rubidium
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d6cded5380
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(svn r17693) -Cleanup: remove some unneeded includes
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15 years ago |
rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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15 years ago |
rubidium
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6e3d999dce
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(svn r16914) -Codechange: split Station and BaseStation into different files
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15 years ago |
smatz
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8343340acb
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(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
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15 years ago |
smatz
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0af27062c4
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(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
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16 years ago |
rubidium
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b25a4f8231
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(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
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16 years ago |
smatz
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0d3f5e6e74
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(svn r15299) -Cleanup: remove many redundant includes
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16 years ago |
rubidium
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11da45ee55
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(svn r14949) -Cleanup: pointer coding style
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16 years ago |
rubidium
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5c55922a06
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(svn r13934) -Codechange [YAPP]: Handle through signals in the pathfinders. (michi_cc)
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16 years ago |
rubidium
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7f6382badd
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(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
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17 years ago |
rubidium
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923e21129c
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
rubidium
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4625695653
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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17 years ago |
rubidium
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d03994098b
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
rubidium
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02cdf01507
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
smatz
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059e94e355
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(svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used
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17 years ago |
smatz
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9488db56d4
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(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
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17 years ago |
rubidium
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9a73b698d4
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(svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth.
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17 years ago |
frosch
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87e5d85d6e
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(svn r12545) -Cleanup: Replace some tables of magic values with already existing functions.
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17 years ago |
frosch
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5e5e074a5d
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(svn r12540) -Codechange: Enumify some values in original pathfinder and remove an unused variable.
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17 years ago |
rubidium
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8e83627991
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(svn r12536) -Codechange: some stack allocations were too large for NDS, so use the SmallStackSafeStackAlloc wrapper. Allocate on the stack by default and on the heap for NDS (or other devices that have a very small stack).
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17 years ago |
smatz
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2c74f39273
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(svn r12348) -Fix (r7573): NTP skipped junction just after bridge end
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17 years ago |
frosch
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35fd0dfd4e
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(svn r12313) -Fix: YAPF and NTP did not apply penalty for uphill tracks on steep slopes.
|
17 years ago |
frosch
|
b7993793c8
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(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
|
17 years ago |
frosch
|
f5929d413b
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(svn r12193) -Codechange: Rename a magic variable, give it a decent type, and remove a 'goto'.
|
17 years ago |
smatz
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b206e50f80
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(svn r12055) -Fix: another way to fix AI trying to build road through depots
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17 years ago |
smatz
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5a7c903770
|
(svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead
|
17 years ago |
smatz
|
b5641ae0f2
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(svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing
|
17 years ago |
smatz
|
e40944f8e0
|
(svn r11966) -Fix: OPF was searching through depots and normal road stops
In effect, it also fixes old AI bugs like FS#1403 and FS#1506
|
17 years ago |
smatz
|
4cb91fa591
|
(svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1
|
17 years ago |
smatz
|
d6eaf1a11a
|
(svn r11962) -Cleanup: OPF is no longer used to update signals
|
17 years ago |
smatz
|
0b888ccc00
|
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
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17 years ago |
rubidium
|
dc87b05e8c
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
17 years ago |
rubidium
|
998d7644f6
|
(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
|
17 years ago |
rubidium
|
2786d789a1
|
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
|
17 years ago |
rubidium
|
6a9e77e079
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(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
|
17 years ago |
rubidium
|
5b49e75453
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
|
17 years ago |
rubidium
|
7db6c7db38
|
(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places.
|
17 years ago |
smatz
|
145517fb8e
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(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
|
17 years ago |
smatz
|
3cee0abdba
|
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
|
17 years ago |
skidd13
|
71c10f7df7
|
(svn r11527) -Codechange: Split the bitmath functions of to their own files
|
17 years ago |
skidd13
|
734b22e070
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(svn r11526) -Codechange: Rename the function delta fitting to the naming style
|
17 years ago |
skidd13
|
b8885630aa
|
(svn r11483) -Codechange: Replace codeparts with functions that do the same to increase readability
|
17 years ago |
skidd13
|
71c4325c50
|
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
|
17 years ago |
truelight
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4b8aaa994c
|
(svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13)
|
17 years ago |
matthijs
|
02c54475fa
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(svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138).
|
18 years ago |
matthijs
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a0a9a7f3cd
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(svn r10345) -Fix [FS#290]: Make OPF handle coming out of a tunnel as well as going into a tunnel, to support road vehicles looking back when finding a depot while in a tunnel.
-Fix [FS#290]: Make NPF look back when finding a depot for road vehicles.
|
18 years ago |
peter1138
|
dc78cf178c
|
(svn r10336) -Fix [FS#910]: reaching the end of a line in certain cases incorrectly stopped signal updates
|
18 years ago |
rubidium
|
440d723d84
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
rubidium
|
80c259f64f
|
(svn r9672) -Cleanup: lots of coding style fixes around operands.
|
18 years ago |
maedhros
|
ccaaa7d33a
|
(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
|
18 years ago |