truelight
6159f58948
(svn r10265) -Feature: allow double-clicking on certain places: build-vehicle and town-action
2007-06-22 10:57:53 +00:00
truelight
38da76acb7
(svn r10264) -Fix: forgot to add texteff.hpp to the project files
2007-06-22 09:44:21 +00:00
rubidium
046b6f18da
(svn r10263) -Fix (r10262): due to 64 bits alignment a struct became a little too large.
2007-06-21 19:18:49 +00:00
rubidium
0b34c9aefe
(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
2007-06-21 19:08:47 +00:00
rubidium
fb7964e902
(svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default.
2007-06-21 17:38:59 +00:00
miham
e432c7459e
(svn r10260) -Update: WebTranslator2 update to 2007-06-21 19:36:07
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piglatin - 12 fixed by adammw (12)
2007-06-21 17:36:16 +00:00
rubidium
9feb9f84fc
(svn r10259) -Fix (r10258): committed a little too much.. would've made pretty cheap tunnels though :)
2007-06-21 17:27:21 +00:00
rubidium
9c0944aa09
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
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-Fix: some displays of money were wrong.
2007-06-21 17:25:17 +00:00
miham
c5225992c1
(svn r10257) -Update: WebTranslator2 update to 2007-06-21 19:15:05
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danish - 25 fixed, 50 changed by ThomasA (75)
finnish - 117 fixed by habazi (117)
hungarian - 6 fixed by miham (6)
romanian - 8 fixed, 9 changed by CrystyB (17)
spanish - 7 fixed by jfrank (7)
ukrainian - 28 fixed by mad (25), fevral13 (3)
2007-06-21 17:18:33 +00:00
belugas
240bba540e
(svn r10256) -Add: Addition of IndustryTileOverrideManager
2007-06-21 17:09:10 +00:00
truelight
af8a234db0
(svn r10255) -Codechange: remove some old debug code nobody was using anymore
2007-06-21 16:53:57 +00:00
truelight
56eb1738ee
(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
2007-06-21 16:17:47 +00:00
rubidium
2792019b78
(svn r10253) -Fix (r10249): putting the < the wrong way around made the new towns pretty small.
2007-06-21 16:12:31 +00:00
rubidium
02154f38b8
(svn r10252) -Fix: never overflow when applying exchange rates before drawing the amount of money.
2007-06-21 15:57:14 +00:00
glx
3fe19238b2
(svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible
2007-06-21 15:48:00 +00:00
rubidium
bc01e53967
(svn r10250) -Fix: money is always 64 bits, so always parse those 64 bits.
2007-06-21 15:37:05 +00:00
rubidium
b6cbd30c3f
(svn r10249) -Fix [FS#906]: town tried to gather information about the neighbourhood of a tile when it couldn't even *ever* build on that tile.
2007-06-21 15:13:09 +00:00
rubidium
709ec29563
(svn r10248) -Codechange: don't limit the cost of tunnels.
2007-06-21 14:58:30 +00:00
rubidium
eb1472a82d
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
2007-06-21 14:54:51 +00:00
rubidium
f806b46cc9
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
2007-06-21 14:32:27 +00:00
truelight
06fded123a
(svn r10245) -Codechange: added GetName also to all Blitters, instead of only the Factory
2007-06-21 13:56:59 +00:00
truelight
e8f9332af9
(svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs
2007-06-21 13:31:41 +00:00
glx
edf68a04b0
(svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions
2007-06-21 13:30:23 +00:00
truelight
1fa725ecae
(svn r10242) -Fix: avoid a segfault if you move your mouse at startup with 32bpp-anim
2007-06-21 12:45:41 +00:00
truelight
3fa3d2e365
(svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
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-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
miham
3b12e7b6b0
(svn r10240) -Update: WebTranslator2 update to 2007-06-21 08:03:49
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american - 30 fixed, 1 changed by WhiteRabbit (31)
bulgarian - 1 fixed by thetitan (1)
dutch - 1 fixed by habell (1)
estonian - 25 fixed by kristjans (25)
french - 1 fixed by glx (1)
german - 15 fixed by Neonox (15)
hungarian - 24 fixed by miham (24)
italian - 1 fixed by lorenzodv (1)
japanese - 25 fixed by ickoonite (25)
korean - 1 fixed by darkttd (1)
slovenian - 1 fixed by Necrolyte (1)
2007-06-21 06:09:50 +00:00
maedhros
e93d82d4b2
(svn r10239) -Fix (r10236): The pin button didn't move when resizing the timetable gui.
2007-06-20 20:02:30 +00:00
maedhros
996fde1699
(svn r10238) -Fix (r10236): Resizing the timetable window caused it to think it could only show one line at a time.
2007-06-20 19:57:18 +00:00
maedhros
b2609653e4
(svn r10237) -Fix (r10236): It helps if you use svn add with new files...
2007-06-20 19:26:25 +00:00
maedhros
cf0118ee63
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
truelight
a982fe2e80
(svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium)
2007-06-20 12:09:47 +00:00
truelight
636db862a5
(svn r10234) -Fix r10233: make peter1138 happy
2007-06-20 10:30:25 +00:00
truelight
d7acd238ac
(svn r10233) -Fix: 8bpp-optimized encoder fucked up if 255+ pixels in a row were non-transparent (tnx boekabart)
2007-06-20 10:26:39 +00:00
belugas
436eb69a39
(svn r10232) -Fix(r1): _numof_industry_table never was composed of 12 entries. Only 11.
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It never hurt before, but it would have...
2007-06-20 03:03:00 +00:00
glx
a1942409da
(svn r10231) -Cleanup: MSVC project files
2007-06-20 03:01:27 +00:00
rubidium
55b93b1c05
(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
2007-06-19 21:15:14 +00:00
glx
6e4264237e
(svn r10229) -Cleanup: removed duplicate include (dihedral)
2007-06-19 19:49:03 +00:00
rubidium
aec52c4ebd
(svn r10228) -Fix [FS#894]: why MSVC must always bitch about stuff?
2007-06-19 19:04:25 +00:00
truelight
b2bd361dae
(svn r10227) -Add: added 32bpp-anim blitter, a 32bpp blitter that does palette animation (at the cost of an animation-buffer to keep track of the 'm'-channel of all sprites)
2007-06-19 17:43:30 +00:00
belugas
2ad0d708cc
(svn r10226) -Codechange: Add support for newindustry tiles drawing.
...
Heavily based on Maedhros's newhouses implementation
2007-06-19 17:33:12 +00:00
truelight
2a6b7e4e02
(svn r10225) -Codechange: move common Colour routines for 32bpp to the base class (and nick it colour, not color)
2007-06-19 17:32:01 +00:00
rubidium
b11bf3e157
(svn r10224) -Fix [FS#891]: the town road belongs to didn't get set properly when a town builds road over tram bits.
2007-06-19 17:27:59 +00:00
glx
9e2e73f30b
(svn r10223) -Fix r10211: GCF_INIT_ONLY flag was never cleared
2007-06-19 17:13:25 +00:00
peter1138
e7191fc57a
(svn r10222) -Fix [FS#892]: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could cause desyncs in network games as the collision hash order is not guaranteed. (patch by B. N. Smatz)
2007-06-19 16:40:59 +00:00
rubidium
e51a513eb8
(svn r10221) -Fix: the one way sprites weren't drawn in the correct order, so they could remove the tramtrack in some cases.
2007-06-19 15:56:03 +00:00
truelight
65a3abe1c1
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
2007-06-19 15:40:27 +00:00
rubidium
265f8b7d5d
(svn r10219) -Fix [FS#882,FS#890]: land under foundations was terraform when it shouldn't be terraformed.
2007-06-19 15:34:43 +00:00
glx
fc3ec8689b
(svn r10218) -Fix r10216: more compile errors
2007-06-19 15:26:10 +00:00
truelight
a7dd710f06
(svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
2007-06-19 15:18:26 +00:00
truelight
1c4760ee06
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
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-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00