Commit Graph

77 Commits

Author SHA1 Message Date
rubidium
d501a20065 (svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/ 2008-12-23 10:42:06 +00:00
rubidium
ae96ca635c (svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for. 2008-12-23 09:47:42 +00:00
rubidium
d95a485108 (svn r14720) -Codechange: s/FOR_ALL_CLIENTS/FOR_ALL_CLIENT_SOCKETS/ as the latter describes the name more precisely. 2008-12-23 09:02:41 +00:00
rubidium
b4734ee9a4 (svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used) 2008-12-23 08:39:30 +00:00
rubidium
94e7f41a9d (svn r14718) -Change: remove some direct network core variable accesses from non-network locations. 2008-12-22 21:38:03 +00:00
rubidium
f49cc67f83 (svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex 2008-12-22 21:30:21 +00:00
rubidium
a687667448 (svn r14714) -Codechange: only allocate the company network "state" variables (password/months not used) when needed, i.e. only for servers. 2008-12-22 20:42:02 +00:00
rubidium
abc903d625 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
rubidium
782b80eff7 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 2008-12-22 12:59:31 +00:00
skidd13
706dd0f86c (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
smatz
7a031b60cd (svn r14486) -Fix (r13343)(r14484): compilation with desync debug was broken 2008-10-18 14:16:29 +00:00
rubidium
c9a82ac3e7 (svn r14423) -Codechange: also do r14221 for the strings. 2008-09-30 21:18:28 +00:00
rubidium
b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium
ea1f180a55 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
rubidium
97c184f8f8 (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
rubidium
d0c1a989a4 (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
rubidium
c88cb1daa0 (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 2008-08-04 12:56:38 +00:00
rubidium
3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
rubidium
d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
rubidium
2e4f32023c (svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too. 2008-07-17 11:19:20 +00:00
belugas
cb452bcc7d (svn r13682) -Codechange: -Codechange: remove a now useless variable(dih). 2008-07-08 23:07:58 +00:00
rubidium
657bbf305e (svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
2008-06-09 12:17:01 +00:00
rubidium
abf2b0efc3 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium
6d90affce0 (svn r13344) -Codechange: remove some code duplication. 2008-05-30 20:08:32 +00:00
rubidium
2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium
c33164831d (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium
923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
rubidium
4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
6884f9cb41 (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
rubidium
6c20f77330 (svn r13228) -Codechange: split console.h. 2008-05-24 10:15:06 +00:00
rubidium
7ccda80b0b (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 2008-05-07 09:07:19 +00:00
rubidium
d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
smatz
297f99e100 (svn r12944) -Codechange: use rev.h instead of externs at many places 2008-05-04 21:53:36 +00:00
rubidium
1b2773445d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 2008-04-18 10:16:51 +00:00
rubidium
9d8fa486af (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 2008-04-18 04:37:06 +00:00
rubidium
44f4ebffed (svn r12017) -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows. 2008-01-29 21:43:22 +00:00
rubidium
3b2145aafe (svn r12004) -Codechange: refactor the random functions to reduce code duplication. 2008-01-29 00:27:25 +00:00
rubidium
392d59f6a9 (svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server. 2008-01-13 21:51:53 +00:00
rubidium
dc87b05e8c (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
rubidium
079abbd04b (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral. 2008-01-13 01:39:22 +00:00
rubidium
d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium
ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium
04f936c2c6 (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area'). 2008-01-11 00:30:32 +00:00
rubidium
a3ccdcea36 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
glx
91be5d7531 (svn r11762) -Fix: compilation with DEBUG_DUMP_COMMANDS was broken 2008-01-05 21:42:34 +00:00
rubidium
b9046c97fb (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium
2786d789a1 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
skidd13
7963963d98 (svn r11695) -Codechange: Converted the md5 algorithm to OOP
-Codechange: Adapt the md5 algorithm to the OpenTTD source
2007-12-25 13:59:21 +00:00