-06-17 11:30:50 +00:00
Darkvater
b438b1248c
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
2005-06-02 19:30:21 +00:00