Commit Graph

44 Commits (d3ce687daf0e12de8af60ad301417f8cc1800e30)

Author SHA1 Message Date
Darkvater 54b7fb0203 (svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected. 19 years ago
tron fea5965679 (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes. 19 years ago
Darkvater d99dddc704 (svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;) 19 years ago
Darkvater 2bf3d14dfc (svn r2308) - Fix: enforce server-only and/or offline commands by giving them flags in the process table. This also fixes bug "[ 1190944 ] Many commands not checked for security"
- CodeChange: move ValParamRailtype() to check rail type from command.h to vehicle.h where it is better suited.
19 years ago
Darkvater 56e7e4cf25 (svn r2299) - Fix: add more verbose output to possible hack-attempt.
- Btw, only 14 more commands are remaining, 88% done \o/
19 years ago
matthijs 6eb094c726 (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
- Add: GetVehicleTrackdir() helper function.
- Codechange: Moved SortStruct from vehicle_gui.h to ttd.h, so the dependency from vehicle.h on vehicle_gui.h could be removed.
- Codechange: Typedeffed the VehicleTypes struct so it can be used as the type for Vehicle.type instead of "byte".
- Codechange: Removed prototype for VehicleSorter(), which had no implementation anymore and was never called.
19 years ago
truelight 508738f836 (svn r2106) -Fix: improved the network-join algoritm, it is now a bit more stable
-Add: added 'pause_on_join' and 'max_join_time' for MP games, where you 
can auto-pause the game when a client wants to join the game. This to 
avoid connection losses because of big maps (200+ trains). (with tnx to 
#openttdcoop for the ideas and testing)
20 years ago
tron b2ae5b197e (svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics 20 years ago
tron 0381073e56 (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
tron f0f85a7ef3 (svn r1803) Move debugging stuff into files of it's own 20 years ago
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
bjarni 2fd3553d78 (svn r1568) made an enum of train subtypes to make the code more readable 20 years ago
truelight 8521367373 (svn r1546) -Fix: possible buffer-overflow in network 20 years ago
truelight 24c9e6ff66 (svn r1527) -Add: RCon (Remote Connection). A server can set:
'set rcon_pw <password>'
  Which enables rcon. A client can now do:
    'rcon <password> "<command>"'
  The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved

  !!Warning!!: do not give your rcon password to people you do not thrust!
20 years ago
darkvater f9b5f704b1 (svn r1518) -Fix: server issue where some company names were wrong
-Fix: Highscore troubles; accessing members of deleted window
20 years ago
truelight e9a57c56b7 (svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
- Added green dot if company income is positive (else red dot)
 - Added lock icon if company is password protected
20 years ago
darkvater 29b4ab04c3 (svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped year between 1920-2090 as wel as adding defines for it. 20 years ago
tron 49584082a0 (svn r1451) Fix some of the signed/unsigned comparison warnings 20 years ago
truelight 523a6a1cff (svn r1389) -Add: [Network] Added packet protection. No longer a client or server
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an 
invalid DoCommand, but drops the client instead.
20 years ago
truelight a11f46fed4 (svn r1322) -Add: banning system (mostly tnx to guru3)
A server can ban people via ClientList
  Both server and dedicated can do it via console:
   'ban', 'unban', 'banlist'.
20 years ago
truelight a0716c39de (svn r1320) -Fix: fixed chat-bug (that from a certain moment, nobody could talk).. 1
variable was still byte instead of uint16 (with a very big tnx to guru3!)
20 years ago
miham 57852f6498 (svn r1297) Language fixes in the source.. (ln-) 20 years ago
truelight 97ec7de9e6 (svn r1263) -Fix: [Network] Client-names are limited (serverside) to 25 chars
-Fix: You can enter some more chars in the chatbox
20 years ago
truelight c9645885d0 (svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in
which year the server must restart hisself. (0 = disabled, default value)
20 years ago
truelight a14a78de34 (svn r1246) -Fix: [ 1090099 ] Company-messages did crash the game, because
company-index was sent, which should have been the client-index
20 years ago
truelight 19e3842615 (svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly) 20 years ago
truelight 5f25a0788a (svn r1186) -Fix: [Network] You can now join a company on a server where a company
went bankrupt, without joining the wrong company (or even failing to do so)
20 years ago
truelight 7460764d91 (svn r1185) -Fix: [Network] Send to team now results in correct company on the sender 20 years ago
truelight db16262698 (svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings) 20 years ago
truelight 0e19f74c16 (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely.
20 years ago
truelight f04d49ca17 (svn r1136) -Fix: [Network] Revision check on windows-servers is working now 20 years ago
truelight 5e28fb8f97 (svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
When enabled, empty companies (companies with no active clients) with no 
 password are declared bankrupt after 1 year of emptyness.
For empty companies with password, the password is removed after 3 years 
 of emptyness.
The delay of removing company/password can be configured via:
 - 'set autoclean_protected <months>'
 - 'set autoclean_unprotected <months>'
20 years ago
truelight 523ba1ff50 (svn r1127) -Fix: [Network] Protect the network against an illegal PLAYER_CTRL (in
which a modified client could, for example, delete a random active company)
20 years ago
truelight 015fb81810 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
master-server option. No GUI yet, and disabled by default (it still is WIP)
20 years ago
darkvater d867a845fd (svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
-VS.NET now treats warnings as errors too in the release build.
20 years ago
darkvater f1b6b1711b (svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c) 20 years ago
truelight 29b844a408 (svn r1096) -Fix: [Network] PlayAs is now registered correctly
-Codewise: [Network] Cleaned some code, removed some comment, changed 
some wrong comment
20 years ago
darkvater c58549d512 (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. 20 years ago
truelight b6c74c1c20 (svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined, 
for both Windows as *nix system _openttd_revision is filled with normal 
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
20 years ago
truelight 25dfbc3134 (svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time
(revision length is back to 10, and checking is now done correctly)
20 years ago
truelight c0603e4768 (svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (somehow
windows uses WITH_REV_HACK instead of WITH_REV :s)
20 years ago
truelight 0e79314353 (svn r1026) -Add: [Network] Added unique id, so in network, each client has an
unique id (generated via md5)
20 years ago
truelight 2bb5145a20 (svn r982) -Fix: [Network] Because dparams are misused as a char, we had some
endian-problems. To fix this, we are sending dparams byte by byte 
(instead of an uint32). Because of this dparam is sent 
not-uint32-endian-safe, but char-endian-safe. Too bad dparam can no 
longer be used for normal stuff (which is currently not the case) (tnx 
to Tron and Bjarni)
20 years ago
truelight b8f6d41418 (svn r942) -Merged branch/network back into the trunk 20 years ago