rubidium
80e94b9bb1
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
16 years ago
smatz
9af2e38d44
(svn r16350) -Codechange: make some 'rail track is present' checks more 'secure'
16 years ago
smatz
0af27062c4
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
16 years ago
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
16 years ago
frosch
8ffb93c358
(svn r16311) -Fix: (Get|Set)TrackBits() is only valid for RAIL_TILE_NORMAL and _SIGNALS.
16 years ago
rubidium
59d45a04d6
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
16 years ago
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
16 years ago
rubidium
aea8e7291e
(svn r15709) -Change [FS#2729]: be a tad more specific about the fact that you're building incompatible tracks when building incompatible track types on the same tile.
16 years ago
rubidium
8ed58f2b94
(svn r15687) -Fix [FS#2723]: wrong/misleading error message when autorail builds nothing when trying to build over signals in the wrong way.
16 years ago
rubidium
7831346ef8
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
...
-Feature: allow building road stops on road/tram tracks of competitors.
16 years ago
yexo
8beca127dd
(svn r15567) -Fix [FS#2674]: When building signals by dragging from a pre/entry/combo block signal, the signal you started at became a normal block signal.
16 years ago
rubidium
87751dc95d
(svn r15548) -Fix: incorrect error message when removing non-existing diagonal rail (TRACK_X/Y) with the single directional rail tool (i.e. not autorail).
16 years ago
rubidium
d846eef0b6
(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.
16 years ago
rubidium
c0a8d09ca7
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
16 years ago
rubidium
377ce6c5bf
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
16 years ago
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
peter1138
56b91b582e
(svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences.
16 years ago
smatz
26e5ccb60d
(svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack
16 years ago
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium
11da45ee55
(svn r14949) -Cleanup: pointer coding style
16 years ago
rubidium
1357b0a4c2
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
16 years ago
rubidium
87e5a8b52b
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
16 years ago
frosch
e259fa8ede
(svn r14676) -Fix: Do not copy the signal type of parallel vertical/horizontal track, when dragging signals.
16 years ago
frosch
259a073f0c
(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
...
-Fix [FS#2419]: The modifiers were not applied in all cases.
16 years ago
rubidium
ffa3ec54f9
(svn r14581) -Fix: make rail, road and canal building behave the same when overbuilding already built stretches.
16 years ago
rubidium
13ee151a69
(svn r14567) -Revert (part of 14566): don't commit testing stuff...
16 years ago
rubidium
c7f3935506
(svn r14566) -Fix [FS#2397]: RV's go via order would reserve a slot at the 'via' station which it never uses, which makes it unlikely that it reserves a slot for the next station and that makes queueing fail (Aali)
16 years ago
michi_cc
f649496caa
(svn r14558) -Fix (r13957): Converting the track type of a tunnel/bridge could cause trains to get stuck.
16 years ago
rubidium
d832626bb9
(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
16 years ago
frosch
5a1df325e2
(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Houses), IndustryDrawTileLayout, DrawStationTile, DrawTile_Station and DrawTile_Track (Waypoint).
...
Now transparency options, PALETTE_MODIFIER_TRANSPARENT and SPRITE_MODIFIER_OPAQUE should work for all of them.
16 years ago
rubidium
272b2ef0e9
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
16 years ago
rubidium
b727f93bbc
(svn r14434) -Fix (r14432): compile warning.
16 years ago
rubidium
bdd756b58c
(svn r14432) -Fix: tile description of tiles with only one signal that is not the normal signal showing "normal signal and <signal type on tile>".
16 years ago
rubidium
3b798599b6
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
glx
c125cfa6cc
(svn r14365) -Backport (r14364 from NoAI): add the ability do CmdBuildSingleSignal to directly place the correct signal, instead requiring multiple inputs before doing so
16 years ago
smatz
deaa0725e9
(svn r14356) -Fix [FS#2307](r14258): converting of railtype was broken for tunnels and bridges
16 years ago
smatz
97150dcffd
(svn r14350) -Fix (r13927): do not draw PBS reservation for NW and NE depots, it is drawn through depot walls
16 years ago
smatz
37edc141e2
(svn r14293) -Change: do not show PBS track reservation in the intro game
16 years ago
rubidium
9474db5cb6
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
...
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
16 years ago
smatz
e840aabf8d
(svn r14176) -Fix: better 'safe' than ... 'save'
16 years ago
peter1138
c76455be02
(svn r14165) -Codechange: When over-building rail with a different type, don't convert the rail if the engines of the new type are powered on the existing type.
16 years ago
peter1138
2f80a277eb
(svn r14158) -Codechange: Initialization of rail type data from static source, so data can be changed.
16 years ago
frosch
b03fcdf323
(svn r14129) -Fix (r13935) [FS#2247]: Signal state for PBS signals was not updated when cycling the signal side. Patch by michi_cc with a small addition from me.
16 years ago
belugas
77ee099212
(svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
...
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
16 years ago
rubidium
bf65e7e8f9
(svn r14013) -Fix [FS#2202]: do not allow extending signals by dragging in any direction other than the track direction.
16 years ago
peter1138
a993a29b63
(svn r14012) -Fix (r13936): Don't copy pre-signal type when dragging signals.
16 years ago
smatz
0eade71bde
(svn r14005) -Codechange: minor coding style fix
16 years ago
smatz
9a1958be91
(svn r13973) -Codechange [YAPP]: Improve the behavior when changing signals to not cause stale reservations. (michi_cc)
16 years ago
rubidium
753da05bc6
(svn r13957) -Codechange [YAPP]: Free the old path reservation on removing some tracks and reroute trains afterwards. (michi_cc)
16 years ago
rubidium
3e055b32bf
(svn r13937) -Codechange [YAPP]: Don't cycle through two-sided PBS signals during build. (michi_cc)
16 years ago
rubidium
07a43863c4
(svn r13936) -Codechange [YAPP]: Enable the auto-signal tool to build PBS signals and honor the default signal type. (michi_cc)
16 years ago
rubidium
60006ad24c
(svn r13935) -Codechange [YAPP]: PBS signals can now be built with the normal signal tools. (michi_cc)
16 years ago
rubidium
d6645818b4
(svn r13933) -Codechange [YAPP]: Handle through and PBS signals correctly in the signal code. (michi_cc)
16 years ago
rubidium
fe4f23dba2
(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
16 years ago
rubidium
9295bd3f7c
(svn r13930) -Codechange [YAPP]: Clear track reservation when removing a rail track. (michi_cc)
16 years ago
rubidium
df99103a31
(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
16 years ago
rubidium
ad36ea6b29
(svn r13912) -Codechange: remove some casts by returning the proper type instead of void*.
16 years ago
rubidium
d06529ef4d
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
16 years ago
smatz
7c7e08df59
(svn r13626) -Fix (r11871): signals were not updated when player removed signals from nonexistent track sharing bits with existing track
...
So disallow removing signals from nonexistent track
17 years ago
smatz
29985b768c
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences are now drawn until first non-opaque sprite is found (bit 14 not set)
...
This is to balance performance, code complexity and NewGRF requirements
17 years ago
smatz
39b397438c
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
17 years ago
rubidium
43622f95e1
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
17 years ago
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
17 years ago
rubidium
8c9cc415e3
(svn r13255) -Codechange: move _opt to _settings.
17 years ago
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
frosch
eca692ef90
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
17 years ago
smatz
ec627dedf8
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
17 years ago
smatz
386a3f1d20
(svn r13016) -Codechange: unify the detection if rail catenary should be drawn
17 years ago
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
17 years ago
peter1138
a00371c8db
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
17 years ago
rubidium
dce1b33196
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
17 years ago
rubidium
6939569362
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
17 years ago
rubidium
181b36ca0b
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
17 years ago
rubidium
02cdf01507
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
17 years ago
smatz
059e94e355
(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
17 years ago
smatz
9488db56d4
(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
17 years ago
smatz
febc5150c9
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
17 years ago
rubidium
ef2be7d0fc
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
17 years ago
rubidium
2edd403656
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
17 years ago
peter1138
6184676ec7
(svn r12410) -Codechange: abstract out the test for catenary on electric rails
17 years ago
smatz
ac4ec8c2d2
(svn r12386) -Fix [FS#1841](r2428): train could break apart when reversed while partially in a depot
17 years ago
belugas
cd411ab75a
(svn r12342) -Fix(r12340): In order to avoid confusion, SIGN should be used for signs and SIGNAL for signals :)
...
Always check your terms with your nearest british ;)
17 years ago
belugas
a6ee46a5a0
(svn r12340) -Codechange: Remove some magic numbers (sprite IDs here) with some more meaningful values.
...
This allows to remove an unnecessary subtraction in the MAYBE_DAW_SIGNAL macro, who was waiting for an offset, at the first place.
17 years ago
peter1138
e1cc80b01c
(svn r12334) -Codechange: Don't change road owner without DC_EXEC. Didn't affect anything in this case but is bad form.
17 years ago
peter1138
5049fbb081
(svn r12329) -Fix [FS#1819]: Disallow building level crossings over one-way roads as this allowed competitors to remove the one-way state.
17 years ago
frosch
b7993793c8
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
17 years ago
smatz
509b3a3247
(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
17 years ago
smatz
29125c0e68
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
17 years ago
frosch
a40d761d7f
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
17 years ago
frosch
fd0f57a794
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
17 years ago
belugas
65a13a3022
(svn r12145) -Codechange: includes should be at the top of the source file
...
-Codechange: undefine a defined macro once work is finished, just in case
17 years ago
frosch
43c0f7ea8e
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
17 years ago
peter1138
63e306006b
(svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially.
17 years ago
smatz
9deab65bae
(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
17 years ago
smatz
802c949755
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
17 years ago
frosch
b329781ab2
(svn r11984) -Fix: Also draw corner shores under rail tracks.
17 years ago
frosch
6f6708e844
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
17 years ago
smatz
5a7c903770
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
17 years ago
smatz
8d077b16d8
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
...
-Fix: crossing sound is bound to tile, not to vehicle
17 years ago
smatz
822242f411
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
17 years ago