smatz
d75cccf5d5
(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
17 years ago
frosch
43c0f7ea8e
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
17 years ago
belugas
6bb9c474dd
(svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value.
17 years ago
belugas
c95ff294fb
(svn r12126) -Codechange: Use a variable instead of calling the same function a few times
17 years ago
belugas
f4334301e8
(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
17 years ago
peter1138
f175e46208
(svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
17 years ago
belugas
cc2b8b574a
(svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
17 years ago
belugas
4f0e6ab0ea
(svn r12107) -Codechange: Add and use the typedef BridgeType
17 years ago
belugas
d8b3526840
(svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
17 years ago
belugas
9a50fcd281
(svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
17 years ago
smatz
8a768652c8
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
17 years ago
smatz
802c949755
(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
17 years ago
belugas
62b3520e51
(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
...
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer
17 years ago
belugas
3003986e67
(svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
17 years ago
belugas
1e51090e74
(svn r12048) -Cleanup: Move some strings in the original bridge array, adjust documentation a bit.
17 years ago
peter1138
1d891a8b15
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
...
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
17 years ago
frosch
6f6708e844
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
17 years ago
smatz
5a7c903770
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
17 years ago
smatz
0b888ccc00
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
17 years ago
peter1138
ff0891426f
(svn r11955) -Fix (r11926): Prevent bridge and tunnel ends being placed on rivers.
17 years ago
frosch
b99c83246b
(svn r11946) -Fix: slope detection of bridge ramps.
...
YAPF failed for steep slopes.
Trolly failed for a lot.
17 years ago
frosch
0a6425926b
(svn r11937) -Feature: Allow building bridge heads on more slopes.
...
These are SLOPE_NW, SLOPE_SW, SLOPE_SE, SLOPE_NE (with bridge perpendicular to the slope) and SLOPE_NS, SLOPE_EW.
17 years ago
frosch
f23e71f22f
(svn r11936) -Fix: 'BRIDGE_TOO_LOW_FOR_TERRAIN'-check was wrong for steep slopes.
17 years ago
peter1138
4a2f7db99b
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
17 years ago
smatz
9556623281
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
17 years ago
smatz
245f05a7cc
(svn r11864) -Codechange: pass owner whose signals we will update instead of complex detection later
17 years ago
smatz
0078fd1699
(svn r11861) -Fix: do not call rail specific functions when removing road tunnel/bridge
17 years ago
rubidium
d4e6a6bf57
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
rubidium
ac528411df
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
smatz
f44a9a5d5b
(svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track
...
-Codechange: use dedicated pathfinder for signal updating, resulting in better performance and possible future improvements
17 years ago
rubidium
998d7644f6
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
17 years ago
glx
785572ea32
(svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed.
17 years ago
rubidium
46650c54b6
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
17 years ago
rubidium
0e517fe023
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
17 years ago
smatz
f7a293f074
(svn r11767) -Fix: do not call rail specific functions when building road bridge
...
-Fix: missing space in terraform_gui.cpp
17 years ago
glx
72afdb8d34
(svn r11750) -Revert (r11749): commited too much
17 years ago
glx
42bddcf723
(svn r11749) -Fix (r11352): when a bankrupted company is bought, reset vehicle color mapping so the vehicles use the new owner color
17 years ago
rubidium
e5e75bd8f8
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
17 years ago
rubidium
384503e7d3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
17 years ago
rubidium
b9046c97fb
(svn r11702) -Codechange: move all date related stuff to date*.
17 years ago
rubidium
2786d789a1
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
17 years ago
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
17 years ago
rubidium
6a9e77e079
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
17 years ago
rubidium
9e9cfe6e59
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
17 years ago
rubidium
433a9f3c09
(svn r11675) -Codechange: split the string types from the string functions.
17 years ago
rubidium
5b49e75453
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
smatz
0b08f7370d
(svn r11657) -Fix: show better error message when trying to convert rail
...
-Codechange: merge DoConvert functions into one, make test and exec runs the same for tunnels/bridges
17 years ago
smatz
145517fb8e
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
17 years ago
smatz
3cee0abdba
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
17 years ago
smatz
acf6e08f78
(svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks
17 years ago