Commit Graph

14 Commits (cf4cf5c08f04afe33dc742a601f828e3d6ac07bb)

Author SHA1 Message Date
Jonathan G Rennison cf4cf5c08f Codechange: vendor the nlohmann-json library (#11290)
(cherry picked from commit ba67f39db6)

# Conflicts:
#	.github/workflows/ci-build.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/os/macosx/survey_osx.cpp
#	src/os/windows/survey_win.cpp
#	src/script/api/script_admin.cpp
#	src/script/api/script_event_types.cpp
#	src/tests/test_script_admin.cpp
7 months ago
Jonathan G Rennison af1150182a Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-source.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/network/network_survey.cpp
#	src/network/network_survey.h
#	src/openttd.cpp
#	src/tests/CMakeLists.txt
7 months ago
Patric Stout 2f96ccc18a
Add: [CI] Create and store breakpad symbols for releases (#11247)
Additionally, also store PDB and exe files on the Symbol Server
for easier debugging with MSVC.
9 months ago
Patric Stout 13b76b0243
Fix: [CI] don't install breakpad on arm64-windows-static, as it is not supported (yet) (#11242) 9 months ago
Patric Stout f120d2beb8
Add: use breakpad to create crash.dmp on MacOS / Linux too (#11202)
Normally only the Windows platform could create a crash.dmp, making
analysing crash-reports from MacOS / Linux rather tricky.
10 months ago
Jonathan G Rennison 5a062bd5b2 Workflow: Add zstd to github release workflow 10 months ago
Jonathan G Rennison 77b3c5726b Github: Re-add changes to upstream release workflows 12 months ago
Jonathan G Rennison 4f7cb1e498 Github: Change release workflows to match upstream 12 months ago
Patric Stout 7634553d22 Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
Patric Stout 021c45c4f6 Add: [CMake] JSON library (nlohmann) 1 year ago
Patric Stout 62f9bdb939
Fix: [CI] no need to build unit-tests for releases (#10759)
We don't run them anyway. And LTO can be darn slow.
1 year ago
Patric Stout 73bdd4bdd7
Fix: [CI] typo in Windows release jobname (#10742) 1 year ago
Patric Stout a255b61514
Change: [CI] Use a custom name for matrix runs (#10723)
By default, GitHub adds all arguments of the matrix between ().
This is fine sometimes, but in other times it becomes a very
lengthy line.

With this commit, we decide what is between those (), making it
a lot more readable.
1 year ago
Patric Stout 425ba82676 Change: [Actions] split GitHub workflows into several smaller ones 1 year ago