yexo
5357fa2467
(svn r16454) -Fix (r16181, r16241): fix the try/catch bug fixed in r16181 and reintroduced in r16241 again, this time without breaking the regression test.
2009-05-27 23:59:51 +00:00
yexo
e7a087b08b
(svn r16453) -Fix: Move some code around so a company is no longer used after deleting it
2009-05-27 23:37:47 +00:00
smatz
05c3a12463
(svn r16452) -Fix: don't trigger station animations when the station was deleted in the same tick
2009-05-27 23:11:52 +00:00
smatz
fa4f521e82
(svn r16451) -Fix (r16449): crash when a spectator (or dedicated server) received news about new engine
2009-05-27 19:37:27 +00:00
translators
d81b3c61e9
(svn r16450) -Update: WebTranslator2 update to 2009-05-27 17:39:46
...
arabic_egypt - 2 fixed by khaloofah (2)
danish - 2 fixed by ThomasA (2)
english_US - 2 fixed by WhiteRabbit (2)
indonesian - 2 fixed, 8 changed by anansboga (10)
romanian - 1 changed by CrystyB (1)
serbian - 100 fixed by etran (100)
2009-05-27 17:39:57 +00:00
rubidium
984f711392
(svn r16449) -Fix [FS#2924]: vehicle recolouring wasn't done for engine preview/news
2009-05-27 17:18:53 +00:00
rubidium
52113477f1
(svn r16448) -Fix [FS#2909]: road vehicles ending up on the pavement when they are in a drive through station that got removed due to bankruptcy
2009-05-27 17:17:06 +00:00
yexo
9b0476951d
(svn r16447) -Fix [FS#2922] (r16444): compiling on x86-64 failed
2009-05-27 00:46:17 +00:00
glx
41b9670bc2
(svn r16446) -Fix (r16378): 'cast to pointer from integer of different size' warning
2009-05-26 23:37:34 +00:00
smatz
01e5c536a7
(svn r16445) -Codechange: update old comments (Yexo)
2009-05-26 23:24:34 +00:00
yexo
18d0a5238f
(svn r16444) -Codechange: Set all company settings to their default value for a new company instead of zeroing them.
2009-05-26 23:14:02 +00:00
glx
1d61619adc
(svn r16443) -Fix: running 'make depend' after 'configure' in a fresh checkout failed
2009-05-26 23:05:11 +00:00
smatz
e419fe6d3f
(svn r16442) -Codechange: use new Vehicle accessors at more places
2009-05-26 22:45:48 +00:00
smatz
0c53f04c07
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types
2009-05-26 22:10:13 +00:00
yexo
c04e5a9aa3
(svn r16440) -Fix [NoAI]: AIRail::GetRailStationDirection returned incorrect information
2009-05-26 22:03:16 +00:00
yexo
f044ad6f80
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
smatz
d8d7a38eb9
(svn r16438) -Fix (r16436): set 'old_company' after modifying '_current_company'
2009-05-26 21:55:49 +00:00
rubidium
78c726d2b1
(svn r16437) -Codechange: remove the hack that for CMD_COMPANY_CTRL the company was changed from spectator to company 0 in the network code.
2009-05-26 21:25:24 +00:00
rubidium
4677b60b73
(svn r16436) -Codechange: always execute 'spectator'/'server' commands as spectator. This to reduce the difference between dedicated and non-dedicated servers and normal clients.
2009-05-26 21:24:11 +00:00
rubidium
e234e88d2d
(svn r16435) -Codechange: don't require the 'user company 0' hack for commands.
2009-05-26 19:23:02 +00:00
rubidium
d39f442bd0
(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
2009-05-26 15:46:24 +00:00
yexo
68042a6dde
(svn r16433) -Codechange: Remove most of CmdSetAutoreplace and replace it with calls to CmdChangeCompanySetting
2009-05-26 13:29:01 +00:00
smatz
795231995d
(svn r16432) -Feature(tte): use 'scrollto x y' in console to scroll to tile with given coordinates
2009-05-26 13:16:58 +00:00
yexo
272722f12f
(svn r16431) -Fix (16429): Company settings can also be changed in multiplayer games
2009-05-26 12:53:34 +00:00
smatz
72165d32c8
(svn r16430) -Fix: crash when a company is deleted while a dropdown with company names is open
2009-05-26 11:57:52 +00:00
yexo
7eb9ad0415
(svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
2009-05-26 11:40:14 +00:00
rubidium
87dfc2a881
(svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used.
2009-05-26 11:19:04 +00:00
rubidium
82cdacb20c
(svn r16427) -Codechange: replace a few magic numbers with an existing constant and unduplicate a few lines.
2009-05-26 08:53:16 +00:00
rubidium
37b391901a
(svn r16426) -Fix [FS#2921] (r16390): articulated parts got the wrong image assigned
2009-05-26 08:51:33 +00:00
yexo
de04ae2cda
(svn r16425) -Change [FS#2869]: Stop an AI when it takes too long to initialize or load
2009-05-25 21:55:47 +00:00
smatz
4f24725986
(svn r16424) -Codechange: warn about casting-out 'const' only when using gcc4+, older versions give many useless false positives
2009-05-25 19:30:37 +00:00
rubidium
2832d69272
(svn r16422) -Codechange: use const_cast for removing const and warn when const is (accidentally?) removed using C-style casts.
2009-05-24 21:09:00 +00:00
rubidium
c496a3e014
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
2009-05-24 20:29:04 +00:00
rubidium
49235963aa
(svn r16420) -Fix [FS#2919]: don't allow content download via the console when there's no zlib as it's done for the GUI already
2009-05-24 17:49:08 +00:00
rubidium
a25584b76f
(svn r16419) -Fix [FS#2916]: MSYS has two distinct ways to write paths. When calling external binaries it resolves paths which causes comparisons between a resolved and unresolved path. So always use the resolved path instead of the unresolved one.
2009-05-24 17:34:39 +00:00
frosch
80e19b12c3
(svn r16418) -Fix: Resolve the company name for 'subsidy awarded'-news when the news are triggered, so it stays valid when the company bankrupts or is taken over.
2009-05-24 17:23:24 +00:00
translators
6d74fb3553
(svn r16417) -Update: WebTranslator2 update to 2009-05-24 17:18:38
...
icelandic - 31 fixed, 14 changed by scrooge (45)
indonesian - 17 fixed by adjayanto (17)
serbian - 84 fixed by etran (84)
2009-05-24 17:18:45 +00:00
frosch
eeb3f75cfe
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
2009-05-24 16:52:42 +00:00
smatz
b86ab81030
(svn r16415) -Fix (r13008): some 64bit architectures require size_t to be aligned at 8-byte boundary, ensure it for MemBlock
2009-05-24 16:28:33 +00:00
frosch
6e06e82bc4
(svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time.
2009-05-24 12:50:58 +00:00
alberth
0db7c2929e
(svn r16413) -Codechange: Allow leading/trailing whitespace and comma in newgrf parameters instead of treating them as invalid.
2009-05-24 12:49:27 +00:00
frosch
e60a1ec090
(svn r16412) -Cleanup: Shuffle vehicle pointers in AddArticulatedParts(), and remove two of them.
2009-05-24 12:05:27 +00:00
frosch
8ae1c5d908
(svn r16411) -Fix (r16390): Building articulated roadvehicles caused infinite loop due to v->Next() pointing to v itself.
2009-05-24 11:39:35 +00:00
rubidium
a661b157ad
(svn r16410) -Fix (r16307): don't assume the extension starts with the first '.', but with the last '.'. This way depend doesn't fail if there's a dot in your path, e.g. 'gcc-4.4'.
2009-05-24 09:35:46 +00:00
rubidium
65d2a381d9
(svn r16409) -Change: don't add empty lines/duplicates of the previous command to the console's history
2009-05-23 22:40:14 +00:00
frosch
b9e911170a
(svn r16408) -Codechange: Silence a pointless newgrf debug message.
2009-05-23 22:24:09 +00:00
smatz
bebab3cd79
(svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when source station is deleted
2009-05-23 19:43:09 +00:00
smatz
c1861060f7
(svn r16406) -Codechange: constify parameters of CheckSubsidised()
2009-05-23 19:26:00 +00:00
alberth
6bad10d216
(svn r16405) -Codechange: Move widget drawing code to functions to allow re-use.
2009-05-23 18:06:29 +00:00
rubidium
9f5d8d0f56
(svn r16404) -Fix [FS#2911] (r16378): the number of spritegroups got halved when the new pool was added, which mean there weren't enough spritegroups when you have more than about a dozen ECS vectors.
...
-Change: increase the spritegroup pool's maximum size to something more than the number of real sprites that OpenTTD can handle; for example ECS has about 30 spritegroups per real sprite. With the 'old' limit that would mean 'only' about 4000 real sprites worth of spritegroups could be loaded.
2009-05-23 16:39:55 +00:00