tron
a5a780c12a
(svn r5594) Be more strict what's allowed to be built in a hangar: if the airport can't handle planes/helicopters don't present and disallow building planes/helicopters - the latter case wasn't covered yet.
...
Also remove an error message about building aircraft which can't be triggered by a normal client
2006-07-22 14:43:53 +00:00
belugas
ea8e05320c
(svn r5504) Feature : Added Italian town name generator. (sidew)
2006-07-16 00:32:00 +00:00
belugas
351c878365
(svn r5464) [Behaviour Fix] : When starting the game, the system will now verify the presence of music files in gm forlder.
...
A song can now be removed from the programmed list (in custom list 1 and 2) by clicking on it.
Added music.c[ch] files, to make it all a bit cleaner.
Now, the name of the gm file is associated with the title of the song.
2006-07-07 02:44:51 +00:00
peter1138
08c50b7441
(svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas.
2006-06-28 17:33:04 +00:00
richk
ba780a25d3
(svn r5376) - Fix: Changed error message when trying to build a CTOL aircraft at a helidepot/helistation to "Airport has no runway". (Thanks to MeusH). Osprey can now be built at helidepot/helistation. (Thanks to mart3p).
2006-06-26 20:58:49 +00:00
richk
5d2bff0b78
(svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
...
Commuter airport: Small. 5x4. 3 terminals, 2 helipads.
Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways.
Helidepot: a small heliport with a depot for helis only.
Helistation: a large heliport with 3 helipads and a depot.
2006-06-23 22:05:40 +00:00
tron
d8605beacf
(svn r5315) -Fix: Prohibit altering a road tile while road works are in progress
...
This fixes some glitches like "turning" the excavation by adding/removing road bits or removing the road piece
2006-06-19 17:22:57 +00:00
tron
e6e255f4c8
(svn r5211) Remove stray minus after colon, i.e. :- -> : (in one case even a stray colon)
2006-06-10 09:45:34 +00:00
peter1138
67ce8b9ea0
(svn r5191) - NewGRF: add cargo refit support for road vehicles
2006-06-09 07:45:26 +00:00
miham
70c159d512
(svn r5003) [Translations] Several languages fixed by Tron
2006-05-28 17:19:34 +00:00
KUDr
308f27a3de
(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
2006-05-27 16:12:16 +00:00
celestar
b725af6ad7
(svn r4946) "Feature": Add a cheat that allows running electric engines on normal rail
2006-05-22 14:41:20 +00:00
celestar
53e034cd9b
(svn r4823) -Fix: Improved tooltips for sortable station lists.
...
-Credit: Chrishuebsch for initial idea and implementation of station filters
2006-05-11 11:24:09 +00:00
celestar
b5dd3ddbd5
(svn r4822) -Feature: Station List View can now be sorted and filtered (by waiting cargo type and facilities)
2006-05-11 10:33:58 +00:00
peter1138
6cac8ed674
(svn r4773) - Newstations: add proper tooltips to the station builder window
2006-05-07 13:10:48 +00:00
peter1138
28318a6cbd
(svn r4709) - Codechange: avoid messing around with globals, magic numbers and literal strings by using a string ID, when drawing the small right arrow for the small order lists (aircraft and ships)
2006-05-03 14:22:59 +00:00
peter1138
744e917c34
(svn r4706) - NewGRF: add the correct default error message for the wagon attach callback.
2006-05-03 06:24:14 +00:00
celestar
d76279144d
(svn r4639) -Feature: Turkish town names (jnmbk)
2006-05-01 09:25:23 +00:00
tron
aeab54e8ec
(svn r4544) Merge two almost identical string (STR_1[08]00_LAND_SLOPED_IN_WRONG_DIRECTION) - one just contains two redundant words
2006-04-23 15:01:46 +00:00
belugas
bbb2c58456
(svn r4493) Newgrf : Action 04. Beginning of implementation.
...
Some TODOs left, but the core is there.
Thanks to Peter1138 for code, advice and patience
And to Patchman for letting us define a lot of langids :)
2006-04-21 03:00:20 +00:00
peter1138
c8b1ff8654
(svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names.
2006-04-20 17:04:08 +00:00
peter1138
ba0bc756b6
(svn r4340) Add force {FORCE} to the units system. This is currently unused.
2006-04-09 18:25:31 +00:00
tron
90927c22a5
(svn r4310) The chat box has no visible window title, therefore remove the string
2006-04-07 08:37:39 +00:00
celestar
8cbe98a3fd
(svn r4259) -[multistop] Fix/Feature/Codechange:
...
1) Improved the road vehicle allocation (aka slotting) for multistop. Stops can now accept unlimited, er... 256, vehicles.
2) Removed the "wait for stop" feature, because it did not work in practise.
3) Slotting now ignores unreachable stations. Uses NPF at the moment because the old pathfinder cannot do it (yet)
4) Now matter how many vehicles approach a station, they will always be distributed evenly over existing stops.
5) Hopefully the last fundamental change to multistop
2006-04-03 14:25:32 +00:00
peter1138
a2ea99dc66
(svn r4211) - Removed measuring units from the names of two strings.
...
- Use {POWER} and {WEIGHT_S} tags for all strings instead of "{COMMA}units".
2006-03-31 17:40:31 +00:00
celestar
6c44bf5012
(svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
2006-03-29 16:30:26 +00:00
peter1138
d3a98e0961
(svn r4127) - Update English language file to use tags for the new unit system.
2006-03-26 22:02:11 +00:00
peter1138
67bc818bbe
(svn r4126) - Feature: A new multi-lingual multi-measuring-unit system:
...
- Replace miles/kilometres game option with a general measuring units option.
- Add {POWER}, {WEIGHT}, {WEIGHT_S} and {VOLUME_S} (_S for short) tags to the language/string system.
- Add SI as option for measuring units.
Language file updates to use the system will come soon.
2006-03-26 21:50:57 +00:00
bjarni
aa22bfb178
(svn r3944) -Feature: it's now possible to turn a single unit in a train
...
control-click on a unit in a train in a depot will make the click unit turn around
this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
this only works on single unit units. Multiheaded and articulated engines get a red error box
this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines
2006-03-18 13:00:32 +00:00
celestar
d0908375f4
(svn r3909) [multistop]
...
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
2006-03-16 16:47:39 +00:00
bjarni
c77c99b3c7
(svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
...
currently ALL available wagons are displayed in the right menu in the replace window
however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying
Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
2006-02-04 18:25:07 +00:00
peter1138
144c1f39a4
(svn r3528) - Feature: Allow sorting of vehicle lists by model or value (based on meush's work)
2006-02-03 18:32:59 +00:00
tron
ee889951ea
(svn r3495) Rename the string handles for cargo names with a quantity and abbreviated cargo names to something sensible, i.e. STR_QUANTITY_$NAME and STR_ABBREV_$NAME
2006-01-31 06:53:32 +00:00
Darkvater
35e369336e
(svn r3494) - Update several languages. Thanks all translators online atm (Bjarni, glx, MeusH, Tron, me, my sister)
...
- Remove the most blatant of untranslated or wrongly-outdated strings.
2006-01-30 22:36:35 +00:00
Darkvater
4014e36aec
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
...
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
peter1138
c75f8ae5ef
(svn r3465) - Reduce length of reverse scrolling patch option to make it fit in the window
2006-01-29 09:52:54 +00:00
Darkvater
082aa38f79
(svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console.
2006-01-25 18:11:06 +00:00
peter1138
6be0fdfb74
(svn r3406) - Update year in copyright text
2006-01-19 08:10:11 +00:00
bjarni
2b31f5fe7e
(svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design
2006-01-18 14:12:26 +00:00
tron
24d56f889d
(svn r3354) Fix a typo, which survived for about 3000 revisions: s/SRT_SORT_BY/STR_SORT_BY/ (noticed by chu)
2005-12-29 19:06:44 +00:00
tron
ed4b89ee36
(svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length
2005-12-29 12:42:59 +00:00
Darkvater
756f84e3bd
(svn r3323) - Fix: automatically enable new AI when turning on the AI in multiplayer feature (it only works that way and we all know users don't read).
2005-12-20 21:24:50 +00:00
tron
d5aa95b87e
(svn r3313) Remove GPMI related changes from trunk
...
Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306
2005-12-18 12:10:46 +00:00
truelight
d9e13cef71
(svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (doesn't change a thing if you didn't enable GPMI)
2005-11-22 22:32:42 +00:00
truelight
af6fe3949b
(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
...
settings, off by defaut). An other step to AIScripts.
WARNING: this is still highly experimental and has known bugs!
2005-11-21 14:28:31 +00:00
tron
99a918aaac
(svn r3222) -Feature: Right-Click-Scrolling optionally moves in the opposite direction (Requested by manx)
2005-11-19 12:37:28 +00:00
miham
4e98419f9b
(svn r3221) [Translations] Updated to 2005-11-19
2005-11-19 11:07:42 +00:00
bjarni
16e65960b9
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
...
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
This fixes the assert when moving multiheaded engines (introduced in r3144)
Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs
-Codechange: train subtype is now a bitmask
This allows fast access to info like if it is a wagon or engine and if it is in front and so on
Note: savegame version bump
2005-11-18 23:41:03 +00:00
tron
7b69def47a
(svn r3203) Directly use the currency symbols for pounds and yen in the language files like it's already done for dollar and euro
2005-11-16 12:37:22 +00:00
peter1138
7ba8da9dc7
(svn r3157) - Feature: Added patch option to link the terraform toolbar to the rail, road, water and airport toolbars. If enabled, the terraform toolbar will open and close with those toolbars.
2005-11-09 07:25:55 +00:00